|
Crazy Eddie's GUI System
0.8.4
|
Scrollbar class for the FalagardBase module. More...
Inheritance diagram for CEGUI::FalagardScrollbar:
Collaboration diagram for CEGUI::FalagardScrollbar:Public Member Functions | |
| FalagardScrollbar (const String &type) | |
| type name for this widget. More... | |
| bool | isVertical () const |
| void | setVertical (bool setting) |
| void | render () |
| Populate render cache. More... | |
| void | performChildWindowLayout () |
| Method called to perform extended laying out of the window's attached child windows. | |
Public Member Functions inherited from CEGUI::ScrollbarWindowRenderer | |
| ScrollbarWindowRenderer (const String &name) | |
Public Member Functions inherited from CEGUI::WindowRenderer | |
| WindowRenderer (const String &name, const String &class_name="Window") | |
| Constructor. More... | |
| virtual | ~WindowRenderer () |
| Destructor. | |
| const String & | getName () const |
| Returns the factory type name of this window renderer. | |
| Window * | getWindow () const |
| Get the window this windowrenderer is attached to. | |
| const String & | getClass () const |
| Get the "minimum" Window class this renderer requires. | |
| const WidgetLookFeel & | getLookNFeel () const |
| Get the Look'N'Feel assigned to our window. | |
| virtual Rectf | getUnclippedInnerRect () const |
| Get unclipped inner rectangle that our window should return from its member function with the same name. | |
| virtual void | getRenderingContext (RenderingContext &ctx) const |
| update the RenderingContext as needed for our window. This is normally invoked via our window's member function with the same name. | |
| virtual void | update (float) |
| perform any time based updates for this WindowRenderer. | |
| virtual bool | handleFontRenderSizeChange (const Font *const font) |
| Perform any updates needed because the given font's render size has changed. More... | |
Static Public Attributes | |
| static const String | TypeName |
Protected Member Functions | |
| void | updateThumb (void) |
| update the size and location of the thumb to properly represent the current state of the scroll bar | |
| float | getValueFromThumb (void) const |
| return value that best represents current scroll bar position given the current location of the thumb. More... | |
| float | getAdjustDirectionFromPoint (const Vector2f &pt) const |
| Given window location pt, return a value indicating what change should be made to the scroll bar. More... | |
Protected Attributes | |
| bool | d_vertical |
| True if slider operates in vertical direction. | |
Additional Inherited Members | |
Protected Types inherited from CEGUI::WindowRenderer | |
|
typedef std::pair< Property *, bool > | PropertyEntry |
| type used for entries in the PropertyList. | |
|
typedef std::vector < PropertyEntry CEGUI_VECTOR_ALLOC(PropertyEntry)> | PropertyList |
| type to use for the property list. | |
Scrollbar class for the FalagardBase module.
This class requires LookNFeel to be assigned. The LookNFeel should provide the following:
States:
Named Areas:
Child Widgets: Thumb based widget with name suffix "__auto_thumb__" PushButton based widget with name suffix "__auto_incbtn__" PushButton based widget with name suffix "__auto_decbtn__"
Property initialiser definitions:
| CEGUI::FalagardScrollbar::FalagardScrollbar | ( | const String & | type | ) |
type name for this widget.
Constructor
|
protectedvirtual |
Given window location pt, return a value indicating what change should be made to the scroll bar.
| pt | Point object describing a pixel position in window space. |
Implements CEGUI::ScrollbarWindowRenderer.
|
protectedvirtual |
return value that best represents current scroll bar position given the current location of the thumb.
Implements CEGUI::ScrollbarWindowRenderer.
|
virtual |
Populate render cache.
This method must be implemented by all window renderers and should perform the rendering operations needed for this widget. Normally using the Falagard API...
Implements CEGUI::WindowRenderer.