Crazy Eddies GUI System  0.7.2
CEGUIWindowFactory.h
1 /***********************************************************************
2  filename: CEGUIWindowFactory.h
3  created: 21/2/2004
4  author: Paul D Turner
5 
6  purpose: Defines abstract base class for WindowFactory objects
7 *************************************************************************/
8 /***************************************************************************
9  * Copyright (C) 2004 - 2006 Paul D Turner & The CEGUI Development Team
10  *
11  * Permission is hereby granted, free of charge, to any person obtaining
12  * a copy of this software and associated documentation files (the
13  * "Software"), to deal in the Software without restriction, including
14  * without limitation the rights to use, copy, modify, merge, publish,
15  * distribute, sublicense, and/or sell copies of the Software, and to
16  * permit persons to whom the Software is furnished to do so, subject to
17  * the following conditions:
18  *
19  * The above copyright notice and this permission notice shall be
20  * included in all copies or substantial portions of the Software.
21  *
22  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
23  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
24  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
25  * IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
26  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
27  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
28  * OTHER DEALINGS IN THE SOFTWARE.
29  ***************************************************************************/
30 #ifndef _CEGUIWindowFactory_h_
31 #define _CEGUIWindowFactory_h_
32 
33 #include "CEGUIBase.h"
34 #include "CEGUIString.h"
35 #include "CEGUIWindow.h"
36 
56 #define CEGUI_DECLARE_WINDOW_FACTORY( T )\
57  class T ## Factory : public WindowFactory\
58  {\
59  public:\
60  T ## Factory() : WindowFactory( T::WidgetTypeName ) {}\
61  Window* createWindow(const String& name)\
62  {\
63  return new T (d_type, name);\
64  }\
65  void destroyWindow(Window* window)\
66  {\
67  delete window;\
68  }\
69  };\
70  T ## Factory& get ## T ## Factory();
71 
77 #define CEGUI_DEFINE_WINDOW_FACTORY( T )\
78  T ## Factory& get ## T ## Factory()\
79  {\
80  static T ## Factory s_factory;\
81  return s_factory;\
82  }
83 
89 #define CEGUI_WINDOW_FACTORY( T ) (get ## T ## Factory())
90 
91 // Start of CEGUI namespace section
92 namespace CEGUI
93 {
116 class CEGUIEXPORT WindowFactory
117 {
118 public:
129  virtual Window* createWindow(const String& name) = 0;
130 
141  virtual void destroyWindow(Window* window) = 0;
142 
152  const String& getTypeName() const
153  { return d_type; }
154 
156  virtual ~WindowFactory()
157  {}
158 
159 protected:
161  WindowFactory(const String& type) :
162  d_type(type)
163  {}
164 
165 protected:
168 };
169 
170 } // End of CEGUI namespace section
171 
172 #endif // end of guard _CEGUIWindowFactory_h_