RenderQueueID queue
The queue that rendering should be added to.
Definition: RenderingContext.h:49
struct that holds some context relating to a RenderingSurface object.
Definition: RenderingContext.h:39
RenderingSurface * surface
RenderingSurface to be used for drawing.
Definition: RenderingContext.h:43
Vector2f offset
The offset of the owning window on the root RenderingSurface.
Definition: RenderingContext.h:47
const Window * owner
The Window object that owns the RenederingSurface (0 for default root)
Definition: RenderingContext.h:45