Crazy Eddies GUI System
0.7.2
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Base class for Tooltip widgets. More...
Public Member Functions | |
Tooltip (const String &type, const String &name) | |
Constructor for the Tooltip base class constructor. | |
~Tooltip (void) | |
Destructor for the Tooltip base class. | |
void | setTargetWindow (Window *wnd) |
Sets the target window for the tooltip. This used internally to manage tooltips, you should not have to call this yourself. More... | |
const Window * | getTargetWindow () |
return the current target window for this Tooltip. More... | |
void | resetTimer (void) |
Resets the timer on the tooltip when in the Active / Inactive states. This is used internally to control the tooltip, it is not normally necessary to call this method yourself. More... | |
float | getHoverTime (void) const |
Return the number of seconds the mouse should hover stationary over the target window before the tooltip gets activated. More... | |
void | setDisplayTime (float seconds) |
Set the number of seconds the tooltip should be displayed for before it automatically de-activates itself. 0 indicates that the tooltip should never timesout and auto-deactivate. More... | |
float | getFadeTime (void) const |
Return the number of seconds that should be taken to fade the tooltip into and out of visibility. More... | |
void | setHoverTime (float seconds) |
Set the number of seconds the mouse should hover stationary over the target window before the tooltip gets activated. More... | |
float | getDisplayTime (void) const |
Return the number of seconds the tooltip should be displayed for before it automatically de-activates itself. 0 indicates that the tooltip never timesout and auto-deactivates. More... | |
void | setFadeTime (float seconds) |
Set the number of seconds that should be taken to fade the tooltip into and out of visibility. More... | |
void | positionSelf (void) |
Causes the tooltip to position itself appropriately. More... | |
void | sizeSelf (void) |
Causes the tooltip to resize itself appropriately. More... | |
Size | getTextSize () const |
Return the size of the area that will be occupied by the tooltip text, given any current formatting options. More... | |
virtual Size | getTextSize_impl () const |
Return the size of the area that will be occupied by the tooltip text, given any current formatting options. More... | |
Public Member Functions inherited from CEGUI::Window | |
Window (const String &type, const String &name) | |
Constructor for Window base class. More... | |
virtual | ~Window (void) |
Destructor for Window base class. | |
const String & | getType (void) const |
return a String object holding the type name for this Window. More... | |
const String & | getName (void) const |
return a String object holding the name of this Window. More... | |
bool | isDestroyedByParent (void) const |
returns whether or not this Window is set to be destroyed when its parent window is destroyed. More... | |
bool | isAlwaysOnTop (void) const |
returns whether or not this Window is an always on top Window. Also known as a top-most window. More... | |
bool | isDisabled (bool localOnly=false) const |
return whether the Window is currently disabled More... | |
bool | isVisible (bool localOnly=false) const |
return true if the Window is currently visible. More... | |
bool | isActive (void) const |
return true if this is the active Window. An active window is a window that may receive user inputs. More... | |
bool | isClippedByParent (void) const |
return true if this Window is clipped so that its rendering will not pass outside of its parent Window area. More... | |
uint | getID (void) const |
return the ID code currently assigned to this Window by client code. More... | |
size_t | getChildCount (void) const |
return the number of child Window objects currently attached to this Window. More... | |
bool | isChild (const String &name) const |
returns whether a Window with the specified name is currently attached to this Window as a child. More... | |
bool | isChild (uint ID) const |
returns whether at least one window with the given ID code is attached to this Window as a child. More... | |
bool | isChildRecursive (uint ID) const |
returns whether at least one window with the given ID code is attached to this Window or any of it's children as a child. More... | |
bool | isChild (const Window *window) const |
return true if the given Window is a child of this window. More... | |
Window * | getChild (const String &name) const |
return a pointer to the child window with the specified name. More... | |
Window * | getChild (uint ID) const |
return a pointer to the first attached child window with the specified ID value. More... | |
Window * | getChildRecursive (const String &name) const |
return a pointer to the first attached child window with the specified name. Children are traversed recursively. More... | |
Window * | getChildRecursive (uint ID) const |
return a pointer to the first attached child window with the specified ID value. Children are traversed recursively. More... | |
Window * | getChildAtIdx (size_t idx) const |
return a pointer to the child window that is attached to 'this' at the given index. More... | |
Window * | getActiveChild (void) |
return a pointer to the Window that currently has input focus starting with this Window. More... | |
const Window * | getActiveChild (void) const |
bool | isAncestor (const String &name) const |
return true if the specified Window is some ancestor of this Window More... | |
bool | isAncestor (uint ID) const |
return true if any Window with the given ID is some ancestor of this Window. More... | |
bool | isAncestor (const Window *window) const |
return true if the specified Window is some ancestor of this Window. More... | |
Font * | getFont (bool useDefault=true) const |
return the active Font object for the Window. More... | |
const String & | getText (void) const |
return the current text for the Window More... | |
const String & | getTextVisual () const |
return text string with visual ordering of glyphs. | |
bool | inheritsAlpha (void) const |
return true if the Window inherits alpha from its parent(s). More... | |
float | getAlpha (void) const |
return the current alpha value set for this Window More... | |
float | getEffectiveAlpha (void) const |
return the effective alpha value that will be used when rendering this window, taking into account inheritance of parent window(s) alpha. More... | |
Rect | getUnclippedOuterRect () const |
Return a Rect that describes the unclipped outer rect area of the Window in screen pixels. | |
Rect | getUnclippedInnerRect () const |
Return a Rect that describes the unclipped inner rect area of the Window in screen pixels. | |
Rect | getUnclippedRect (const bool inner) const |
Return a Rect that describes the unclipped area covered by the Window. More... | |
Rect | getOuterRectClipper () const |
Return a Rect that describes the rendering clipping rect based upon the outer rect area of the window. More... | |
Rect | getInnerRectClipper () const |
Return a Rect that describes the rendering clipping rect based upon the inner rect area of the window. More... | |
Rect | getClipRect (const bool non_client=false) const |
Return a Rect that describes the rendering clipping rect for the Window. More... | |
Rect | getHitTestRect () const |
Return the Rect that descibes the clipped screen area that is used for determining whether this window has been hit by a certain point. More... | |
Rect | getChildWindowContentArea (const bool non_client=false) const |
Return a Rect that describes the area that is used to position and - for scale values - size child content attached to this Window. More... | |
virtual Rect | getUnclippedInnerRect_impl (void) const |
Return a Rect object that describes, unclipped, the inner rectangle for this window. The inner rectangle is typically an area that excludes some frame or other rendering that should not be touched by subsequent rendering. More... | |
bool | isCapturedByThis (void) const |
return true if this Window has input captured. More... | |
bool | isCapturedByAncestor (void) const |
return true if an ancestor window has captured inputs. More... | |
bool | isCapturedByChild (void) const |
return true if a child window has captured inputs. More... | |
