| Crazy Eddies GUI System
    0.7.8
    | 
Class that encapsulates a single layer of imagery. More...
| Public Member Functions | |
| LayerSpecification (uint priority) | |
| Constructor.  More... | |
| void | render (Window &srcWindow, const ColourRect *modcols=0, const Rect *clipper=0, bool clipToDisplay=false) const | 
| Render this layer.  More... | |
| void | render (Window &srcWindow, const Rect &baseRect, const ColourRect *modcols=0, const Rect *clipper=0, bool clipToDisplay=false) const | 
| Render this layer.  More... | |
| void | addSectionSpecification (const SectionSpecification §ion) | 
| Add a section specification to the layer.  More... | |
| void | clearSectionSpecifications () | 
| Clear all section specifications from this layer,.  More... | |
| uint | getLayerPriority () const | 
| Return the priority of this layer.  More... | |
| bool | operator< (const LayerSpecification &other) const | 
| void | writeXMLToStream (XMLSerializer &xml_stream) const | 
| Writes an xml representation of this Layer to out_stream.  More... | |
Class that encapsulates a single layer of imagery.
| CEGUI::LayerSpecification::LayerSpecification | ( | uint | priority | ) | 
Constructor.
| priority | Specifies the priority of the layer. Layers with higher priorities will be drawn on top of layers with lower priorities. | 
| void CEGUI::LayerSpecification::addSectionSpecification | ( | const SectionSpecification & | section | ) | 
Add a section specification to the layer.
A section specification is a reference to a named ImagerySection within the WidgetLook.
| section | SectionSpecification object descibing the section that should be added to this layer. | 
| void CEGUI::LayerSpecification::clearSectionSpecifications | ( | ) | 
Clear all section specifications from this layer,.
| uint CEGUI::LayerSpecification::getLayerPriority | ( | ) | const | 
Return the priority of this layer.
| void CEGUI::LayerSpecification::render | ( | Window & | srcWindow, | 
| const ColourRect * | modcols = 0, | ||
| const Rect * | clipper = 0, | ||
| bool | clipToDisplay = false | ||
| ) | const | 
| void CEGUI::LayerSpecification::render | ( | Window & | srcWindow, | 
| const Rect & | baseRect, | ||
| const ColourRect * | modcols = 0, | ||
| const Rect * | clipper = 0, | ||
| bool | clipToDisplay = false | ||
| ) | const | 
| void CEGUI::LayerSpecification::writeXMLToStream | ( | XMLSerializer & | xml_stream | ) | const | 
Writes an xml representation of this Layer to out_stream.
| xml_stream | Stream where xml data should be output. | 
 1.8.3.1
 1.8.3.1