Crazy Eddie's GUI System  0.8.7
CEGUI::SchemeManager Class Reference

A class that manages the creation of, access to, and destruction of GUI Scheme objects. More...

+ Inheritance diagram for CEGUI::SchemeManager:
+ Collaboration diagram for CEGUI::SchemeManager:

Public Types

typedef ConstMapIterator< ObjectRegistrySchemeIterator
 Definition of SchemeIterator type.
 
- Public Types inherited from CEGUI::EventSet
typedef ConstMapIterator< EventMap > EventIterator
 

Public Member Functions

 SchemeManager ()
 Constructor.
 
 ~SchemeManager ()
 Destructor.
 
SchemeIterator getIterator () const
 Return a SchemeManager::SchemeIterator object to iterate over the available schemes.
 
void setAutoLoadResources (bool enabled)
 If this is enabled, Schemas will immediately load their resources after they are created. More...
 
bool getAutoLoadResources () const
 Checks whether resources are loaded immediately after schemes are created. More...
 
- Public Member Functions inherited from CEGUI::NamedXMLResourceManager< Scheme, Scheme_xmlHandler >
 NamedXMLResourceManager (const String &resource_type)
 Constructor. More...
 
virtual ~NamedXMLResourceManager ()
 Destructor.
 
SchemecreateFromContainer (const RawDataContainer &source, XMLResourceExistsAction action=XREA_RETURN)
 Creates a new T object from a RawDataContainer and adds it to the collection. More...
 
SchemecreateFromFile (const String &xml_filename, const String &resource_group="", XMLResourceExistsAction action=XREA_RETURN)
 Creates a new T object from an XML file and adds it to the collection. More...
 
SchemecreateFromString (const String &source, XMLResourceExistsAction action=XREA_RETURN)
 Creates a new T object from a string and adds it to the collection. More...
 
void destroy (const String &object_name)
 Destroy the object named object_name, or do nothing if such an object does not exist in the collection. More...
 
void destroy (const Scheme &object)
 Destroy the object object, or do nothing if such an object does not exist in the collection. More...
 
void destroyAll ()
 Destroy all objects.
 
Schemeget (const String &object_name) const
 Return a reference to the object named object_name. More...
 
bool isDefined (const String &object_name) const
 Return whether an object named object_name exists.
 
void createAll (const String &pattern, const String &resource_group)
 Create a new T object from files with names matching pattern in resource_group.
 
- Public Member Functions inherited from CEGUI::EventSet
 EventSet ()
 Constructor for EventSet objects.
 
virtual ~EventSet (void)
 Destructor for EventSet objects.
 
void addEvent (const String &name)
 Creates a new Event object with the given name and adds it to the EventSet. More...
 
void addEvent (Event &event)
 Adds the given Event object to the EventSet. Ownership of the object passes to EventSet and it will be deleted when it is removed from the EventSet - whether explicitly via removeEvent or when the EventSet is destroyed. More...
 
void removeEvent (const String &name)
 Removes the Event with the given name. All connections to the event are disconnected, and the underlying Event object is destroyed. More...
 
void removeEvent (Event &event)
 Removes the given event from the EventSet. All connections to the event are disconnected, and the event object is destroyed. More...
 
void removeAllEvents (void)
 Remove all Event objects from the EventSet. Add connections will be disconnected, and all Event objects destroyed.
 
bool isEventPresent (const String &name)
 Checks to see if an Event with the given name is present in this EventSet. More...
 
virtual Event::Connection subscribeEvent (const String &name, Event::Subscriber subscriber)
 Subscribes a handler to the named Event. If the named Event is not yet present in the EventSet, it is created and added. More...
 
virtual Event::Connection subscribeEvent (const String &name, Event::Group group, Event::Subscriber subscriber)
 Subscribes a handler to the specified group of the named Event. If the named Event is not yet present in the EventSet, it is created and added. More...
 
