Class that encapsulates information for a frame with background (9 images in total)
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| FrameComponent () |
| | Constructor.
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| VerticalFormatting | getBackgroundVerticalFormatting () const |
| | Return the current vertical formatting setting for this FrameComponent. More...
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| void | setBackgroundVerticalFormatting (VerticalFormatting fmt) |
| | Set the vertical formatting setting for this FrameComponent. More...
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| HorizontalFormatting | getBackgroundHorizontalFormatting () const |
| | Return the current horizontal formatting setting for this FrameComponent. More...
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| void | setBackgroundHorizontalFormatting (HorizontalFormatting fmt) |
| | Set the horizontal formatting setting for this FrameComponent. More...
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| const Image * | getImage (FrameImageComponent part) const |
| | Return the Image object that will be drawn by this FrameComponent for a specified frame part. More...
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| void | setImage (FrameImageComponent part, const Image *image) |
| | Set the Image that will be drawn by this ImageryComponent. More...
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| void | setImage (FrameImageComponent part, const String &imageset, const String &image) |
| | Set the Image that will be drawn by this FrameComponent. More...
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| void | writeXMLToStream (XMLSerializer &xml_stream) const |
| | Writes an xml representation of this FrameComponent to out_stream. More...
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| FalagardComponentBase () |
| | Constructor.
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virtual | ~FalagardComponentBase () |
| | Destructor.
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| void | render (Window &srcWindow, const CEGUI::ColourRect *modColours=0, const Rect *clipper=0, bool clipToDisplay=false) const |
| | Render this component. More correctly, the component is cached for rendering. More...
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| void | render (Window &srcWindow, const Rect &baseRect, const CEGUI::ColourRect *modColours=0, const Rect *clipper=0, bool clipToDisplay=false) const |
| | Render this component. More correctly, the component is cached for rendering. More...
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| const ComponentArea & | getComponentArea () const |
| | Return the ComponentArea of this ImageryComponent. More...
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| void | setComponentArea (const ComponentArea &area) |
| | Set the ImageryComponent's ComponentArea. More...
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| const ColourRect & | getColours () const |
| | Return the ColourRect set for use by this ImageryComponent. More...
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| void | setColours (const ColourRect &cols) |
| | Set the colours to be used by this ImageryComponent. More...
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| void | setColoursPropertySource (const String &property) |
| | Set the name of the property where colour values can be obtained. More...
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| void | setColoursPropertyIsColourRect (bool setting=true) |
| | Set whether the colours property source represents a full ColourRect. More...
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| void | setVertFormattingPropertySource (const String &property) |
| | Set the name of the property where vertical formatting option can be obtained. More...
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| void | setHorzFormattingPropertySource (const String &property) |
| | Set the name of the property where horizontal formatting option can be obtained. More...
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void | render_impl (Window &srcWindow, Rect &destRect, const CEGUI::ColourRect *modColours, const Rect *clipper, bool clipToDisplay) const |
| | Method to do main render caching work.
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void | doBackgroundRender (Window &srcWindow, Rect &destRect, const ColourRect &colours, const Rect *clipper, bool clipToDisplay) const |
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| void | initColoursRect (const Window &wnd, const ColourRect *modCols, ColourRect &cr) const |
| | Helper method to initialise a ColourRect with appropriate values according to the way the ImageryComponent is set up. More...
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| bool | writeColoursXML (XMLSerializer &xml_stream) const |
| | Writes xml for the colours to a OutStream. Will prefer property colours before explicit. More...
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| bool | writeVertFormatXML (XMLSerializer &xml_stream) const |
| | Writes xml for the vertical formatting to a OutStream if such a property is defined. More...
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| bool | writeHorzFormatXML (XMLSerializer &xml_stream) const |
| | Writes xml for the horizontal formatting to a OutStream if such a property is defined. More...
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Class that encapsulates information for a frame with background (9 images in total)
Corner images are always drawn at their natural size, edges are stretched between the corner pieces for a particular edge, the background image will cover the inner rectangle formed by the edge images and can be stretched or tiled in either dimension.