Crazy Eddie's GUI System  0.8.1
 All Classes Namespaces Functions Variables Typedefs Enumerations Enumerator Friends Pages
CEGUI::ResourceEventSet Class Reference

implementation class to gather EventSet parts for all template instances. More...

Inherits CEGUI::EventSet.

Inherited by CEGUI::NamedXMLResourceManager< T, U >, CEGUI::NamedXMLResourceManager< Font, Font_xmlHandler >, and CEGUI::NamedXMLResourceManager< Scheme, Scheme_xmlHandler >.

+ Collaboration diagram for CEGUI::ResourceEventSet:

Static Public Attributes

static const String EventNamespace
 Namespace name for all resource managers.
 
static const String EventResourceCreated
 
static const String EventResourceDestroyed
 
static const String EventResourceReplaced
 

Additional Inherited Members

- Public Types inherited from CEGUI::EventSet
typedef ConstMapIterator
< EventMap > 
EventIterator
 
- Public Member Functions inherited from CEGUI::EventSet
 EventSet ()
 Constructor for EventSet objects.
 
virtual ~EventSet (void)
 Destructor for EventSet objects.
 
void addEvent (const String &name)
 Creates a new Event object with the given name and adds it to the EventSet. More...
 
void addEvent (Event &event)
 Adds the given Event object to the EventSet. Ownership of the object passes to EventSet and it will be deleted when it is removed from the EventSet - whether explicitly via removeEvent or when the EventSet is destroyed. More...
 
void removeEvent (const String &name)
 Removes the Event with the given name. All connections to the event are disconnected, and the underlying Event object is destroyed. More...
 
void removeEvent (Event &event)
 Removes the given event from the EventSet. All connections to the event are disconnected, and the event object is destroyed. More...
 
void removeAllEvents (void)
 Remove all Event objects from the EventSet. Add connections will be disconnected, and all Event objects destroyed.
 
bool isEventPresent (const String &name)
 Checks to see if an Event with the given name is present in this EventSet. More...
 
virtual Event::Connection subscribeEvent (const String &name, Event::Subscriber subscriber)
 Subscribes a handler to the named Event. If the named Event is not yet present in the EventSet, it is created and added. More...
 
virtual Event::Connection subscribeEvent (const String &name, Event::Group group, Event::Subscriber subscriber)
 Subscribes a handler to the specified group of the named Event. If the named Event is not yet present in the EventSet, it is created and added. More...
 
template<typename Arg1 , typename Arg2 >
Event::Connection subscribeEvent (const String &name, Arg1 arg1, Arg2 arg2)
 Subscribes a handler to the named Event. If the named Event is not yet present in the EventSet, it is created and added. More...
 
template<typename Arg1 , typename Arg2 >
Event::Connection subscribeEvent (const String &name, Event::Group group, Arg1 arg1, Arg2 arg2)
 Subscribes a handler to the named Event. If the named Event is not yet present in the EventSet, it is created and added. More...
 
virtual Event::Connection subscribeScriptedEvent (const String &name, const String &subscriber_name)
 Subscribes the named Event to a scripted funtion. More...
 
virtual Event::Connection subscribeScriptedEvent (const String &name, Event::Group group, const String &subscriber_name)
 Subscribes the specified group of the named Event to a scripted funtion. More...
 
virtual void fireEvent (const String &name, EventArgs &args, const String &eventNamespace="")
 Fires the named event passing the given EventArgs object. More...
 
bool isMuted (void) const
 Return whether the EventSet is muted or not. More...
 
void setMutedState (bool setting)
 Set the mute state for this EventSet. More...
 
EventgetEventObject (const String &name, bool autoAdd=false)
 Return a pointer to the Event object with the given name, optionally adding such an Event object to the EventSet if it does not already exist. More...
 
EventIterator getEventIterator (void) const
 Return a EventSet::EventIterator object to iterate over the events currently added to the EventSet.
 
- Protected Types inherited from CEGUI::EventSet
typedef std::map< String,
Event *, StringFastLessCompare
CEGUI_MAP_ALLOC(String, Event *)> 
EventMap
 
- Protected Member Functions inherited from CEGUI::EventSet
void fireEvent_impl (const String &name, EventArgs &args)
 Implementation event firing member.
 
ScriptModulegetScriptModule () const
 Helper to return the script module pointer or throw.
 
 EventSet (EventSet &)
 
EventSetoperator= (EventSet &)
 
- Protected Attributes inherited from CEGUI::EventSet
EventMap d_events
 
bool d_muted
 true if events for this EventSet have been muted.
 

Detailed Description

implementation class to gather EventSet parts for all template instances.

Member Data Documentation

const String CEGUI::ResourceEventSet::EventResourceCreated
static

Name of event fired when a resource is created by this manager. Handlers are passed a const ResourceEventArgs reference with ResourceEventArgs::resourceType String set to the type of resource that the event is related to, and ResourceEventArgs::resourceName String set to the name of the resource that the event is related to.

const String CEGUI::ResourceEventSet::EventResourceDestroyed
static

Name of event fired when a resource is destroyed by this manager. Handlers are passed a const ResourceEventArgs reference with ResourceEventArgs::resourceType String set to the type of resource that the event is related to, and ResourceEventArgs::resourceName String set to the name of the resource that the event is related to.

const String CEGUI::ResourceEventSet::EventResourceReplaced
static

Name of event fired when a resource is replaced by this manager. Handlers are passed a const ResourceEventArgs reference with ResourceEventArgs::resourceType String set to the type of resource that the event is related to, and ResourceEventArgs::resourceName String set to the name of the resource that the event is related to.