virtual bool | isHit (const Vector2 &position, const bool allow_disabled=false) const |
check if the given pixel position would hit this window. More... | |
Window * | getChildAtPosition (const Vector2 &position) const |
return the child Window that is hit by the given pixel position More... | |
Window * | getTargetChildAtPosition (const Vector2 &position, const bool allow_disabled=false) const |
return the child Window that is 'hit' by the given position, and is allowed to handle mouse events. More... | |
Window * | getParent (void) const |
return the parent of this Window. More... | |
const Image * | getMouseCursor (bool useDefault=true) const |
Return a pointer to the mouse cursor image to use when the mouse cursor is within this window's area. More... | |
Size | getPixelSize (void) const |
Return the window size in pixels. More... | |
void * | getUserData (void) const |
Return the user data set for this Window. More... | |
bool | restoresOldCapture (void) const |
Return whether this window is set to restore old input capture when it loses input capture. More... | |
bool | isZOrderingEnabled (void) const |
Return whether z-order changes are enabled or disabled for this Window. More... | |
bool | wantsMultiClickEvents (void) const |
Return whether this window will receive multi-click events or multiple 'down' events instead. More... | |
bool | isMouseAutoRepeatEnabled (void) const |
Return whether mouse button down event autorepeat is enabled for this window. More... | |
float | getAutoRepeatDelay (void) const |
Return the current auto-repeat delay setting for this window. More... | |
float | getAutoRepeatRate (void) const |
Return the current auto-repeat rate setting for this window. More... | |
bool | distributesCapturedInputs (void) const |
Return whether the window wants inputs passed to its attached child windows when the window has inputs captured. More... | |
bool | isUsingDefaultTooltip (void) const |
Return whether this Window is using the system default Tooltip for its Tooltip window. More... | |
Tooltip * | getTooltip (void) const |
Return a pointer to the Tooltip object used by this Window. The value returned may point to the system default Tooltip, a custom Window specific Tooltip, or be NULL. More... | |
String | getTooltipType (void) const |
Return the custom tooltip type. More... | |
const String & | getTooltipText (void) const |
Return the current tooltip text set for this Window. More... | |
bool | inheritsTooltipText (void) const |
Return whether this window inherits Tooltip text from its parent when its own tooltip text is not set. More... | |
bool | isRiseOnClickEnabled (void) const |
Return whether this window will rise to the top of the z-order when clicked with the left mouse button. More... | |
bool | testClassName (const String &class_name) const |
Return whether this window was inherited from the given class name at some point in the inheritance hierarchy. More... | |
VerticalAlignment | getVerticalAlignment () const |
Get the vertical alignment. More... | |
HorizontalAlignment | getHorizontalAlignment () const |
Get the horizontal alignment. More... | |
GeometryBuffer & | getGeometryBuffer () |
Return the GeometryBuffer object for this Window. More... | |
const String & | getLookNFeel () const |
Get the name of the LookNFeel assigned to this window. More... | |
bool | getModalState (void) const |
Get whether or not this Window is the modal target. More... | |
const String & | getUserString (const String &name) const |
Returns a named user string. More... | |
bool | isUserStringDefined (const String &name) const |
Return whether a user string with the specified name exists. More... | |
Window * | getActiveSibling () |
Returns the active sibling window. More... | |
Size | getParentPixelSize (void) const |
Return the pixel size of the parent element. This always returns a valid object. More... | |
float | getParentPixelWidth (void) const |
Return the pixel Width of the parent element. This always returns a valid number. More... | |
float | getParentPixelHeight (void) const |
Return the pixel Height of the parent element. This always returns a valid number. More... | |
bool | isMousePassThroughEnabled (void) const |
Returns whether this window should ignore mouse event and pass them through to and other windows behind it. In effect making the window transparent to the mouse. More... | |
bool | isAutoWindow (void) const |
Returns whether this window is an auto-child window. All auto-child windows have "__auto_" in their name, but this is faster. | |
bool | isWritingXMLAllowed (void) const |
Returns whether this window is allowed to write XML. | |
EventSet::Iterator | getEventIterator () const |
Helper method that returns an EventSet::Iterator object that can be used to iterate over the events currently added to the EventSet of this Window. More... | |
PropertySet::Iterator | getPropertyIterator () const |
Helper method that returns a PropertySet::Iterator object that can be used to iterate over the events currently added to the PropertySet of this Window. More... | |
bool | isDragDropTarget () const |
Returns whether this Window object will receive events generated by the drag and drop support in the system. More... | |
void | getRenderingContext (RenderingContext &ctx) const |
Fill in the RenderingContext ctx with details of the RenderingSurface where this Window object should normally do it's rendering. | |
virtual void | getRenderingContext_impl (RenderingContext &ctx) const |
implementation of the default getRenderingContext logic. | |
RenderingSurface * | getRenderingSurface () const |
return the RenderingSurface currently set for this window. May return 0. | |
RenderingSurface & | getTargetRenderingSurface () const |
return the RenderingSurface that will be used by this window as the target for rendering. | |
bool | isUsingAutoRenderingSurface () const |
Returns whether automatic use of an imagery caching RenderingSurface (i.e. a RenderingWindow) is enabled for this window. The reason we emphasise 'automatic' is because the client may manually set a RenderingSurface that does exactly the same job. More... | |
const Window * | getRootWindow () const |
Returns the window at the root of the hierarchy starting at this Window. The root window is defined as the first window back up the hierarchy that has no parent window. More... | |
Window * | getRootWindow () |
const Vector3 & | getRotation () const |
return the rotations set for this window. | |
bool | isNonClientWindow () const |
Return whether the Window is a non-client window. More... | |
void | rename (const String &new_name) |
Renames the window. More... | |
virtual void | initialiseComponents (void) |
Initialises the Window based object ready for use. More... | |
void | setDestroyedByParent (bool setting) |
Set whether or not this Window will automatically be destroyed when its parent Window is destroyed. More... | |
void | setAlwaysOnTop (bool setting) |
Set whether this window is always on top, or not. More... | |
void | setEnabled (bool setting) |
Set whether this window is enabled or disabled. A disabled window normally can not be interacted with, and may have different rendering. More... | |
void | enable (void) |
enable the Window to allow interaction. More... | |
void | disable (void) |
disable the Window to prevent interaction. More... | |
void | setVisible (bool setting) |
Set whether the Window is visible or hidden. More... | |
void | show (void) |
show the Window. More... | |
void | hide (void) |
hide the Window. More... | |
void | activate (void) |
Activate the Window giving it input focus and bringing it to the top of all windows with the same always-on-top settig as this Window. More... | |
void | deactivate (void) |
Deactivate the window. No further inputs will be received by the window until it is re-activated either programmatically or by the user interacting with the gui. More... | |
void | setClippedByParent (bool setting) |
Set whether this Window will be clipped by its parent window(s). More... | |
void | setID (uint ID) |
Set the current ID for the Window. More... | |
void | setText (const String &text) |
Set the current text string for the Window. More... | |
void | insertText (const String &text, const String::size_type position) |
