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RenderedStringComponent.h
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/***********************************************************************
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filename: CEGUIRenderedStringComponent.h
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created: 24/05/2009
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author: Paul Turner
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*************************************************************************/
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/***************************************************************************
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* Copyright (C) 2004 - 2009 Paul D Turner & The CEGUI Development Team
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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* IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
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* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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***************************************************************************/
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#ifndef _CEGUIRenderedStringComponent_h_
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#define _CEGUIRenderedStringComponent_h_
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#include "CEGUI/Size.h"
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#include "CEGUI/Rect.h"
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#include "CEGUI/falagard/Enums.h"
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#if defined(_MSC_VER)
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# pragma warning(push)
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# pragma warning(disable : 4251)
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#endif
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// Start of CEGUI namespace section
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namespace
CEGUI
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{
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class
CEGUIEXPORT
RenderedStringComponent
:
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public
AllocatedObject
<RenderedStringComponent>
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{
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public
:
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virtual
~
RenderedStringComponent
();
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void
setVerticalFormatting(
VerticalFormatting
fmt);
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VerticalFormatting
getVerticalFormatting()
const
;
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void
setPadding(
const
Rectf
& padding);
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void
setLeftPadding(
const
float
padding);
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void
setRightPadding(
const
float
padding);
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void
setTopPadding(
const
float
padding);
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void
setBottomPadding(
const
float
padding);
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const
Rectf
& getPadding()
const
;
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float
getLeftPadding()
const
;
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float
getRightPadding()
const
;
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float
getTopPadding()
const
;
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float
getBottomPadding()
const
;
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void
setAspectLock(
const
bool
setting);
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bool
getAspectLock()
const
;
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virtual
void
draw(
const
Window
* ref_wnd,
GeometryBuffer
& buffer,
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const
Vector2f
& position,
const
ColourRect
* mod_colours,
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const
Rectf
* clip_rect,
const
float
vertical_space,
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const
float
space_extra)
const
= 0;
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virtual
Sizef
getPixelSize(
const
Window
* ref_wnd)
const
= 0;
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virtual
bool
canSplit()
const
= 0;
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virtual
RenderedStringComponent
* split(
const
Window
* ref_wnd,
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float
split_point,
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bool
first_component) = 0;
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virtual
RenderedStringComponent
* clone()
const
= 0;
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virtual
size_t
getSpaceCount()
const
= 0;
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virtual
void
setSelection(
const
Window
* ref_wnd,
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const
float
start,
const
float
end) = 0;
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protected
:
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RenderedStringComponent
();
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Rectf
d_padding
;
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VerticalFormatting
d_verticalFormatting
;
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bool
d_aspectLock
;
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const
Image
*
d_selectionImage
;
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};
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}
// End of CEGUI namespace section
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#if defined(_MSC_VER)
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# pragma warning(pop)
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#endif
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#endif // end of guard _CEGUIRenderedStringComponent_h_
cegui
include
CEGUI
RenderedStringComponent.h
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