26 #ifndef _CEGUIDirect3D10ViewportTarget_h_
27 #define _CEGUIDirect3D10ViewportTarget_h_
29 #include "CEGUI/RendererModules/Direct3D11/RenderTarget.h"
57 bool isImageryCache()
const;
63 #endif // end of guard _CEGUIDirect3D10ViewportTarget_h_
Main namespace for Crazy Eddie's GUI Library.
Definition: arch_overview.dox:1
Implementation of an ntermediate RenderTarget for the Direct3D 10 API.
Definition: RendererModules/Direct3D11/RenderTarget.h:45
Renderer implementation using Direct3D 10.
Definition: RendererModules/Direct3D11/Renderer.h:82
Direct3D10 based RenderTarget that represents the screen or a portion of it.
Definition: Direct3D11/ViewportTarget.h:35