Crazy Eddies GUI System  0.7.2
CEGUIIrrlichtGeometryBuffer.h
1 /***********************************************************************
2  filename: CEGUIIrrlichtGeometryBuffer.h
3  created: Tue Mar 3 2009
4  author: Paul D Turner (parts based on original code by Thomas Suter)
5 *************************************************************************/
6 /***************************************************************************
7  * Copyright (C) 2004 - 2009 Paul D Turner & The CEGUI Development Team
8  *
9  * Permission is hereby granted, free of charge, to any person obtaining
10  * a copy of this software and associated documentation files (the
11  * "Software"), to deal in the Software without restriction, including
12  * without limitation the rights to use, copy, modify, merge, publish,
13  * distribute, sublicense, and/or sell copies of the Software, and to
14  * permit persons to whom the Software is furnished to do so, subject to
15  * the following conditions:
16  *
17  * The above copyright notice and this permission notice shall be
18  * included in all copies or substantial portions of the Software.
19  *
20  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
21  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
22  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
23  * IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
24  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
25  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
26  * OTHER DEALINGS IN THE SOFTWARE.
27  ***************************************************************************/
28 #ifndef _CEGUIIrrlichtGeometryBuffer_h_
29 #define _CEGUIIrrlichtGeometryBuffer_h_
30 
31 #include "CEGUIIrrlichtRendererDef.h"
32 #include "../../CEGUIGeometryBuffer.h"
33 #include "../../CEGUIRect.h"
34 #include "../../CEGUIVector.h"
35 #include <irrlicht.h>
36 #include <vector>
37 
38 #if defined(_MSC_VER)
39 # pragma warning(push)
40 # pragma warning(disable : 4251)
41 #endif
42 
43 // Start of CEGUI namespace section
44 namespace CEGUI
45 {
46 class IrrlichtTexture;
47 
49 class IRR_GUIRENDERER_API IrrlichtGeometryBuffer : public GeometryBuffer
50 {
51 public:
53  IrrlichtGeometryBuffer(irr::video::IVideoDriver& driver);
54 
56  const irr::core::matrix4& getMatrix() const;
57 
59  irr::video::SMaterial& getMaterial();
61  const irr::video::SMaterial& getMaterial() const;
62 
63 
64  // implement GeometryBuffer interface
65  void draw() const;
66  void setTranslation(const Vector3& v);
67  void setRotation(const Vector3& r);
68  void setPivot(const Vector3& p);
69  void setClippingRegion(const Rect& region);
70  void appendVertex(const Vertex& vertex);
71  void appendGeometry(const Vertex* const vbuff, uint vertex_count);
72  void setActiveTexture(Texture* texture);
73  void reset();
74  Texture* getActiveTexture() const;
75  uint getVertexCount() const;
76  uint getBatchCount() const;
77  void setRenderEffect(RenderEffect* effect);
78  RenderEffect* getRenderEffect();
79 
80 protected:
82  void updateMatrix() const;
83 
85  irr::video::IVideoDriver& d_driver;
89  mutable irr::video::SMaterial d_material;
93  irr::core::vector3d<irr::f32> d_translation;
95  irr::core::vector3d<irr::f32> d_rotation;
97  irr::core::vector3d<irr::f32> d_pivot;
101  mutable irr::core::matrix4 d_matrix;
103  mutable bool d_matrixValid;
105  typedef std::pair<irr::video::ITexture*, uint> BatchInfo;
107  typedef std::vector<BatchInfo> BatchList;
109  typedef std::vector<irr::video::S3DVertex> VertexList;
111  typedef std::vector<irr::u16> IndexList;
119  const float d_xViewDir;
121  const float d_texelOffset;
122 };
123 
124 
125 } // End of CEGUI namespace section
126 
127 #if defined(_MSC_VER)
128 # pragma warning(pop)
129 #endif
130 
131 #endif // end of guard _CEGUIIrrlichtGeometryBuffer_h_