Crazy Eddie's GUI System  0.8.6
ImageCodecModules/DevIL/ImageCodec.h
1 /***********************************************************************
2  created: 07/06/2006
3  author: Olivier Delannoy
4 
5  purpose: This codec provide DevIL based image loading
6 *************************************************************************/
7 /***************************************************************************
8  * Copyright (C) 2004 - 2006 Paul D Turner & The CEGUI Development Team
9  *
10  * Permission is hereby granted, free of charge, to any person obtaining
11  * a copy of this software and associated documentation files (the
12  * "Software"), to deal in the Software without restriction, including
13  * without limitation the rights to use, copy, modify, merge, publish,
14  * distribute, sublicense, and/or sell copies of the Software, and to
15  * permit persons to whom the Software is furnished to do so, subject to
16  * the following conditions:
17  *
18  * The above copyright notice and this permission notice shall be
19  * included in all copies or substantial portions of the Software.
20  *
21  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
22  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
23  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
24  * IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
25  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
26  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
27  * OTHER DEALINGS IN THE SOFTWARE.
28  ***************************************************************************/
29 #ifndef _CEGUIDevILImageCodec_h_
30 #define _CEGUIDevILImageCodec_h_
31 #include "../../ImageCodec.h"
32 
33 #if (defined( __WIN32__ ) || defined( _WIN32 )) && !defined(CEGUI_STATIC)
34 # ifdef CEGUIDEVILIMAGECODEC_EXPORTS
35 # define CEGUIDEVILIMAGECODEC_API __declspec(dllexport)
36 # else
37 # define CEGUIDEVILIMAGECODEC_API __declspec(dllimport)
38 # endif
39 #else
40 # define CEGUIDEVILIMAGECODEC_API
41 #endif
42 
43 #if defined(_MSC_VER)
44 # pragma warning(push)
45 # pragma warning(disable : 4275)
46 # pragma warning(disable : 4251)
47 #endif
48 
49 // Start of CEGUI namespace section
50 namespace CEGUI
51 {
56 class CEGUIDEVILIMAGECODEC_API DevILImageCodec : public ImageCodec
57 {
58 public:
60  ~DevILImageCodec();
61 
62  Texture* load(const RawDataContainer& data, Texture* result);
63 protected:
64 
65 private:
66 
67 };
68 
69 } // End of CEGUI namespace section
70 
71 #if defined(_MSC_VER)
72 # pragma warning(pop)
73 #endif
74 
75 
76 #endif // end of guard _CEGUIDevILImageCodec_h_
77 
Abstract ImageLoader class. An image loader encapsulate the loading of a texture. ...
Definition: ImageCodec.h:45
Main namespace for Crazy Eddie's GUI Library.
Definition: arch_overview.dox:1
Abstract base class specifying the required interface for Texture objects.
Definition: Texture.h:52
Class used as the databuffer for loading files throughout the library.
Definition: DataContainer.h:42
Image codec based on the DevIL library.
Definition: ImageCodecModules/DevIL/ImageCodec.h:56