Crazy Eddies GUI System  0.7.2
CEGUINullTexture.h
1 /***********************************************************************
2  filename: CEGUINullTexture.h
3  created: Fri Jan 15 2010
4  author: Eugene Marcotte
5 *************************************************************************/
6 /***************************************************************************
7  * Copyright (C) 2004 - 2010 Paul D Turner & The CEGUI Development Team
8  *
9  * Permission is hereby granted, free of charge, to any person obtaining
10  * a copy of this software and associated documentation files (the
11  * "Software"), to deal in the Software without restriction, including
12  * without limitation the rights to use, copy, modify, merge, publish,
13  * distribute, sublicense, and/or sell copies of the Software, and to
14  * permit persons to whom the Software is furnished to do so, subject to
15  * the following conditions:
16  *
17  * The above copyright notice and this permission notice shall be
18  * included in all copies or substantial portions of the Software.
19  *
20  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
21  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
22  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
23  * IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
24  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
25  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
26  * OTHER DEALINGS IN THE SOFTWARE.
27  ***************************************************************************/
28 #ifndef _CEGUINullTexture_h_
29 #define _CEGUINullTexture_h_
30 
31 #include "../../CEGUITexture.h"
32 #include "CEGUINullRenderer.h"
33 
34 // Start of CEGUI namespace section
35 namespace CEGUI
36 {
38 class NULL_GUIRENDERER_API NullTexture : public Texture
39 {
40 public:
41  // implement CEGUI::Texture interface
42  const Size& getSize() const;
43  const Size& getOriginalDataSize() const;
44  const Vector2& getTexelScaling() const;
45  void loadFromFile(const String& filename, const String& resourceGroup);
46  void loadFromMemory(const void* buffer, const Size& buffer_size,
47  PixelFormat pixel_format);
48  void saveToMemory(void* buffer);
49 
50 protected:
51  // we all need a little help from out friends ;)
53  friend Texture& NullRenderer::createTexture(const String&, const String&);
56 
58  NullTexture();
60  NullTexture(const String& filename, const String& resourceGroup);
62  NullTexture(const Size& sz);
63 
65  virtual ~NullTexture();
67  void updateCachedScaleValues();
68 
70  static uint32 d_textureNumber;
77 };
78 
79 } // End of CEGUI namespace section
80 
81 #endif // end of guard _CEGUINullTexture_h_