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    Crazy Eddie's GUI System
    0.8.1
    
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~OpenGL3FBOTextureTarget - allows rendering to an OpenGL texture via FBO. More...
 Inheritance diagram for CEGUI::OpenGL3FBOTextureTarget:
 Collaboration diagram for CEGUI::OpenGL3FBOTextureTarget:Public Member Functions | |
| OpenGL3FBOTextureTarget (OpenGL3Renderer &owner) | |
| void | activate () | 
| Activate the render target and put it in a state ready to be drawn to.  More... | |
| void | deactivate () | 
| Deactivate the render target after having completed rendering.  More... | |
| void | clear () | 
| Clear the surface of the underlying texture.  | |
| void | declareRenderSize (const Sizef &sz) | 
| Used to declare to the TextureTarget the largest size, in pixels, of the next set of incoming rendering operations.  More... | |
| void | grabTexture () | 
| Grab the texture to a local buffer.  More... | |
| void | restoreTexture () | 
| Restore the texture from the locally buffered copy previously create by a call to grabTexture.  | |
  Public Member Functions inherited from CEGUI::OpenGLTextureTarget | |
| OpenGLTextureTarget (OpenGLRendererBase &owner) | |
| constructor.  | |
| virtual | ~OpenGLTextureTarget () | 
| destructor  | |
| bool | isImageryCache () const | 
| Return whether the RenderTarget is an implementation that caches actual rendered imagery.  More... | |
| Texture & | getTexture () const | 
| Return a pointer to the CEGUI::Texture that the TextureTarget is using.  More... | |
| bool | isRenderingInverted () const | 
| Return whether rendering done on the target texture is inverted in relation to regular textures.  More... | |
  Public Member Functions inherited from CEGUI::OpenGLRenderTarget< TextureTarget > | |
| OpenGLRenderTarget (OpenGLRendererBase &owner) | |
| Constructor.  | |
| void | draw (const GeometryBuffer &buffer) | 
| Draw geometry from the given GeometryBuffer onto the surface that this RenderTarget represents.  More... | |
| void | draw (const RenderQueue &queue) | 
| Draw geometry from the given RenderQueue onto the surface that this RenderTarget represents.  More... | |
| void | setArea (const Rectf &area) | 
| Set the area for this RenderTarget. The exact action this function will take depends upon what the concrete class is representing. For example, with a 'view port' style RenderTarget, this should set the area that the view port occupies on the display (or rendering window).  More... | |
| const Rectf & | getArea () const | 
| Return the area defined for this RenderTarget.  More... | |
| void | activate () | 
| Activate the render target and put it in a state ready to be drawn to.  More... | |
| void | deactivate () | 
| Deactivate the render target after having completed rendering.  More... | |
| void | unprojectPoint (const GeometryBuffer &buff, const Vector2f &p_in, Vector2f &p_out) const | 
| Take point p_in unproject it and put the result in p_out. Resulting point is local to GeometryBuffer buff.  | |
Protected Member Functions | |
| void | initialiseRenderTexture () | 
| allocate and set up the texture used with the FBO.  | |
| void | resizeRenderTexture () | 
| resize the texture  | |
| void | checkFramebufferStatus () | 
| Checks for OpenGL framebuffer completeness.  | |
  Protected Member Functions inherited from CEGUI::OpenGLTextureTarget | |
| void | createCEGUITexture () | 
| helper to create CEGUI::Texture d_CEGUITexture;  | |
  Protected Member Functions inherited from CEGUI::OpenGLRenderTarget< TextureTarget > | |
| virtual void | updateMatrix () const | 
| helper that initialises the cached matrix  | |
Protected Attributes | |
| GLuint | d_frameBuffer | 
| Frame buffer object.  | |
| GLuint | d_previousFrameBuffer | 
| Frame buffer object that was bound before we bound this one.  | |
  Protected Attributes inherited from CEGUI::OpenGLTextureTarget | |
| GLuint | d_texture | 
| Associated OpenGL texture ID.  | |
| OpenGLTexture * | d_CEGUITexture | 
| we use this to wrap d_texture so it can be used by the core CEGUI lib.  | |
  Protected Attributes inherited from CEGUI::OpenGLRenderTarget< TextureTarget > | |
| OpenGLRendererBase & | d_owner | 
| OpenGLRendererBase that created this object.  | |
| Rectf | d_area | 
| holds defined area for the RenderTarget  | |
| mat4Pimpl * | d_matrix | 
| saved copy of projection matrix  | |
| bool | d_matrixValid | 
| true if saved matrix is up to date  | |
| double | d_viewDistance | 
| tracks viewing distance (this is set up at the same time as d_matrix)  | |
Static Protected Attributes | |
| static const float | DEFAULT_SIZE | 
| default size of created texture objects  | |
  Static Protected Attributes inherited from CEGUI::OpenGLTextureTarget | |
| static uint | s_textureNumber | 
| static data used for creating texture names  | |
  Static Protected Attributes inherited from CEGUI::OpenGLRenderTarget< TextureTarget > | |
| static const double | d_yfov_tan | 
| tangent of the y FOV half-angle; used to calculate viewing distance.  | |
Additional Inherited Members | |
  Public Types inherited from CEGUI::EventSet | |
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typedef ConstMapIterator < EventMap >  | EventIterator | 
  Static Public Attributes inherited from CEGUI::RenderTarget | |
| static const String | EventNamespace | 
| Namespace for global events.  | |
| static const String | EventAreaChanged | 
  Protected Types inherited from CEGUI::EventSet | |
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typedef std::map< String,  Event *, StringFastLessCompare CEGUI_MAP_ALLOC(String, Event *)>  | EventMap | 
  Static Protected Member Functions inherited from CEGUI::OpenGLTextureTarget | |
| static String | generateTextureName () | 
| helper to generate unique texture names  | |
~OpenGL3FBOTextureTarget - allows rendering to an OpenGL texture via FBO.
      
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Activate the render target and put it in a state ready to be drawn to.
Implements CEGUI::RenderTarget.
      
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Deactivate the render target after having completed rendering.
Implements CEGUI::RenderTarget.
      
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  virtual | 
Used to declare to the TextureTarget the largest size, in pixels, of the next set of incoming rendering operations.
| sz | Size object describing the largest area that will be rendererd in the next batch of rendering operations. | 
| InvalidRequestException | May be thrown if the TextureTarget would not be able to handle the operations rendering content of the given size. | 
Implements CEGUI::TextureTarget.
      
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  virtual | 
Grab the texture to a local buffer.
This will destroy the OpenGL texture, and restoreTexture must be called before using it again.
Reimplemented from CEGUI::OpenGLTextureTarget.