27 #ifndef _CEGUILeftAlignedRenderedString_h_ 
   28 #define _CEGUILeftAlignedRenderedString_h_ 
   30 #include "CEGUI/FormattedRenderedString.h" 
   47     void format(
const Window* ref_wnd, 
const Sizef& area_size);
 
   50               const Rectf* clip_rect) 
const;
 
   51     size_t getFormattedLineCount() 
const;
 
   52     float getHorizontalExtent(
const Window* ref_wnd) 
const;
 
   53     float getVerticalExtent(
const Window* ref_wnd) 
const;
 
   58 #endif // end of guard _CEGUILeftAlignedRenderedString_h_ 
FormattedRenderedString implementation that renders the RenderedString with left aligned formatting...
Definition: LeftAlignedRenderedString.h:40
 
Main namespace for Crazy Eddie's GUI Library. 
Definition: arch_overview.dox:1
 
Abstract class defining the interface for objects that buffer geometry for later rendering. 
Definition: GeometryBuffer.h:42
 
Class that holds details of colours for the four corners of a rectangle. 
Definition: ColourRect.h:43
 
Class representing a rendered string of entities. 
Definition: RenderedString.h:50
 
An abstract base class providing common functionality and specifying the required interface for deriv...
Definition: Window.h:149