Insert the text string text into the current text string for the Window object at the position specified by position. More... | |
void | appendText (const String &text) |
Append the string text to the currect text string for the Window object. More... | |
void | setFont (Font *font) |
Set the font used by this Window. More... | |
void | setFont (const String &name) |
Set the font used by this Window. More... | |
void | addChildWindow (const String &name) |
Add the named Window as a child of this Window. If the Window name is already attached to a Window, it is detached before being added to this Window. More... | |
void | addChildWindow (Window *window) |
Add the specified Window as a child of this Window. If the Window window is already attached to a Window, it is detached before being added to this Window. More... | |
void | removeChildWindow (const String &name) |
Remove the named Window from this windows child list. More... | |
void | removeChildWindow (Window *window) |
Remove the specified Window form this windows child list. More... | |
void | removeChildWindow (uint ID) |
Remove the first child Window with the specified ID. If there is more than one attached Window objects with the specified ID, only the fist one encountered will be removed. More... | |
void | moveToFront () |
Move the Window to the top of the z order. More... | |
void | moveToBack () |
Move the Window to the bottom of the Z order. More... | |
void | moveInFront (const Window *const window) |
Move this window immediately above it's sibling window in the z order. More... | |
void | moveBehind (const Window *const window) |
Move this window immediately behind it's sibling window in the z order. More... | |
bool | captureInput (void) |
Captures input to this window. More... | |
void | releaseInput (void) |
Releases input capture from this Window. If this Window does not have inputs captured, nothing happens. More... | |
void | setRestoreCapture (bool setting) |
Set whether this window will remember and restore the previous window that had inputs captured. More... | |
void | setAlpha (float alpha) |
Set the current alpha value for this window. More... | |
void | setInheritsAlpha (bool setting) |
Sets whether this Window will inherit alpha from its parent windows. More... | |
void | invalidate (void) |
Invalidate this window causing at least this window to be redrawn during the next rendering pass. More... | |
void | invalidate (const bool recursive) |
Invalidate this window and - dependant upon recursive - all child content, causing affected windows to be redrawn during the next rendering pass. More... | |
void | setMouseCursor (const Image *image) |
Set the mouse cursor image to be used when the mouse enters this window. More... | |
void | setMouseCursor (MouseCursorImage image) |
Set the mouse cursor image to be used when the mouse enters this window. More... | |
void | setMouseCursor (const String &imageset, const String &image_name) |
Set the mouse cursor image to be used when the mouse enters this window. More... | |
void | setUserData (void *user_data) |
Set the user data set for this Window. More... | |
void | setZOrderingEnabled (bool setting) |
Set whether z-order changes are enabled or disabled for this Window. More... | |
void | setWantsMultiClickEvents (bool setting) |
Set whether this window will receive multi-click events or multiple 'down' events instead. More... | |
void | setMouseAutoRepeatEnabled (bool setting) |
Set whether mouse button down event autorepeat is enabled for this window. More... | |
void | setAutoRepeatDelay (float delay) |
Set the current auto-repeat delay setting for this window. More... | |
void | setAutoRepeatRate (float rate) |
Set the current auto-repeat rate setting for this window. More... | |
void | setDistributesCapturedInputs (bool setting) |
Set whether the window wants inputs passed to its attached child windows when the window has inputs captured. More... | |
void | notifyDragDropItemEnters (DragContainer *item) |
Internal support method for drag & drop. You do not normally call this directly from client code. See the DragContainer class. | |
void | notifyDragDropItemLeaves (DragContainer *item) |
Internal support method for drag & drop. You do not normally call this directly from client code. See the DragContainer class. | |
void | notifyDragDropItemDropped (DragContainer *item) |
Internal support method for drag & drop. You do not normally call this directly from client code. See the DragContainer class. | |
virtual void | destroy (void) |
Internal destroy method which actually just adds the window and any parent destructed child windows to the dead pool. More... | |
void | setTooltip (Tooltip *tooltip) |
Set the custom Tooltip object for this Window. This value may be 0 to indicate that the Window should use the system default Tooltip object. More... | |
void | setTooltipType (const String &tooltipType) |
Set the custom Tooltip to be used by this Window by specifying a Window type. More... | |
void | setTooltipText (const String &tip) |
Set the tooltip text for this window. More... | |
void | setInheritsTooltipText (bool setting) |
Set whether this window inherits Tooltip text from its parent when its own tooltip text is not set. More... | |
void | setRiseOnClickEnabled (bool setting) |
Set whether this window will rise to the top of the z-order when clicked with the left mouse button. More... | |
void | setVerticalAlignment (const VerticalAlignment alignment) |
Set the vertical alignment. More... | |
void | setHorizontalAlignment (const HorizontalAlignment alignment) |
Set the horizontal alignment. More... | |
virtual void | setLookNFeel (const String &look) |
Set the LookNFeel that shoule be used for this window. More... | |
void | setModalState (bool state) |
Set the modal state for this Window. More... | |
virtual void | performChildWindowLayout () |
method called to perform extended laying out of attached child windows. More... | |
void | setUserString (const String &name, const String &value) |
Sets the value a named user string, creating it as required. More... | |
void | setArea (const UDim &xpos, const UDim &ypos, const UDim &width, const UDim &height) |
Set the window area. More... | |
void | setArea (const UVector2 &pos, const UVector2 &size) |
Set the window area. More... | |
void | setArea (const URect &area) |
Set the window area. More... | |
void | setPosition (const UVector2 &pos) |
Set the window's position. More... | |
void | setXPosition (const UDim &x) |
Set the window's X position. More... | |
void | setYPosition (const UDim &y) |
Set the window's Y position. More... | |
void | setSize (const UVector2 &size) |
Set the window's size. More... | |
void | setWidth (const UDim &width) |
Set the window's width. More... | |
void | setHeight (const UDim &height) |
Set the window's height. More... | |
void | setMaxSize (const UVector2 &size) |
Set the window's maximum size. More... | |
void | setMinSize (const UVector2 &size) |
Set the window's minimum size. More... | |
const URect & | getArea () const |
Return the windows area. More... | |
const UVector2 & | getPosition () const |
Get the window's position. More... | |
const UDim & | getXPosition () const |
Get the window's X position. More... | |
const UDim & | getYPosition () const |
Get the window's Y position. More... | |
UVector2 | getSize () const |
Get the window's size. More... | |
UDim | getWidth () const |
Get the window's width. More... | |
UDim | getHeight () const |
Get the window's height. More... | |
const UVector2 & | getMaxSize () const |
Get the window's maximum size. More... | |
const UVector2 & | getMinSize () const |
Get the window's minimum size. More... | |
void | render () |
Causes the Window object to render itself and all of it's attached children. More... | |
virtual void | update (float elapsed) |
Cause window to update itself and any attached children. Client code does not need to call this method; to ensure full, and proper updates, call the injectTimePulse methodname method provided by the System class. More... | |
virtual void | writeXMLToStream (XMLSerializer &xml_stream) const |
Writes an xml representation of this window object to out_stream. More... | |
virtual void | beginInitialisation (void) |
