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CEGUI::RenderQueue Class Reference

Class that represents a queue of GeometryBuffer objects to be rendered. More...

Public Member Functions

void draw () const
 Draw all GeometryBuffer objects currently listed in the RenderQueue. The GeometryBuffer objects remain in the queue after drawing has taken place.
 
void addGeometryBuffer (const GeometryBuffer &buffer)
 Add a GeometryBuffer to the RenderQueue. Ownership of the GeometryBuffer does not pass to the RenderQueue. More...
 
void removeGeometryBuffer (const GeometryBuffer &buffer)
 Remove a GeometryBuffer previously queued for drawing. If the specified GeometryBuffer is not added to the queue, no action is taken. The removed GeometryBuffer is not destroyed or modified in any way. More...
 
void reset ()
 Remove any and all queued GeometryBuffer objects and restore the queue to the default state. Any GeometryBuffer objects removed are not destroyed or modified in any way.
 

Detailed Description

Class that represents a queue of GeometryBuffer objects to be rendered.

Note
The RenderQueue does not make copies of added GeometryBuffers, nor does it take ownership of them - it is up to other parts of the system to manage the lifetime of the GeometryBuffer objects (and to remove them from any RenderQueue to which they may be attached prior to destoying them).

Member Function Documentation

void CEGUI::RenderQueue::addGeometryBuffer ( const GeometryBuffer buffer)

Add a GeometryBuffer to the RenderQueue. Ownership of the GeometryBuffer does not pass to the RenderQueue.

Parameters
bufferGeometryBuffer that is to be added to the RenderQueue for later drawing.
void CEGUI::RenderQueue::removeGeometryBuffer ( const GeometryBuffer buffer)

Remove a GeometryBuffer previously queued for drawing. If the specified GeometryBuffer is not added to the queue, no action is taken. The removed GeometryBuffer is not destroyed or modified in any way.

Parameters
bufferGeometryBuffer to be removed from the queue.