Abstract base class specifying the required interface for Texture objects.
Definition: Texture.h:52
CEGUI::TextureTarget implementation for the Null engine.
Definition: RendererModules/Null/TextureTarget.h:42
static const float DEFAULT_SIZE
default / initial size for the underlying texture.
Definition: RendererModules/Null/TextureTarget.h:64
NullTexture * d_CEGUITexture
This wraps d_texture so it can be used by the core CEGUI lib.
Definition: RendererModules/Null/TextureTarget.h:66
Implementation of the CEGUI::Texture class for no particular engine.
Definition: RendererModules/Null/Texture.h:42
static uint s_textureNumber
static data used for creating texture names
Definition: RendererModules/Null/TextureTarget.h:62