Sets the internal 'initialising' flag to true. This can be use to optimize initialisation of some widgets, and is called automatically by the layout XML handler when it has created a window. That is just after the window has been created, but before any children or properties are read. | |
virtual void | endInitialisation (void) |
Sets the internal 'initialising' flag to false. This is called automatically by the layout XML handler when it is done creating a window. That is after all properties and children have been loaded and just before the next sibling gets created. | |
void | setMousePassThroughEnabled (bool setting) |
Sets whether this window should ignore mouse events and pass them through to any windows behind it. In effect making the window transparent to the mouse. More... | |
void | setWindowRenderer (const String &name) |
Assign the WindowRenderer to specify the Look'N'Feel specification to be used. More... | |
WindowRenderer * | getWindowRenderer (void) const |
Get the currently assigned WindowRenderer. (Look'N'Feel specification). More... | |
String | getWindowRendererName (void) const |
Get the factory name of the currently assigned WindowRenderer. (Look'N'Feel specification). More... | |
void | setWritingXMLAllowed (bool allow) |
Sets whether this window is allowed to write XML. | |
void | notifyScreenAreaChanged (bool recursive=true) |
Inform the window, and optionally all children, that screen area rectangles have changed. More... | |
void | setFalagardType (const String &type, const String &rendererType="") |
Changes the widget's falagard type, thus changing its look'n'feel and optionally its renderer in the process. More... | |
void | setDragDropTarget (bool setting) |
Specifies whether this Window object will receive events generated by the drag and drop support in the system. More... | |
void | setRenderingSurface (RenderingSurface *surface) |
Set the RenderingSurface to be associated with this Window, or 0 if none is required. More... | |
void | invalidateRenderingSurface () |
Invalidate the chain of rendering surfaces from this window backwards to ensure they get properly redrawn - but doing the minimum amount of work possibe - next render. | |
void | setUsingAutoRenderingSurface (bool setting) |
Sets whether automatic use of an imagery caching RenderingSurface (i.e. a RenderingWindow) is enabled for this window. The reason we emphasise 'atutomatic' is because the client may manually set a RenderingSurface that does exactlythe same job. More... | |
void | setRotation (const Vector3 &rotation) |
set the rotations for this window. | |
void | setNonClientWindow (const bool setting) |
Set whether the Window is a non-client window. More... | |
const RenderedString & | getRenderedString () const |
Return the parsed RenderedString object for this window. | |
RenderedStringParser * | getCustomRenderedStringParser () const |
Return a pointer to any custom RenderedStringParser set, or 0 if none. | |
void | setCustomRenderedStringParser (RenderedStringParser *parser) |
Set a custom RenderedStringParser, or 0 to remove an existing one. | |
virtual RenderedStringParser & | getRenderedStringParser () const |
return the active RenderedStringParser to be used | |
bool | isTextParsingEnabled () const |
return whether text parsing is enabled for this window. | |
void | setTextParsingEnabled (const bool setting) |
set whether text parsing is enabled for this window. | |
virtual void | setMargin (const UBox &margin) |
set margin | |
const UBox & | getMargin () const |
retrieves currently set margin | |
Vector2 | getUnprojectedPosition (const Vector2 &pos) const |
return Vector2 pos after being fully unprojected for this Window. | |
const BiDiVisualMapping * | getBiDiVisualMapping () const |
return the pointer to the BiDiVisualMapping for this window, if any. | |
void | banPropertyFromXML (const String &property_name) |
Add the named property to the XML ban list for this window. | |
void | unbanPropertyFromXML (const String &property_name) |
Remove the named property from the XML ban list for this window. | |
bool | isPropertyBannedFromXML (const String &property_name) const |
Return whether the named property is banned from XML. | |
void | banPropertyFromXML (const Property *property) |
Add the given property to the XML ban list for this window. | |
void | unbanPropertyFromXML (const Property *property) |
Remove the given property from the XML ban list for this window. | |
bool | isPropertyBannedFromXML (const Property *property) const |
Return whether the given property is banned from XML. | |
void | setUpdateMode (const WindowUpdateMode mode) |
Set the window update mode. This mode controls the behaviour of the Window::update member function such that updates are processed for this window (and therefore it's child content) according to the set mode. More... | |
WindowUpdateMode | getUpdateMode () const |
Return the current window update mode that is set for this Window. This mode controls the behaviour of the Window::update member function such that updates are processed for this window (and therefore it's child content) according to the set mode. More... | |
void | setMouseInputPropagationEnabled (const bool enabled) |
Set whether mouse input that is not directly handled by this Window (including it's event subscribers) should be propagated back to the Window's parent. More... | |
bool | isMouseInputPropagationEnabled () const |
Return whether mouse input that is not directly handled by this Window (including it's event subscribers) should be propagated back to the Window's parent. More... | |
Window * | clone (const String &newName, const bool deepCopy=true) const |
Clones this Window and returns the result. More... | |
virtual void | clonePropertiesTo (Window &target) const |
copies this widget's properties to given target widget | |
virtual void | cloneChildWidgetsTo (Window &target) const |
copies this widget's child widgets to given target widget | |
size_t | getZIndex () const |
Return the (visual) z index of the window on it's parent. More... | |
bool | isInFront (const Window &wnd) const |
Return whether /a this Window is in front of the given window. More... | |
bool | isBehind (const Window &wnd) const |
Return whether /a this Window is behind the given window. More... | |
Public Member Functions inherited from CEGUI::PropertySet | |
PropertySet (void) | |
Constructs a new PropertySet object. | |
virtual | ~PropertySet (void) |
Destructor for PropertySet objects. | |
void | addProperty (Property *property) |
Adds a new Property to the PropertySet. More... | |
void | removeProperty (const String &name) |
Removes a Property from the PropertySet. More... | |
void | clearProperties (void) |
Removes all Property objects from the PropertySet. More... | |
bool | isPropertyPresent (const String &name) const |
Checks to see if a Property with the given name is in the PropertySet. More... | |
const String & | getPropertyHelp (const String &name) const |
Return the help text for the specified Property. More... | |
String | getProperty (const String &name) const |
Gets the current value of the specified Property. More... | |
void | setProperty (const String &name, const String &value) |
Sets the current value of a Property. More... | |
bool | isPropertyDefault (const String &name) const |
Returns whether a Property is at it's default value. More... | |
String | getPropertyDefault (const String &name) const |
Returns the default value of a Property as a String. More... | |
Iterator | getIterator (void) const |
Return a PropertySet::Iterator object to iterate over the available Properties. | |
Public Member Functions inherited from CEGUI::EventSet | |
EventSet () | |
Constructor for EventSet objects. | |
virtual | ~EventSet (void) |
Destructor for EventSet objects. | |
void | addEvent (const String &name) |
Add a new Event to the EventSet with the given name. More... | |
void | removeEvent (const String &name) |
Removes the Event with the given name. All connections to the event are disconnected. More... | |
void | removeAllEvents (void) |
Remove all Event objects from the EventSet. More... | |
bool | isEventPresent (const String &name) |
Checks to see if an Event with the given name is present in the EventSet. More... | |
virtual Event::Connection | subscribeEvent (const String &name, Event::Subscriber subscriber) |
