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    Crazy Eddies GUI System
    0.7.8
    
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Base class for ItemListBase window renderer. More...
Inherits CEGUI::WindowRenderer.
Inherited by CEGUI::FalagardItemListbox, CEGUI::FalagardMenubar, and CEGUI::FalagardPopupMenu.
 Collaboration diagram for CEGUI::ItemListBaseWindowRenderer:Public Member Functions | |
| ItemListBaseWindowRenderer (const String &name) | |
| Constructor.  | |
| virtual Rect | getItemRenderArea (void) const =0 | 
| Return a Rect object describing, in un-clipped pixels, the window relative area that is to be used for rendering list items.  More... | |
  Public Member Functions inherited from CEGUI::WindowRenderer | |
| WindowRenderer (const String &name, const String &class_name="Window") | |
| Constructor.  More... | |
| virtual | ~WindowRenderer () | 
| Destructor.  | |
| virtual void | render ()=0 | 
| Populate render cache.  More... | |
| const String & | getName () const | 
| Returns the factory type name of this window renderer.  | |
| Window * | getWindow () const | 
| Get the window this windowrenderer is attached to.  | |
| const String & | getClass () const | 
| Get the "minimum" Window class this renderer requires.  | |
| const WidgetLookFeel & | getLookNFeel () const | 
| Get the Look'N'Feel assigned to our window.  | |
| virtual Rect | getUnclippedInnerRect () const | 
| Get unclipped inner rectangle that our window should return from its member function with the same name.  | |
| virtual void | performChildWindowLayout () | 
| Method called to perform extended laying out of the window's attached child windows.  | |
| virtual void | getRenderingContext (RenderingContext &ctx) const | 
| update the RenderingContext as needed for our window. This is normally invoked via our window's member function with the same name.  | |
| virtual void | update (float) | 
| perform any time based updates for this WindowRenderer.  | |
Additional Inherited Members | |
  Protected Types inherited from CEGUI::WindowRenderer | |
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typedef std::pair< Property  *, bool >  | PropertyEntry | 
| type used for entries in the PropertyList.  | |
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typedef std::vector < PropertyEntry >  | PropertyList | 
| type to use for the property list.  | |
  Protected Member Functions inherited from CEGUI::WindowRenderer | |
| void | registerProperty (Property *property, const bool ban_from_xml) | 
| Register a property class that will be properly managed by this window renderer.  More... | |
| void | registerProperty (Property *property) | 
| Register a property class that will be properly managed by this window renderer.  More... | |
| virtual void | onAttach () | 
| Handler called when this windowrenderer is attached to a window.  | |
| virtual void | onDetach () | 
| Handler called when this windowrenderer is detached from its window.  | |
| virtual void | onLookNFeelAssigned () | 
| Handler called when a Look'N'Feel is assigned to our window.  | |
| virtual void | onLookNFeelUnassigned () | 
| Handler called when a Look'N'Feel is removed/unassigned from our window.  | |
| void | operator= (const WindowRenderer &) | 
  Protected Attributes inherited from CEGUI::WindowRenderer | |
| Window * | d_window | 
| Pointer to the window this windowrenderer is assigned to.  | |
| const String | d_name | 
| Name of the factory type used to create this window renderer.  | |
| const String | d_class | 
| Name of the widget class that is the "minimum" requirement.  | |
| PropertyList | d_properties | 
| The list of properties that this windowrenderer will be handling.  | |
Base class for ItemListBase window renderer.
      
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  pure virtual | 
Return a Rect object describing, in un-clipped pixels, the window relative area that is to be used for rendering list items.
Implemented in CEGUI::FalagardItemListbox, CEGUI::FalagardMenubar, and CEGUI::FalagardPopupMenu.
 1.8.3.1