Crazy Eddies GUI System  0.7.8
Public Member Functions | Static Public Attributes | Protected Member Functions | List of all members
CEGUI::FalagardToggleButton Class Reference

ToggleButton class for the FalagardBase module. More...

+ Inheritance diagram for CEGUI::FalagardToggleButton:
+ Collaboration diagram for CEGUI::FalagardToggleButton:

Public Member Functions

 FalagardToggleButton (const String &type)
 Constructor.
 
- Public Member Functions inherited from CEGUI::FalagardButton
 FalagardButton (const String &type)
 Constructor.
 
void render ()
 Populate render cache. More...
 
- Public Member Functions inherited from CEGUI::WindowRenderer
 WindowRenderer (const String &name, const String &class_name="Window")
 Constructor. More...
 
virtual ~WindowRenderer ()
 Destructor.
 
const StringgetName () const
 Returns the factory type name of this window renderer.
 
WindowgetWindow () const
 Get the window this windowrenderer is attached to.
 
const StringgetClass () const
 Get the "minimum" Window class this renderer requires.
 
const WidgetLookFeelgetLookNFeel () const
 Get the Look'N'Feel assigned to our window.
 
virtual Rect getUnclippedInnerRect () const
 Get unclipped inner rectangle that our window should return from its member function with the same name.
 
virtual void performChildWindowLayout ()
 Method called to perform extended laying out of the window's attached child windows.
 
virtual void getRenderingContext (RenderingContext &ctx) const
 update the RenderingContext as needed for our window. This is normally invoked via our window's member function with the same name.
 
virtual void update (float)
 perform any time based updates for this WindowRenderer.
 

Static Public Attributes

static const utf8 TypeName []
 type name for this widget.
 
- Static Public Attributes inherited from CEGUI::FalagardButton
static const utf8 TypeName []
 type name for this widget.
 

Protected Member Functions

String actualStateName (const String &s) const
 

Additional Inherited Members

- Protected Types inherited from CEGUI::WindowRenderer
typedef std::pair< Property
*, bool > 
PropertyEntry
 type used for entries in the PropertyList.
 
typedef std::vector
< PropertyEntry
PropertyList
 type to use for the property list.
 
- Protected Attributes inherited from CEGUI::WindowRenderer
Windowd_window
 Pointer to the window this windowrenderer is assigned to.
 
const String d_name
 Name of the factory type used to create this window renderer.
 
const String d_class
 Name of the widget class that is the "minimum" requirement.
 
PropertyList d_properties
 The list of properties that this windowrenderer will be handling.
 

Detailed Description

ToggleButton class for the FalagardBase module.

This class requires LookNFeel to be assigned. The LookNFeel should provide the following:

States (missing states will default to 'Normal' or 'SelectedNormal' if selected)