Crazy Eddie's GUI System
0.8.2
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OpenGLTextureTarget - Common base class for all OpenGL render targets based on some form of RTT support. More...
Inherits CEGUI::OpenGLRenderTarget< TextureTarget >.
Inherited by CEGUI::OpenGL3FBOTextureTarget, CEGUI::OpenGLApplePBTextureTarget, CEGUI::OpenGLFBOTextureTarget, CEGUI::OpenGLGLXPBTextureTarget, and CEGUI::OpenGLWGLPBTextureTarget.
Public Member Functions | |
OpenGLTextureTarget (OpenGLRendererBase &owner) | |
constructor. | |
virtual | ~OpenGLTextureTarget () |
destructor | |
bool | isImageryCache () const |
Return whether the RenderTarget is an implementation that caches actual rendered imagery. More... | |
Texture & | getTexture () const |
Return a pointer to the CEGUI::Texture that the TextureTarget is using. More... | |
bool | isRenderingInverted () const |
Return whether rendering done on the target texture is inverted in relation to regular textures. More... | |
virtual void | grabTexture () |
Grab the texture to a local buffer. More... | |
virtual void | restoreTexture () |
Restore the texture from the locally buffered copy previously create by a call to grabTexture. | |
Public Member Functions inherited from CEGUI::OpenGLRenderTarget< TextureTarget > | |
OpenGLRenderTarget (OpenGLRendererBase &owner) | |
Constructor. | |
void | draw (const GeometryBuffer &buffer) |
Draw geometry from the given GeometryBuffer onto the surface that this RenderTarget represents. More... | |
void | draw (const RenderQueue &queue) |
Draw geometry from the given RenderQueue onto the surface that this RenderTarget represents. More... | |
void | setArea (const Rectf &area) |
Set the area for this RenderTarget. The exact action this function will take depends upon what the concrete class is representing. For example, with a 'view port' style RenderTarget, this should set the area that the view port occupies on the display (or rendering window). More... | |
const Rectf & | getArea () const |
Return the area defined for this RenderTarget. More... | |
void | activate () |
Activate the render target and put it in a state ready to be drawn to. More... | |
void | deactivate () |
Deactivate the render target after having completed rendering. More... | |
void | unprojectPoint (const GeometryBuffer &buff, const Vector2f &p_in, Vector2f &p_out) const |
Take point p_in unproject it and put the result in p_out. Resulting point is local to GeometryBuffer buff. | |
Public Member Functions inherited from CEGUI::TextureTarget | |
virtual void | clear ()=0 |
Clear the surface of the underlying texture. | |
virtual void | declareRenderSize (const Sizef &sz)=0 |
Used to declare to the TextureTarget the largest size, in pixels, of the next set of incoming rendering operations. More... | |
Protected Member Functions | |
void | createCEGUITexture () |
helper to create CEGUI::Texture d_CEGUITexture; | |
Protected Member Functions inherited from CEGUI::OpenGLRenderTarget< TextureTarget > | |
virtual void | updateMatrix () const |
helper that initialises the cached matrix | |
Static Protected Member Functions | |
static String | generateTextureName () |
helper to generate unique texture names | |
Protected Attributes | |
GLuint | d_texture |
Associated OpenGL texture ID. | |
OpenGLTexture * | d_CEGUITexture |
we use this to wrap d_texture so it can be used by the core CEGUI lib. | |
Protected Attributes inherited from CEGUI::OpenGLRenderTarget< TextureTarget > | |
OpenGLRendererBase & | d_owner |
OpenGLRendererBase that created this object. | |
Rectf | d_area |
holds defined area for the RenderTarget | |
mat4Pimpl * | d_matrix |
saved copy of projection matrix | |
bool | d_matrixValid |
true if saved matrix is up to date | |
double | d_viewDistance |
tracks viewing distance (this is set up at the same time as d_matrix) | |
Static Protected Attributes | |
static uint | s_textureNumber |
static data used for creating texture names | |
Static Protected Attributes inherited from CEGUI::OpenGLRenderTarget< TextureTarget > | |
static const double | d_yfov_tan |
tangent of the y FOV half-angle; used to calculate viewing distance. | |
Additional Inherited Members | |
Public Types inherited from CEGUI::EventSet | |
typedef ConstMapIterator < EventMap > | EventIterator |
Static Public Attributes inherited from CEGUI::RenderTarget | |
static const String | EventNamespace |
Namespace for global events. | |
static const String | EventAreaChanged |
Protected Types inherited from CEGUI::EventSet | |
typedef std::map< String, Event *, StringFastLessCompare CEGUI_MAP_ALLOC(String, Event *)> | EventMap |
OpenGLTextureTarget - Common base class for all OpenGL render targets based on some form of RTT support.
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Return a pointer to the CEGUI::Texture that the TextureTarget is using.
Implements CEGUI::TextureTarget.
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Grab the texture to a local buffer.
This will destroy the OpenGL texture, and restoreTexture must be called before using it again.
Reimplemented in CEGUI::OpenGLWGLPBTextureTarget, CEGUI::OpenGL3FBOTextureTarget, CEGUI::OpenGLFBOTextureTarget, CEGUI::OpenGLGLXPBTextureTarget, and CEGUI::OpenGLApplePBTextureTarget.
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virtual |
Return whether the RenderTarget is an implementation that caches actual rendered imagery.
Typically it is expected that texture based RenderTargets would return true in response to this call. Other types of RenderTarget, like view port based targets, will more likely return false.
Implements CEGUI::RenderTarget.
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virtual |
Return whether rendering done on the target texture is inverted in relation to regular textures.
This is intended to be used when generating geometry for rendering the TextureTarget onto another surface.
Implements CEGUI::TextureTarget.