Crazy Eddie's GUI System  0.8.6
InjectedInputReceiver.h
1 /***********************************************************************
2  created: Thu Feb 16 2012
3  author: Paul D Turner <paul@cegui.org.uk>
4 *************************************************************************/
5 /***************************************************************************
6  * Copyright (C) 2004 - 2012 Paul D Turner & The CEGUI Development Team
7  *
8  * Permission is hereby granted, free of charge, to any person obtaining
9  * a copy of this software and associated documentation files (the
10  * "Software"), to deal in the Software without restriction, including
11  * without limitation the rights to use, copy, modify, merge, publish,
12  * distribute, sublicense, and/or sell copies of the Software, and to
13  * permit persons to whom the Software is furnished to do so, subject to
14  * the following conditions:
15  *
16  * The above copyright notice and this permission notice shall be
17  * included in all copies or substantial portions of the Software.
18  *
19  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
20  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
21  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
22  * IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
23  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
24  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
25  * OTHER DEALINGS IN THE SOFTWARE.
26  ***************************************************************************/
27 #ifndef _CEGUIInjectedInputReceiver_h_
28 #define _CEGUIInjectedInputReceiver_h_
29 
30 #include "CEGUI/InputEvent.h"
31 
32 namespace CEGUI
33 {
34 
36 class CEGUIEXPORT InjectedInputReceiver
37 {
38 public:
39  virtual ~InjectedInputReceiver() {}
40 
55  virtual bool injectMouseMove(float delta_x, float delta_y) = 0;
56 
66  virtual bool injectMouseLeaves() = 0;
67 
79  virtual bool injectMouseButtonDown(MouseButton button) = 0;
80 
92  virtual bool injectMouseButtonUp(MouseButton button) = 0;
93 
105  virtual bool injectKeyDown(Key::Scan scan_code) = 0;
106 
118  virtual bool injectKeyUp(Key::Scan scan_code) = 0;
119 
131  virtual bool injectChar(String::value_type code_point) = 0;
132 
144  virtual bool injectMouseWheelChange(float delta) = 0;
145 
160  virtual bool injectMousePosition(float x_pos, float y_pos) = 0;
161 
172  virtual bool injectTimePulse(float timeElapsed) = 0;
173 
198  virtual bool injectMouseButtonClick(const MouseButton button) = 0;
199 
224  virtual bool injectMouseButtonDoubleClick(const MouseButton button) = 0;
225 
250  virtual bool injectMouseButtonTripleClick(const MouseButton button) = 0;
251 
260  virtual bool injectCopyRequest() = 0;
261 
270  virtual bool injectCutRequest() = 0;
271 
280  virtual bool injectPasteRequest() = 0;
281 };
282 
283 }
284 
285 #endif
286 
Main namespace for Crazy Eddie's GUI Library.
Definition: arch_overview.dox:1
MouseButton
Enumeration of mouse buttons.
Definition: InputEvent.h:209
Input injection interface to be inplemented by classes that take raw inputs.
Definition: InjectedInputReceiver.h:36
utf32 value_type
Basic 'code point' type used for String (utf32)
Definition: String.h:69