Crazy Eddie's GUI System  0.8.6
ImageCodecModules/SDL2/ImageCodec.h
1 /***********************************************************************
2  created: 04/07/2014
3  author: Luca Ebach <bitbucket@lucebac.net>
4  with code by John Norman
5 
6  purpose: This codec provides SDL2 based image loading
7 *************************************************************************/
8 /***************************************************************************
9  * Copyright (C) 2004 - 2015 Paul D Turner & The CEGUI Development Team
10  *
11  * Permission is hereby granted, free of charge, to any person obtaining
12  * a copy of this software and associated documentation files (the
13  * "Software"), to deal in the Software without restriction, including
14  * without limitation the rights to use, copy, modify, merge, publish,
15  * distribute, sublicense, and/or sell copies of the Software, and to
16  * permit persons to whom the Software is furnished to do so, subject to
17  * the following conditions:
18  *
19  * The above copyright notice and this permission notice shall be
20  * included in all copies or substantial portions of the Software.
21  *
22  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
23  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
24  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
25  * IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
26  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
27  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
28  * OTHER DEALINGS IN THE SOFTWARE.
29  ***************************************************************************/
30 
31 #ifndef _SDL2_IMAGE_CODEC_H_
32 #define _SDL2_IMAGE_CODEC_H_
33 
34 #if (defined( __WIN32__ ) || defined( _WIN32 )) && !defined(CEGUI_STATIC)
35 # ifdef CEGUISDL2IMAGECODEC_EXPORTS
36 # define CEGUISDL2IMAGECODEC_API __declspec(dllexport)
37 # else
38 # define CEGUISDL2IMAGECODEC_API __declspec(dllimport)
39 # endif
40 #else
41 # define CEGUISDL2IMAGECODEC_API
42 #endif
43 
44 #include <CEGUI/ImageCodec.h>
45 #include <CEGUI/Texture.h>
46 
47 #include <SDL2/SDL_video.h>
48 
49 namespace CEGUI
50 {
51 
52 class CEGUISDL2IMAGECODEC_API SDL2ImageCodec : public ImageCodec
53 {
54 public:
56  ~SDL2ImageCodec();
57 
58  Texture* load(const RawDataContainer& data, Texture* result);
59 };
60 
61 } // End namespace
62 
63 #endif /* IMAGECODEC_H */
64 
Abstract ImageLoader class. An image loader encapsulate the loading of a texture. ...
Definition: ImageCodec.h:45
Main namespace for Crazy Eddie's GUI Library.
Definition: arch_overview.dox:1
Abstract base class specifying the required interface for Texture objects.
Definition: Texture.h:52
Class used as the databuffer for loading files throughout the library.
Definition: DataContainer.h:42
Definition: ImageCodecModules/SDL2/ImageCodec.h:52