Crazy Eddie's GUI System  0.8.6
RendererModules/Irrlicht/Texture.h
1 /***********************************************************************
2  created: Tue Mar 3 2009
3  author: Paul D Turner (based on original code by Thomas Suter)
4 *************************************************************************/
5 /***************************************************************************
6  * Copyright (C) 2004 - 2011 Paul D Turner & The CEGUI Development Team
7  *
8  * Permission is hereby granted, free of charge, to any person obtaining
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10  * "Software"), to deal in the Software without restriction, including
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13  * permit persons to whom the Software is furnished to do so, subject to
14  * the following conditions:
15  *
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27 #ifndef _CEGUIIrrlichtTexture_h_
28 #define _CEGUIIrrlichtTexture_h_
29 
30 #include "CEGUI/RendererModules/Irrlicht/RendererDef.h"
31 #include "../../Texture.h"
32 #include "CEGUI/RendererModules/Irrlicht/Renderer.h"
33 #include <string>
34 
35 namespace irr
36 {
37 namespace video
38 {
39 class ITexture;
40 }
41 }
42 
43 // Start of CEGUI namespace section
44 namespace CEGUI
45 {
46 class IrrlichtRenderer;
47 
49 class IRR_GUIRENDERER_API IrrlichtTexture : public Texture
50 {
51 public:
53  void setIrrlichtTexture(irr::video::ITexture* tex);
54 
56  irr::video::ITexture* getIrrlichtTexture() const;
57 
65  void setOriginalDataSize(const Sizef& sz);
66 
68  static std::string getUniqueName();
69 
70  // Implement texture interface.
71  const String& getName() const;
72  const Sizef& getSize() const;
73  const Sizef& getOriginalDataSize() const;
74  const Vector2f& getTexelScaling() const;
75  void loadFromFile(const String& filename, const String& resourceGroup);
76  void loadFromMemory(const void* buffer, const Sizef& buffer_size,
77  PixelFormat pixel_format);
78  void blitFromMemory(const void* sourceData, const Rectf& area);
79  void blitToMemory(void* targetData);
80  bool isPixelFormatSupported(const PixelFormat fmt) const;
81 
82 protected:
83  // friends in order that Renderer module can create / destroy textures
86  const String&);
87  friend Texture& IrrlichtRenderer::createTexture(const String&, const Sizef&);
89  friend void IrrlichtRenderer::destroyTexture(const String&);
90 
92  IrrlichtTexture(IrrlichtRenderer& owner, irr::video::IVideoDriver& driver,
93  const String& name);
95  IrrlichtTexture(IrrlichtRenderer& owner, irr::video::IVideoDriver& driver,
96  const String& name, const String& filename,
97  const String& resourceGroup);
99  IrrlichtTexture(IrrlichtRenderer& owner, irr::video::IVideoDriver& driver,
100  const String& name, const Sizef& size);
102  ~IrrlichtTexture();
103 
105  void createIrrlichtTexture(const Sizef& sz);
106 
108  void freeIrrlichtTexture();
109 
111  void updateCachedScaleValues();
112 
114  static uint32 d_textureNumber;
116  irr::video::IVideoDriver& d_driver;
118  irr::video::ITexture* d_texture;
128  const String d_name;
129 };
130 
131 } // End of CEGUI namespace section
132 
133 #endif // end of guard _CEGUIIrrlichtTexture_h_
PixelFormat
Enumerated type containing the supported pixel formats that can be passed to loadFromMemory.
Definition: Texture.h:61
Sizef d_dataSize
original pixel of size data loaded into texture
Definition: RendererModules/Irrlicht/Texture.h:122
Main namespace for Crazy Eddie's GUI Library.
Definition: arch_overview.dox:1
Definition: RendererModules/Irrlicht/ImageCodec.h:34
IrrlichtRenderer & d_owner
reference to the IrrlichtRenderer that created this texture
Definition: RendererModules/Irrlicht/Texture.h:126
Vector2f d_texelScaling
cached pixel to texel mapping scale values.
Definition: RendererModules/Irrlicht/Texture.h:124
irr::video::IVideoDriver & d_driver
Irrlicht video driver we're to use.
Definition: RendererModules/Irrlicht/Texture.h:116
irr::video::ITexture * d_texture
ptr to underlying irrlicht texture.
Definition: RendererModules/Irrlicht/Texture.h:118
Implementation of the CEGUI::Texture class for the Irrlicht engine.
Definition: RendererModules/Irrlicht/Texture.h:49
Sizef d_size
Size of the texture.
Definition: RendererModules/Irrlicht/Texture.h:120
static uint32 d_textureNumber
Counter used to provide unique texture names.
Definition: RendererModules/Irrlicht/Texture.h:114
Abstract base class specifying the required interface for Texture objects.
Definition: Texture.h:52
Texture & createTexture(const String &name)
Create a 'null' Texture object.
CEGUI::Renderer implementation for the Irrlicht engine.
Definition: RendererModules/Irrlicht/Renderer.h:71
const String d_name
name given when texture was created.
Definition: RendererModules/Irrlicht/Texture.h:128
void destroyTexture(Texture &texture)
Destroy a Texture object that was previously created by calling the createTexture functions...
String class used within the GUI system.
Definition: String.h:62