Subscribes a handler to the named Event. If the named Event is not yet present in the EventSet, it is created and added. More... | |
virtual Event::Connection | subscribeEvent (const String &name, Event::Group group, Event::Subscriber subscriber) |
Subscribes a handler to the specified group of the named Event. If the named Event is not yet present in the EventSet, it is created and added. More... | |
virtual Event::Connection | subscribeScriptedEvent (const String &name, const String &subscriber_name) |
Subscribes the named Event to a scripted funtion. More... | |
virtual Event::Connection | subscribeScriptedEvent (const String &name, Event::Group group, const String &subscriber_name) |
Subscribes the specified group of the named Event to a scripted funtion. More... | |
virtual void | fireEvent (const String &name, EventArgs &args, const String &eventNamespace="") |
Fires the named event passing the given EventArgs object. More... | |
bool | isMuted (void) const |
Return whether the EventSet is muted or not. More... | |
void | setMutedState (bool setting) |
Set the mute state for this EventSet. More... | |
Iterator | getIterator (void) const |
Return a EventSet::Iterator object to iterate over the events currently added to the EventSet. | |
Protected Types | |
enum | TipState { Inactive, Active, FadeIn, FadeOut } |
states for tooltip More... | |
Protected Types inherited from CEGUI::Window | |
typedef std::vector< Window * > | ChildList |
definition of type used for the list of attached child windows. | |
typedef std::map< String, String, String::FastLessCompare > | UserStringMap |
definition of type used for the UserString dictionary. | |
typedef std::set< String, String::FastLessCompare > | BannedXMLPropertySet |
definition of type used to track properties banned from writing XML. | |
Protected Types inherited from CEGUI::EventSet | |
typedef std::map< String, Event *, String::FastLessCompare > | EventMap |
Protected Member Functions | |
void | doActiveState (float elapsed) |
void | doInactiveState (float elapsed) |
void | doFadeInState (float elapsed) |
void | doFadeOutState (float elapsed) |
void | switchToInactiveState (void) |
void | switchToActiveState (void) |
void | switchToFadeInState (void) |
void | switchToFadeOutState (void) |
virtual bool | testClassName_impl (const String &class_name) const |
Return whether this window was inherited from the given class name at some point in the inheritance hierarchy. More... | |
virtual bool | validateWindowRenderer (const String &name) const |
Function used in checking if a WindowRenderer is valid for this window. More... | |
virtual void | onHoverTimeChanged (WindowEventArgs &e) |
Event trigger method called when the hover timeout gets changed. More... | |
virtual void | onDisplayTimeChanged (WindowEventArgs &e) |
Event trigger method called when the display timeout gets changed. More... | |
virtual void | onFadeTimeChanged (WindowEventArgs &e) |
Event trigger method called when the fade timeout gets changed. More... | |
virtual void | onTooltipActive (WindowEventArgs &e) |
Event trigger method called just before the tooltip becomes active. More... | |
virtual void | onTooltipInactive (WindowEventArgs &e) |
Event trigger method called just after the tooltip is deactivated. More... | |
void | updateSelf (float elapsed) |
Perform actual update processing for this Window. More... | |
void | onMouseEnters (MouseEventArgs &e) |
Handler called when the mouse cursor has entered this window's area and is actually over some part of this windows surface and not, for instance over a child window - even though technically in those cases the mouse is also within this Window's area, the handler will not be called. More... | |
void | onTextChanged (WindowEventArgs &e) |
Handler called when the window's text is changed. More... | |
Protected Member Functions inherited from CEGUI::Window | |
virtual void | onSized (WindowEventArgs &e) |
Handler called when the window's size changes. More... | |
virtual void | onMoved (WindowEventArgs &e) |
Handler called when the window's position changes. More... | |
virtual void | onFontChanged (WindowEventArgs &e) |
Handler called when the window's font is changed. More... | |
virtual void | onAlphaChanged (WindowEventArgs &e) |
Handler called when the window's alpha blend value is changed. More... | |
virtual void | onIDChanged (WindowEventArgs &e) |
Handler called when the window's client assigned ID is changed. More... | |
virtual void | onShown (WindowEventArgs &e) |
Handler called when the window is shown (made visible). More... | |
virtual void | onHidden (WindowEventArgs &e) |
Handler called when the window is hidden. More... | |
virtual void | onEnabled (WindowEventArgs &e) |
Handler called when the window is enabled. More... | |
virtual void | onDisabled (WindowEventArgs &e) |
Handler called when the window is disabled. More... | |
virtual void | onClippingChanged (WindowEventArgs &e) |
Handler called when the window's setting for being clipped by it's parent is changed. More... | |
virtual void | onParentDestroyChanged (WindowEventArgs &e) |
Handler called when the window's setting for being destroyed automatically be it's parent is changed. More... | |
virtual void | onInheritsAlphaChanged (WindowEventArgs &e) |
Handler called when the window's setting for inheriting alpha-blending is changed. More... | |
virtual void | onAlwaysOnTopChanged (WindowEventArgs &e) |
Handler called when the window's always-on-top setting is changed. More... | |
virtual void | onCaptureGained (WindowEventArgs &e) |
Handler called when this window gains capture of mouse inputs. More... | |
virtual void | onCaptureLost (WindowEventArgs &e) |
Handler called when this window loses capture of mouse inputs. More... | |
virtual void | onRenderingStarted (WindowEventArgs &e) |
Handler called when rendering for this window has started. More... | |
virtual void | onRenderingEnded (WindowEventArgs &e) |
Handler called when rendering for this window has ended. More... | |
virtual void | onZChanged (WindowEventArgs &e) |
Handler called when the z-order position of this window has changed. More... | |
virtual void | onDestructionStarted (WindowEventArgs &e) |
Handler called when this window's destruction sequence has begun. More... | |
virtual void | onActivated (ActivationEventArgs &e) |
Handler called when this window has become the active window. More... | |
virtual void | onDeactivated (ActivationEventArgs &e) |
Handler called when this window has lost input focus and has been deactivated. More... | |
virtual void | onParentSized (WindowEventArgs &e) |
Handler called when this window's parent window has been resized. If this window is the root / GUI Sheet window, this call will be made when the display size changes. More... | |
virtual void | onChildAdded (WindowEventArgs &e) |
Handler called when a child window is added to this window. More... | |
virtual void | onChildRemoved (WindowEventArgs &e) |
Handler called when a child window is removed from this window. More... | |
virtual void | onMouseEntersArea (MouseEventArgs &e) |
Handler called when the mouse cursor has entered this window's area. More... | |
virtual void | onMouseLeavesArea (MouseEventArgs &e) |
Handler called when the mouse cursor has left this window's area. More... | |
virtual void | onMouseLeaves (MouseEventArgs &e) |
Handler called when the mouse cursor is no longer over this window's surface area. This will be called when the mouse is not over a part of this Window's actual surface - even though technically the mouse is still within the Window's area, for example if the mouse moves over a child window. More... | |
virtual void | onMouseMove (MouseEventArgs &e) |
Handler called when the mouse cursor has been moved within this window's area. More... | |
virtual void | onMouseWheel (MouseEventArgs &e) |
Handler called when the mouse wheel (z-axis) position changes within this window's area. More... | |
virtual void | onMouseButtonDown (MouseEventArgs &e) |
Handler called when a mouse button has been depressed within this window's area. More... | |
virtual void | onMouseButtonUp (MouseEventArgs &e) |
Handler called when a mouse button has been released within this window's area. More... | |
virtual void | onMouseClicked (MouseEventArgs &e) |
