Crazy Eddies GUI System  0.7.7
Public Member Functions | List of all members
CEGUI::WindowProperties::MousePassThroughEnabled Class Reference

Property to access whether the window ignores mouse events and pass them through to any windows behind it. More...

+ Inheritance diagram for CEGUI::WindowProperties::MousePassThroughEnabled:
+ Collaboration diagram for CEGUI::WindowProperties::MousePassThroughEnabled:

Public Member Functions

String get (const PropertyReceiver *receiver) const
 Return the current value of the Property as a String. More...
 
void set (PropertyReceiver *receiver, const String &value)
 Sets the value of the property. More...
 
- Public Member Functions inherited from CEGUI::Property
 Property (const String &name, const String &help, const String &defaultValue="", bool writesXML=true)
 Creates a new Property object. More...
 
virtual ~Property (void)
 Destructor for Property objects.
 
const StringgetHelp (void) const
 Return a String that describes the purpose and usage of this Property. More...
 
const StringgetName (void) const
 Return a the name of this Property. More...
 
virtual bool isDefault (const PropertyReceiver *receiver) const
 Returns whether the property is at it's default value. More...
 
virtual String getDefault (const PropertyReceiver *receiver) const
 Returns the default value of the Property as a String. More...
 
virtual void writeXMLToStream (const PropertyReceiver *receiver, XMLSerializer &xml_stream) const
 Writes out an XML representation of this class to the given stream. More...
 
virtual void initialisePropertyReceiver (PropertyReceiver *receiver) const
 function to allow initialisation of a PropertyReceiver.
 

Additional Inherited Members

- Protected Attributes inherited from CEGUI::Property
String d_name
 String that stores the Property name.
 
String d_help
 String that stores the Property help text.
 
String d_default
 String that stores the Property default value string.
 
bool d_writeXML
 Specifies whether writeXMLToStream should do anything for this property.
 

Detailed Description

Property to access whether the window ignores mouse events and pass them through to any windows behind it.

Usage:
Where [Text] is:
  • "True" to indicate the Window will not respond to mouse events but pass them directly to any children behind it.
  • "False" to indicate the Window will respond to normally to all mouse events (Default).

Member Function Documentation

String CEGUI::WindowProperties::MousePassThroughEnabled::get ( const PropertyReceiver receiver) const
virtual

Return the current value of the Property as a String.

Parameters
receiverPointer to the target object.
Returns
String object containing a textual representation of the current value of the Property

Implements CEGUI::Property.

void CEGUI::WindowProperties::MousePassThroughEnabled::set ( PropertyReceiver receiver,
const String value 
)
virtual

Sets the value of the property.

Parameters
receiverPointer to the target object.
valueA String object that contains a textual representation of the new value to assign to the Property.
Returns
Nothing.
Exceptions
InvalidRequestExceptionThrown when the Property was unable to interpret the content of value.

Implements CEGUI::Property.