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Crazy Eddie's GUI System
0.8.5
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A class that groups a set of GUI elements and initialises the system to access those elements. More...
Inheritance diagram for CEGUI::Scheme:
Collaboration diagram for CEGUI::Scheme:Classes | |
| struct | LoadableUIElement |
| A single file reference to a font, imageset or so to be loaded as part of this Scheme. More... | |
Public Types | |
| typedef ConstVectorIterator< LoadableUIElementList > | LoadableUIElementIterator |
Public Member Functions | |
| ~Scheme (void) | |
| Destroys a Scheme object. | |
| void | loadResources (void) |
| Loads all resources for this scheme. More... | |
| void | unloadResources (void) |
| Unloads all resources for this scheme. This should be used very carefully. More... | |
| bool | resourcesLoaded (void) const |
| Return whether the resources for this Scheme are all loaded. More... | |
| const String & | getName (void) const |
| Return the name of this Scheme. More... | |
| void | loadXMLImagesets () |
| Load all XML based imagesets required by the scheme. | |
| void | loadImageFileImagesets () |
| Load all image file based imagesets required by the scheme. | |
| void | loadFonts () |
| Load all xml based fonts required by the scheme. | |
| void | loadLookNFeels () |
| Load all xml looknfeel files required by the scheme. | |
| void | loadWindowFactories () |
| Register all window factories required by the scheme. | |
| void | loadWindowRendererFactories () |
| Register all window renderer factories required by the scheme. | |
| void | loadFactoryAliases () |
| Register all factory aliases required by the scheme. | |
| void | loadFalagardMappings () |
| Create all falagard mappings required by the scheme. | |
| void | unloadXMLImagesets () |
| Unload all XML based imagesets created by the scheme. | |
| void | unloadImageFileImagesets () |
| Unload all image file based imagesets created by the scheme. | |
| void | unloadFonts () |
| Unload all xml based fonts created by the scheme. | |
| void | unloadLookNFeels () |
| Unload all xml looknfeel files loaded by the scheme. | |
| void | unloadWindowFactories () |
| Unregister all window factories registered by the scheme. | |
| void | unloadWindowRendererFactories () |
| Unregister all window renderer factories registered by the scheme. | |
| void | unloadFactoryAliases () |
| Unregister all factory aliases created by the scheme. | |
| void | unloadFalagardMappings () |
| Unregister all falagard mappings created by the scheme. | |
| bool | areXMLImagesetsLoaded () const |
| Check state of all XML based imagesets created by the scheme. | |
| bool | areImageFileImagesetsLoaded () const |
| Check state of all image file based imagesets created by the scheme. | |
| bool | areFontsLoaded () const |
| Check state of all xml based fonts created by the scheme. | |
| bool | areLookNFeelsLoaded () const |
| Check state of all looknfeel files loaded by the scheme. | |
| bool | areWindowFactoriesLoaded () const |
| Check state of all window factories registered by the scheme. | |
| bool | areWindowRendererFactoriesLoaded () const |
| Check state of all window renderer factories registered by the scheme. | |
| bool | areFactoryAliasesLoaded () const |
| Check state of all factory aliases created by the scheme. | |
| bool | areFalagardMappingsLoaded () const |
| Check state of all falagard mappings created by the scheme. | |
| LoadableUIElementIterator | getXMLImagesets () const |
| Retrieves iterator for all references to XML imagesets that are to be loaded with this Scheme. | |
| LoadableUIElementIterator | getImageFileImagesets () const |
| Retrieves iterator for all references to image file imagesets that are to be loaded with this Scheme. | |
| LoadableUIElementIterator | getFonts () const |
| Retrieves iterator for all references to font files that are to be loaded with this Scheme. | |
| LoadableUIElementIterator | getLookNFeels () const |
| Retrieves iterator for all references to LookNFeels files that are to be loaded with this Scheme. | |
Static Public Member Functions | |
| static const String & | getDefaultResourceGroup () |
| Returns the default resource group currently set for Schemes. More... | |
| static void | setDefaultResourceGroup (const String &resourceGroup) |
| Sets the default resource group to be used when loading scheme xml data. More... | |
Friends | |
| class | Scheme_xmlHandler |
A class that groups a set of GUI elements and initialises the system to access those elements.
A GUI Scheme is a high-level construct that loads and initialises various lower-level objects and registers them within the system for usage. So, for example, a Scheme might create some Imageset objects, some Font objects, and register a collection of WindowFactory objects within the system which would then be in a state to serve those elements to client code.
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inlinestatic |
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inline |
| void CEGUI::Scheme::loadResources | ( | void | ) |
Loads all resources for this scheme.
| bool CEGUI::Scheme::resourcesLoaded | ( | void | ) | const |
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inlinestatic |
Sets the default resource group to be used when loading scheme xml data.
| resourceGroup | String describing the default resource group identifier to be used. |
| void CEGUI::Scheme::unloadResources | ( | void | ) |
Unloads all resources for this scheme. This should be used very carefully.