Handler called when a mouse button has been clicked (that is depressed and then released, within a specified time) within this window's area. More... | |
virtual void | onMouseDoubleClicked (MouseEventArgs &e) |
Handler called when a mouse button has been double-clicked within this window's area. More... | |
virtual void | onMouseTripleClicked (MouseEventArgs &e) |
Handler called when a mouse button has been triple-clicked within this window's area. More... | |
virtual void | onKeyDown (KeyEventArgs &e) |
Handler called when a key as been depressed while this window has input focus. More... | |
virtual void | onKeyUp (KeyEventArgs &e) |
Handler called when a key as been released while this window has input focus. More... | |
virtual void | onCharacter (KeyEventArgs &e) |
Handler called when a character-key has been pressed while this window has input focus. More... | |
virtual void | onDragDropItemEnters (DragDropEventArgs &e) |
Handler called when a DragContainer is dragged over this window. More... | |
virtual void | onDragDropItemLeaves (DragDropEventArgs &e) |
Handler called when a DragContainer is dragged over this window. More... | |
virtual void | onDragDropItemDropped (DragDropEventArgs &e) |
Handler called when a DragContainer is dragged over this window. More... | |
virtual void | onVerticalAlignmentChanged (WindowEventArgs &e) |
Handler called when the vertical alignment setting for the window is changed. More... | |
virtual void | onHorizontalAlignmentChanged (WindowEventArgs &e) |
Handler called when the horizontal alignment setting for the window is changed. More... | |
virtual void | onWindowRendererAttached (WindowEventArgs &e) |
Handler called when a new window renderer object is attached. More... | |
virtual void | onWindowRendererDetached (WindowEventArgs &e) |
Handler called when the currently attached window renderer object is detached. More... | |
virtual void | onRotated (WindowEventArgs &e) |
Handler called when the window's rotation factor is changed. More... | |
virtual void | onNonClientChanged (WindowEventArgs &e) |
Handler called when the window's non-client setting, affecting it's position and size relative to it's parent is changed. More... | |
virtual void | onTextParsingChanged (WindowEventArgs &e) |
Handler called when the window's setting for whether text parsing is enabled is changed. More... | |
virtual void | onMarginChanged (WindowEventArgs &e) |
virtual void | drawSelf (const RenderingContext &ctx) |
Perform the actual rendering for this Window. More... | |
void | bufferGeometry (const RenderingContext &ctx) |
Perform drawing operations concerned with generating and buffering window geometry. More... | |
void | queueGeometry (const RenderingContext &ctx) |
Perform drawing operations concerned with positioning, clipping and queueing of window geometry to RenderingSurfaces. More... | |
virtual void | populateGeometryBuffer () |
Update the rendering cache. More... | |
void | setParent (Window *parent) |
Set the parent window for this window object. More... | |
Size | getSize_impl (const Window *window) const |
void | generateAutoRepeatEvent (MouseButton button) |
Fires off a repeated mouse button down event for this window. | |
bool | isPropertyAtDefault (const Property *property) const |
Returns whether a property is at it's default value. This function is different from Property::isDefatult as it takes the assigned look'n'feel (if the is one) into account. | |
void | notifyClippingChanged (void) |
Recursively inform all children that the clipping has changed and screen rects needs to be recached. | |
void | allocateRenderingWindow () |
helper to create and setup the auto RenderingWindow surface | |
void | releaseRenderingWindow () |
helper to clean up the auto RenderingWindow surface | |
void | initialiseClippers (const RenderingContext &ctx) |
Helper to intialise the needed clipping for geometry and render surface. | |
virtual void | cleanupChildren (void) |
Cleanup child windows. | |
virtual void | addChild_impl (Window *wnd) |
Add given window to child list at an appropriate position. | |
virtual void | removeChild_impl (Window *wnd) |
Remove given window from child list. | |
virtual void | onZChange_impl (void) |
Notify 'this' and all siblings of a ZOrder change event. | |
void | addStandardProperties (void) |
Add standard CEGUI::Window properties. | |
virtual bool | moveToFront_impl (bool wasClicked) |
Implements move to front behavior. More... | |
void | setArea_impl (const UVector2 &pos, const UVector2 &size, bool topLeftSizing=false, bool fireEvents=true) |
Implementation method to modify window area while correctly applying min / max size processing, and firing any appropriate events. More... | |
void | addWindowToDrawList (Window &wnd, bool at_back=false) |
Add the given window to the drawing list at an appropriate position for it's settings and the required direction. Basically, when at_back is false, the window will appear in front of all other windows with the same 'always on top' setting. When at_back is true, the window will appear behind all other windows wih the same 'always on top' setting. More... | |
void | removeWindowFromDrawList (const Window &wnd) |
Removes the window from the drawing list. If the window is not attached to the drawing list then nothing happens. More... | |
bool | isTopOfZOrder () const |
Return whether the window is at the top of the Z-Order. This will correctly take into account 'Always on top' windows as needed. More... | |
void | updateGeometryRenderSettings () |
Update position and clip region on this Windows geometry / rendering surface. | |
void | transferChildSurfaces () |
transfer RenderingSurfaces to be owned by our target RenderingSurface. | |
Rect | getParentElementClipIntersection (const Rect &unclipped_area) const |
helper function for calculating clipping rectangles. | |
void | invalidate_impl (const bool recursive) |
helper function to invalidate window and optionally child windows. | |
bool | isInnerRectSizeChanged () const |
helper to return whether the inner rect size has changed | |
const Window * | getWindowAttachedToCommonAncestor (const Window &wnd) const |
Helper function to return the ancestor Window of /a wnd that is attached as a child to a window that is also an ancestor of /a this. Returns 0 if /a wnd and /a this are not part of the same hierachy. | |
virtual Rect | getUnclippedOuterRect_impl () const |
Default implementation of function to return Window outer rect area. | |
virtual Rect | getOuterRectClipper_impl () const |
Default implementation of function to return Window outer clipper area. | |
virtual Rect | getInnerRectClipper_impl () const |
Default implementation of function to return Window inner clipper area. | |
virtual Rect | getHitTestRect_impl () const |
Default implementation of function to return Window hit-test area. | |
virtual Rect | getNonClientChildWindowContentArea_impl () const |
Default implementation of function to return non-client content area. | |
virtual Rect | getClientChildWindowContentArea_impl () const |
Default implementation of function to return client content area. | |
virtual int | writePropertiesXML (XMLSerializer &xml_stream) const |
virtual int | writeChildWindowsXML (XMLSerializer &xml_stream) const |
virtual bool | writeAutoChildWindowXML (XMLSerializer &xml_stream) const |
bool | constrainUVector2ToMinSize (const Size &base_sz, UVector2 &sz) |
bool | constrainUVector2ToMaxSize (const Size &base_sz, UVector2 &sz) |
Protected Member Functions inherited from CEGUI::EventSet | |
Event * | getEventObject (const String &name, bool autoAdd=false) |
Return a pointer to the Event object with the given name, optionally adding such an Event object to the EventSet if it does not already exist. More... | |
void | fireEvent_impl (const String &name, EventArgs &args) |
Implementation event firing member. | |
EventSet (EventSet &) | |
EventSet & | operator= (EventSet &) |
Protected Attributes | |
TipState | d_state |
Current tooltip state. | |
float | d_elapsed |
Used to track state change timings. | |
const Window * | d_target |
Current target Window for this Tooltip. | |
float | d_hoverTime |
tool-tip hover time (seconds mouse must stay stationary before tip shows). | |
float | d_displayTime |
