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    Crazy Eddie's GUI System
    0.8.1
    
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internal Vertex structure used for Direct3D based geometry. More...
Public Attributes | |
| FLOAT | x | 
| The transformed position for the vertex.  | |
| FLOAT | y | 
| FLOAT | z | 
| DWORD | diffuse | 
| colour of the vertex.  | |
| float | tu | 
| texture coordinates.  | |
| float | tv | 
internal Vertex structure used for Direct3D based geometry.