HDC d_prevDC
Handle to the device context in use when we switched to the pbuffer.
Definition: WGLPBTextureTarget.h:98
HPBUFFERARB d_pbuffer
Handle to the pbuffer itself.
Definition: WGLPBTextureTarget.h:90
OpenGLWGLPBTextureTarget - allows rendering to an OpenGL texture via the pbuffer WGL extension...
Definition: WGLPBTextureTarget.h:52
static const float DEFAULT_SIZE
default size of created texture objects
Definition: WGLPBTextureTarget.h:70
HGLRC d_context
Handle to the rendering context for the pbuffer.
Definition: WGLPBTextureTarget.h:92
OpenGLTextureTarget - Common base class for all OpenGL render targets based on some form of RTT suppo...
Definition: RendererModules/OpenGL/TextureTarget.h:46
HDC d_hdc
Handle to the Windows device context for the pbuffer.
Definition: WGLPBTextureTarget.h:94
int d_pixfmt
Holds the pixel format we use when creating the pbuffer.
Definition: WGLPBTextureTarget.h:88
HGLRC d_prevContext
Handle to the rendering context in use when we switched to the pbuffer.
Definition: WGLPBTextureTarget.h:96