tool-tip display time (seconds that tip is showsn for). | |
float | d_fadeTime |
bool | d_inPositionSelf |
are in positionSelf function? (to avoid infinite recursion issues) | |
Protected Attributes inherited from CEGUI::Window | |
const String | d_type |
type of Window (also the name of the WindowFactory that created us) | |
String | d_name |
The name of the window (GUI system unique). | |
String | d_falagardType |
Type name of the window as defined in a Falagard mapping. | |
bool | d_autoWindow |
true when this window is an auto-window (it's name contains __auto_) | |
bool | d_initialising |
true when this window is currently being initialised (creating children etc) | |
bool | d_destructionStarted |
true when this window is being destroyed. | |
bool | d_enabled |
true when Window is enabled | |
bool | d_visible |
is window visible (i.e. it will be rendered, but may still be obscured) | |
bool | d_active |
true when Window is the active Window (receiving inputs). | |
ChildList | d_children |
The list of child Window objects attached to this. | |
ChildList | d_drawList |
Child window objects arranged in rendering order. | |
Window * | d_parent |
Holds pointer to the parent window. | |
bool | d_destroyedByParent |
true when Window will be auto-destroyed by parent. | |
bool | d_clippedByParent |
true when Window will be clipped by parent Window area Rect. | |
bool | d_nonClientContent |
true if Window is in non-client (outside InnerRect) area of parent. | |
String | d_lookName |
Name of the Look assigned to this window (if any). | |
WindowRenderer * | d_windowRenderer |
The WindowRenderer module that implements the Look'N'Feel specification. | |
GeometryBuffer * | d_geometry |
Object which acts as a cache of geometry drawn by this Window. | |
RenderingSurface * | d_surface |
RenderingSurface owned by this window (may be 0) | |
bool | d_needsRedraw |
true if window geometry cache needs to be regenerated. | |
bool | d_autoRenderingWindow |
holds setting for automatic creation of of surface (RenderingWindow) | |
const Image * | d_mouseCursor |
Holds pointer to the Window objects current mouse cursor image. | |
float | d_alpha |
Alpha transparency setting for the Window. | |
bool | d_inheritsAlpha |
true if the Window inherits alpha from the parent Window | |
Window * | d_oldCapture |
The Window that previously had capture (used for restoreOldCapture mode) | |
bool | d_restoreOldCapture |
Restore capture to the previous capture window when releasing capture. | |
bool | d_distCapturedInputs |
Whether to distribute captured inputs to child windows. | |
Font * | d_font |
Holds pointer to the Window objects current Font. | |
String | d_textLogical |
Holds the text / label / caption for this Window. | |
BiDiVisualMapping * | d_bidiVisualMapping |
pointer to bidirection support object | |
bool | d_bidiDataValid |
whether bidi visual mapping has been updated since last text change. | |
RenderedString | d_renderedString |
RenderedString representation of text string as ouput from a parser. | |
bool | d_renderedStringValid |
true if d_renderedString is valid, false if needs re-parse. | |
RenderedStringParser * | d_customStringParser |
Pointer to a custom (user assigned) RenderedStringParser object. | |
bool | d_textParsingEnabled |
true if use of parser other than d_defaultStringParser is enabled | |
UBox | d_margin |
Margin, only used when the Window is inside LayoutContainer class. | |
uint | d_ID |
User ID assigned to this Window. | |
void * | d_userData |
Holds pointer to some user assigned data. | |
UserStringMap | d_userStrings |
Holds a collection of named user string values. | |
bool | d_alwaysOnTop |
true if Window will be drawn on top of all other Windows | |
bool | d_riseOnClick |
whether window should rise in the z order when left clicked. | |
bool | d_zOrderingEnabled |
true if the Window responds to z-order change requests. | |
bool | d_wantsMultiClicks |
true if the Window wishes to hear about multi-click mouse events. | |
bool | d_mousePassThroughEnabled |
whether (most) mouse events pass through this window | |
bool | d_autoRepeat |
whether pressed mouse button will auto-repeat the down event. | |
float | d_repeatDelay |
seconds before first repeat event is fired | |
float | d_repeatRate |
secons between further repeats after delay has expired. | |
MouseButton | d_repeatButton |
button we're tracking for auto-repeat purposes. | |
bool | d_repeating |
implements repeating - is true after delay has elapsed, | |
float | d_repeatElapsed |
implements repeating - tracks time elapsed. | |
bool | d_dragDropTarget |
true if window will receive drag and drop related notifications | |
String | d_tooltipText |
Text string used as tip for this window. | |
Tooltip * | d_customTip |
Possible custom Tooltip for this window. | |
bool | d_weOwnTip |
true if this Window created the custom Tooltip. | |
bool | d_inheritsTipText |
whether tooltip text may be inherited from parent. | |
bool | d_allowWriteXML |
true if this window is allowed to write XML, false if not | |
BannedXMLPropertySet | d_bannedXMLProperties |
collection of properties not to be written to XML for this window. | |
URect | d_area |
This Window objects area as defined by a URect. | |
Size | d_pixelSize |
Current constrained pixel size of the window. | |
UVector2 | d_minSize |
current minimum size for the window. | |
UVector2 | d_maxSize |
current maximum size for the window. | |
HorizontalAlignment | d_horzAlign |
Specifies the base for horizontal alignment. | |
VerticalAlignment | d_vertAlign |
Specifies the base for vertical alignment. | |
Vector3 | d_rotation |
Rotation angles for this window. | |
Rect | d_outerUnclippedRect |
outer area rect in screen pixels | |
Rect | d_innerUnclippedRect |
inner area rect in screen pixels | |
Rect | d_outerRectClipper |
outer area clipping rect in screen pixels | |
Rect | d_innerRectClipper |
inner area clipping rect in screen pixels | |
Rect | d_hitTestRect |
area rect used for hit-testing agains this window | |
bool | d_outerUnclippedRectValid |
bool | d_innerUnclippedRectValid |
bool | d_outerRectClipperValid |
bool | d_innerRectClipperValid |
bool | d_hitTestRectValid |
WindowUpdateMode | d_updateMode |
The mode to use for calling Window::update. | |
bool | d_propagateMouseInputs |
specifies whether mouse inputs should be propagated to parent(s) | |
Protected Attributes inherited from CEGUI::EventSet | |
EventMap | d_events |
bool | d_muted |
true if events for this EventSet have been muted. | |
Additional Inherited Members | |
Public Types inherited from CEGUI::PropertySet | |
typedef ConstBaseIterator < PropertyRegistry > | Iterator |
Public Types inherited from CEGUI::EventSet | |
typedef ConstBaseIterator < EventMap > | Iterator |
Static Public Member Functions inherited from CEGUI::Window | |
static Window * | getCaptureWindow (void) |
return the Window that currently has inputs captured. More... | |
Static Protected Attributes inherited from CEGUI::Window | |
static WindowProperties::Alpha | d_alphaProperty |
static WindowProperties::AlwaysOnTop | d_alwaysOnTopProperty |
static WindowProperties::ClippedByParent | d_clippedByParentProperty |
static WindowProperties::DestroyedByParent | d_destroyedByParentProperty |
static WindowProperties::Disabled | d_disabledProperty |
static WindowProperties::Font | d_fontProperty |
static WindowProperties::ID | d_IDProperty |
static WindowProperties::InheritsAlpha | d_inheritsAlphaProperty |
static WindowProperties::MouseCursorImage | d_mouseCursorProperty |
static WindowProperties::RestoreOldCapture | d_restoreOldCaptureProperty |
static WindowProperties::Text | d_textProperty |
static WindowProperties::Visible | d_visibleProperty |
static WindowProperties::ZOrderChangeEnabled | d_zOrderChangeProperty |
static WindowProperties::WantsMultiClickEvents | d_wantsMultiClicksProperty |
static WindowProperties::MouseButtonDownAutoRepeat | d_autoRepeatProperty |
static WindowProperties::AutoRepeatDelay | d_autoRepeatDelayProperty |
static WindowProperties::AutoRepeatRate | d_autoRepeatRateProperty |
static WindowProperties::DistributeCapturedInputs | d_distInputsProperty |
static WindowProperties::CustomTooltipType | d_tooltipTypeProperty |
static WindowProperties::Tooltip | d_tooltipProperty |
static WindowProperties::InheritsTooltipText | d_inheritsTooltipProperty |
