Functor class used for subscribing Lua functions to CEGUI events.
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| LuaFunctor (lua_State *state, int func, int selfIndex) |
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| LuaFunctor (lua_State *state, const String &func, int selfIndex) |
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| LuaFunctor (lua_State *state, const int func, const int selfIndex, const String &error_handler) |
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| LuaFunctor (lua_State *state, const String &func, const int selfIndex, const String &error_handler) |
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| LuaFunctor (lua_State *state, const int func, const int selfIndex, const int error_handler) |
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| LuaFunctor (lua_State *state, const String &func, const int selfIndex, const int error_handler) |
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| LuaFunctor (const LuaFunctor &cp) |
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bool | operator() (const EventArgs &args) const |
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static Event::Connection | SubscribeEvent (EventSet *self, const String &eventName, const int funcIndex, const int selfIndex, const int error_handler, lua_State *L) |
| function used to subscribe any Lua function as event handler. References using the Lua registry. To be called from Lua only.
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static void | pushNamedFunction (lua_State *L, const String &name) |
| Pushes the Lua function named. More...
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Functor class used for subscribing Lua functions to CEGUI events.
static void CEGUI::LuaFunctor::pushNamedFunction |
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lua_State * |
L, |
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const String & |
name |
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Pushes the Lua function named.
- Parameters
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name | on top of the Lua stack. The name may contain '.' (dots) character for (nested) table values. |