| 
    Crazy Eddie's GUI System
    0.8.1
    
   | 
 
ScrollablePane class for the FalagardBase module. More...
 Inheritance diagram for CEGUI::FalagardScrollablePane:
 Collaboration diagram for CEGUI::FalagardScrollablePane:Public Member Functions | |
| FalagardScrollablePane (const String &type) | |
| type name for this widget.  More... | |
| void | render () | 
| Populate render cache.  More... | |
| Rectf | getViewableArea (void) const | 
| Return a Rect that described the pane's viewable area, relative to this Window, in pixels.  More... | |
| Rectf | getUnclippedInnerRect () const | 
| Get unclipped inner rectangle that our window should return from its member function with the same name.  | |
  Public Member Functions inherited from CEGUI::ScrollablePaneWindowRenderer | |
| ScrollablePaneWindowRenderer (const String &name) | |
| Constructor.  | |
  Public Member Functions inherited from CEGUI::WindowRenderer | |
| WindowRenderer (const String &name, const String &class_name="Window") | |
| Constructor.  More... | |
| virtual | ~WindowRenderer () | 
| Destructor.  | |
| const String & | getName () const | 
| Returns the factory type name of this window renderer.  | |
| Window * | getWindow () const | 
| Get the window this windowrenderer is attached to.  | |
| const String & | getClass () const | 
| Get the "minimum" Window class this renderer requires.  | |
| const WidgetLookFeel & | getLookNFeel () const | 
| Get the Look'N'Feel assigned to our window.  | |
| virtual void | performChildWindowLayout () | 
| Method called to perform extended laying out of the window's attached child windows.  | |
| virtual void | getRenderingContext (RenderingContext &ctx) const | 
| update the RenderingContext as needed for our window. This is normally invoked via our window's member function with the same name.  | |
| virtual void | update (float) | 
| perform any time based updates for this WindowRenderer.  | |
| virtual bool | handleFontRenderSizeChange (const Font *const font) | 
| Perform any updates needed because the given font's render size has changed.  More... | |
Static Public Attributes | |
| static const String | TypeName | 
Protected Member Functions | |
| void | onLookNFeelAssigned () | 
| Handler called when a Look'N'Feel is assigned to our window.  | |
| void | onLookNFeelUnassigned () | 
| Handler called when a Look'N'Feel is removed/unassigned from our window.  | |
Protected Attributes | |
| bool | d_widgetLookAssigned | 
| flag whether target window has looknfeel assigned yet.  | |
Additional Inherited Members | |
  Protected Types inherited from CEGUI::WindowRenderer | |
| 
typedef std::pair< Property  *, bool >  | PropertyEntry | 
| type used for entries in the PropertyList.  | |
| 
typedef std::vector < PropertyEntry CEGUI_VECTOR_ALLOC(PropertyEntry)>  | PropertyList | 
| type to use for the property list.  | |
ScrollablePane class for the FalagardBase module.
This class requires LookNFeel to be assigned. The LookNFeel should provide the following:
States:
Named Areas:
Child Widgets: Scrollbar based widget with name suffix "__auto_vscrollbar__" Scrollbar based widget with name suffix "__auto_hscrollbar__"
| CEGUI::FalagardScrollablePane::FalagardScrollablePane | ( | const String & | type | ) | 
type name for this widget.
Constructor
      
  | 
  virtual | 
Return a Rect that described the pane's viewable area, relative to this Window, in pixels.
Implements CEGUI::ScrollablePaneWindowRenderer.
      
  | 
  virtual | 
Populate render cache.
This method must be implemented by all window renderers and should perform the rendering operations needed for this widget. Normally using the Falagard API...
Implements CEGUI::WindowRenderer.