static WindowProperties::RiseOnClick | d_riseOnClickProperty |
static WindowProperties::VerticalAlignment | d_vertAlignProperty |
static WindowProperties::HorizontalAlignment | d_horzAlignProperty |
static WindowProperties::UnifiedAreaRect | d_unifiedAreaRectProperty |
static WindowProperties::UnifiedPosition | d_unifiedPositionProperty |
static WindowProperties::UnifiedXPosition | d_unifiedXPositionProperty |
static WindowProperties::UnifiedYPosition | d_unifiedYPositionProperty |
static WindowProperties::UnifiedSize | d_unifiedSizeProperty |
static WindowProperties::UnifiedWidth | d_unifiedWidthProperty |
static WindowProperties::UnifiedHeight | d_unifiedHeightProperty |
static WindowProperties::UnifiedMinSize | d_unifiedMinSizeProperty |
static WindowProperties::UnifiedMaxSize | d_unifiedMaxSizeProperty |
static WindowProperties::MousePassThroughEnabled | d_mousePassThroughEnabledProperty |
static WindowProperties::WindowRenderer | d_windowRendererProperty |
static WindowProperties::LookNFeel | d_lookNFeelProperty |
static WindowProperties::DragDropTarget | d_dragDropTargetProperty |
static WindowProperties::AutoRenderingSurface | d_autoRenderingSurfaceProperty |
static WindowProperties::Rotation | d_rotationProperty |
static WindowProperties::XRotation | d_xRotationProperty |
static WindowProperties::YRotation | d_yRotationProperty |
static WindowProperties::ZRotation | d_zRotationProperty |
static WindowProperties::NonClient | d_nonClientProperty |
static WindowProperties::TextParsingEnabled | d_textParsingEnabledProperty |
static WindowProperties::Margin | d_marginProperty |
static WindowProperties::UpdateMode | d_updateModeProperty |
static WindowProperties::MouseInputPropagationEnabled | d_mouseInputPropagationProperty |
static Window * | d_captureWindow |
Window that has captured inputs. | |
static BasicRenderedStringParser | d_basicStringParser |
Shared instance of a parser to be used in most instances. | |
static DefaultRenderedStringParser | d_defaultStringParser |
Shared instance of a parser to be used when rendering text verbatim. | |
Base class for Tooltip widgets.
The Tooltip class shows a simple pop-up window around the mouse position with some text information. The tool-tip fades in when the user hovers with the mouse over a window which has tool-tip text set, and then fades out after some pre-set time.
|
protected |
float CEGUI::Tooltip::getDisplayTime | ( | void | ) | const |
Return the number of seconds the tooltip should be displayed for before it automatically de-activates itself. 0 indicates that the tooltip never timesout and auto-deactivates.
float CEGUI::Tooltip::getFadeTime | ( | void | ) | const |
Return the number of seconds that should be taken to fade the tooltip into and out of visibility.
float CEGUI::Tooltip::getHoverTime | ( | void | ) | const |
Return the number of seconds the mouse should hover stationary over the target window before the tooltip gets activated.
const Window* CEGUI::Tooltip::getTargetWindow | ( | ) |
Size CEGUI::Tooltip::getTextSize | ( | ) | const |
Return the size of the area that will be occupied by the tooltip text, given any current formatting options.
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Return the size of the area that will be occupied by the tooltip text, given any current formatting options.
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Event trigger method called when the display timeout gets changed.
e | WindowEventArgs object. |
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Event trigger method called when the fade timeout gets changed.
e | WindowEventArgs object. |
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Event trigger method called when the hover timeout gets changed.
e | WindowEventArgs object. |
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Handler called when the mouse cursor has entered this window's area and is actually over some part of this windows surface and not, for instance over a child window - even though technically in those cases the mouse is also within this Window's area, the handler will not be called.
e | MouseEventArgs object. All fields are valid. |
Reimplemented from CEGUI::Window.
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Handler called when the window's text is changed.
e | WindowEventArgs object whose 'window' pointer field is set to the window that triggered the event. For this event the trigger window is always 'this'. |
Reimplemented from CEGUI::Window.
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Event trigger method called just before the tooltip becomes active.
e | WindowEventArgs object. |
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Event trigger method called just after the tooltip is deactivated.
e | WindowEventArgs object. |
void CEGUI::Tooltip::positionSelf | ( | void | ) |
Causes the tooltip to position itself appropriately.
void CEGUI::Tooltip::resetTimer | ( | void | ) |
Resets the timer on the tooltip when in the Active / Inactive states. This is used internally to control the tooltip, it is not normally necessary to call this method yourself.
void CEGUI::Tooltip::setDisplayTime | ( | float | seconds | ) |
Set the number of seconds the tooltip should be displayed for before it automatically de-activates itself. 0 indicates that the tooltip should never timesout and auto-deactivate.
seconds | float value representing a number of seconds. |
void CEGUI::Tooltip::setFadeTime | ( | float | seconds | ) |
Set the number of seconds that should be taken to fade the tooltip into and out of visibility.
seconds | float value representing a number of seconds. |
void CEGUI::Tooltip::setHoverTime | ( | float | seconds | ) |
Set the number of seconds the mouse should hover stationary over the target window before the tooltip gets activated.
seconds | float value representing a number of seconds. |
void CEGUI::Tooltip::setTargetWindow | ( | Window * | wnd | ) |
Sets the target window for the tooltip. This used internally to manage tooltips, you should not have to call this yourself.
wnd | Window object that the tooltip should be associated with (for now). |
void CEGUI::Tooltip::sizeSelf | ( | void | ) |
Causes the tooltip to resize itself appropriately.
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Return whether this window was inherited from the given class name at some point in the inheritance hierarchy.
class_name | The class name that is to be checked. |
Reimplemented from CEGUI::Window.
References CEGUI::Window::testClassName_impl().
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Perform actual update processing for this Window.
elapsed | float value indicating the number of seconds elapsed since the last update call. |
Reimplemented from CEGUI::Window.
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Function used in checking if a WindowRenderer is valid for this window.
Reimplemented from CEGUI::Window.
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tool-tip fade time (seconds it takes for tip to fade in and/or out).
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Event fired when the display timeout for the tool tip gets changed. Handlers are passed a const WindowEventArgs reference with WindowEventArgs::window set to the Tooltip whose display timeout has been changed.
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Event fired when the fade timeout for the tooltip gets changed. Handlers are passed a const WindowEventArgs reference with WindowEventArgs::window set to the Tooltip whose fade timeout has been changed.
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Event fired when the hover timeout for the tool tip gets changed. Handlers are passed a const WindowEventArgs reference with WindowEventArgs::window set to the Tooltip whose hover timeout has been changed.
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Event fired when the tooltip is about to get activated. Handlers are passed a const WindowEventArgs reference with WindowEventArgs::window set to the Tooltip that is about to become active.
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Event fired when the tooltip has been deactivated. Handlers are passed a const WindowEventArgs reference with WindowEventArgs::window set to the Tooltip that has become inactive.