Crazy Eddies GUI System  0.7.2
CEGUI::OpenGLGeometryBuffer Member List

This is the complete list of members for CEGUI::OpenGLGeometryBuffer, including all inherited members.

appendGeometry(const Vertex *const vbuff, uint vertex_count)CEGUI::OpenGLGeometryBuffervirtual
appendVertex(const Vertex &vertex)CEGUI::OpenGLGeometryBuffervirtual
BatchInfo typedefCEGUI::OpenGLGeometryBufferprotected
BatchList typedefCEGUI::OpenGLGeometryBufferprotected
d_activeTextureCEGUI::OpenGLGeometryBufferprotected
d_batchesCEGUI::OpenGLGeometryBufferprotected
d_blendModeCEGUI::GeometryBufferprotected
d_clipRectCEGUI::OpenGLGeometryBufferprotected
d_effectCEGUI::OpenGLGeometryBufferprotected
d_matrixCEGUI::OpenGLGeometryBuffermutableprotected
d_matrixValidCEGUI::OpenGLGeometryBuffermutableprotected
d_ownerCEGUI::OpenGLGeometryBufferprotected
d_pivotCEGUI::OpenGLGeometryBufferprotected
d_rotationCEGUI::OpenGLGeometryBufferprotected
d_translationCEGUI::OpenGLGeometryBufferprotected
d_verticesCEGUI::OpenGLGeometryBufferprotected
draw() const CEGUI::OpenGLGeometryBuffervirtual
GeometryBuffer()CEGUI::GeometryBufferprotected
getActiveTexture() const CEGUI::OpenGLGeometryBuffervirtual
getBatchCount() const CEGUI::OpenGLGeometryBuffervirtual
getBlendMode() const CEGUI::GeometryBuffervirtual
getMatrix() const CEGUI::OpenGLGeometryBuffer
getRenderEffect()CEGUI::OpenGLGeometryBuffervirtual
getVertexCount() const CEGUI::OpenGLGeometryBuffervirtual
OpenGLGeometryBuffer(OpenGLRenderer &owner)CEGUI::OpenGLGeometryBuffer
performBatchManagement()CEGUI::OpenGLGeometryBufferprotected
reset()CEGUI::OpenGLGeometryBuffervirtual
setActiveTexture(Texture *texture)CEGUI::OpenGLGeometryBuffervirtual
setBlendMode(const BlendMode mode)CEGUI::GeometryBuffervirtual
setClippingRegion(const Rect &region)CEGUI::OpenGLGeometryBuffervirtual
setPivot(const Vector3 &p)CEGUI::OpenGLGeometryBuffervirtual
setRenderEffect(RenderEffect *effect)CEGUI::OpenGLGeometryBuffervirtual
setRotation(const Vector3 &r)CEGUI::OpenGLGeometryBuffervirtual
setTranslation(const Vector3 &t)CEGUI::OpenGLGeometryBuffervirtual
updateMatrix() const CEGUI::OpenGLGeometryBufferprotected
VertexList typedefCEGUI::OpenGLGeometryBufferprotected
~GeometryBuffer()CEGUI::GeometryBuffervirtual