27 #ifndef _CEGUIOpenGLApplePBTextureTarget_h_
28 #define _CEGUIOpenGLApplePBTextureTarget_h_
30 #include <OpenGL/OpenGL.h>
31 #include "CEGUI/RendererModules/OpenGL/TextureTarget.h"
84 #endif // end of guard _CEGUIOpenGLApplePBTextureTarget_h_
void enablePBuffer() const
Switch rendering so it targets the pbuffer.
void grabTexture()
Grab the texture to a local buffer.
Main namespace for Crazy Eddie's GUI Library.
Definition: arch_overview.dox:1
void deactivate()
Deactivate the render target after having completed rendering.
void initialiseTexture()
Perform basic initialisation of the texture we're going to use.
void disablePBuffer() const
Switch rendering to target what was active before the pbuffer was used.
void restoreTexture()
Restore the texture from the locally buffered copy previously create by a call to grabTexture...
CGLPBufferObj d_pbuffer
The current pbuffer object used by this TextureTarget.
Definition: ApplePBTextureTarget.h:73
OpenGLTextureTarget - Common base class for all OpenGL render targets based on some form of RTT suppo...
Definition: RendererModules/OpenGL/TextureTarget.h:46
static const float DEFAULT_SIZE
default size of created texture objects
Definition: ApplePBTextureTarget.h:61
void clear()
Clear the surface of the underlying texture.
CGLContextObj d_context
The GL context that's used by this TextureTarget.
Definition: ApplePBTextureTarget.h:75
void declareRenderSize(const Sizef &sz)
Used to declare to the TextureTarget the largest size, in pixels, of the next set of incoming renderi...
OpenGLApplePBTextureTarget - allows rendering to an OpenGL texture via the Apple pbuffer extension...
Definition: ApplePBTextureTarget.h:43
Common base class used for other OpenGL (desktop or ES) based renderer modules.
Definition: RendererBase.h:53
CGLContextObj d_prevContext
Context that was active before ours was activated.
Definition: ApplePBTextureTarget.h:79
GLint d_screen
virtual screen used by the "parent" context
Definition: ApplePBTextureTarget.h:77
void activate()
Activate the render target and put it in a state ready to be drawn to.