template<typename Arg1 , typename Arg2 >
Event::Connection subscribeEvent (const String &name, Arg1 arg1, Arg2 arg2)
 Subscribes a handler to the named Event. If the named Event is not yet present in the EventSet, it is created and added. More...
 
template<typename Arg1 , typename Arg2 >
Event::Connection subscribeEvent (const String &name, Event::Group group, Arg1 arg1, Arg2 arg2)
 Subscribes a handler to the named Event. If the named Event is not yet present in the EventSet, it is created and added. More...
 
virtual Event::Connection subscribeScriptedEvent (const String &name, const String &subscriber_name)
 Subscribes the named Event to a scripted funtion. More...
 
virtual Event::Connection subscribeScriptedEvent (const String &name, Event::Group group, const String &subscriber_name)
 Subscribes the specified group of the named Event to a scripted funtion. More...
 
virtual void fireEvent (const String &name, EventArgs &args, const String &eventNamespace="")
 Fires the named event passing the given EventArgs object. More...
 
bool isMuted (void) const
 Return whether the EventSet is muted or not. More...
 
void setMutedState (bool setting)
 Set the mute state for this EventSet. More...
 
EventgetEventObject (const String &name, bool autoAdd=false)
 Return a pointer to the Event object with the given name, optionally adding such an Event object to the EventSet if it does not already exist. More...
 
EventIterator getEventIterator (void) const
 Return a EventSet::EventIterator object to iterate over the events currently added to the EventSet.
 

Protected Member Functions

void doPostObjectAdditionAction (Scheme &object)
 Function called each time a new object is added to the collection.
 
- Protected Member Functions inherited from CEGUI::NamedXMLResourceManager< Scheme, Scheme_xmlHandler >
void destroyObject (typename ObjectRegistry::iterator ob)
 implementation of object destruction.
 
SchemedoExistingObjectAction (const String object_name, Scheme *object, const XMLResourceExistsAction action)
 function to enforce XMLResourceExistsAction policy.
 
- Protected Member Functions inherited from CEGUI::EventSet
void fireEvent_impl (const String &name, EventArgs &args)
 Implementation event firing member.
 
ScriptModulegetScriptModule () const
 Helper to return the script module pointer or throw.
 
 EventSet (EventSet &)
 
 EventSet (const EventSet &)
 
EventSetoperator= (EventSet &)
 
EventSetoperator= (const EventSet &)
 

Protected Attributes

bool d_autoLoadResources
 If true, Scheme::loadResources is called after "create" is called for it.
 
- Protected Attributes inherited from CEGUI::NamedXMLResourceManager< Scheme, Scheme_xmlHandler >
const String d_resourceType
 String holding the text for the resource type managed.
 
ObjectRegistry d_objects
 the collection of objects
 
- Protected Attributes inherited from CEGUI::EventSet
EventMap d_events
 
bool d_muted
 true if events for this EventSet have been muted.
 

Additional Inherited Members

- Static Public Member Functions inherited from CEGUI::Singleton< SchemeManager >
static SchemeManagergetSingleton (void)
 
static SchemeManagergetSingletonPtr (void)
 
- Static Public Attributes inherited from CEGUI::ResourceEventSet
static const String EventNamespace
 Namespace name for all resource managers.
 
static const String EventResourceCreated
 
static const String EventResourceDestroyed
 
static const String EventResourceReplaced
 
- Protected Types inherited from CEGUI::NamedXMLResourceManager< Scheme, Scheme_xmlHandler >
typedef std::map< String, Scheme *, StringFastLessCompare CEGUI_MAP_ALLOC(String, Scheme *)> ObjectRegistry
 type of collection used to store and manage objects
 
- Protected Types inherited from CEGUI::EventSet
typedef std::map< String, Event *, StringFastLessCompare CEGUI_MAP_ALLOC(String, Event *)> EventMap
 
- Static Protected Attributes inherited from CEGUI::Singleton< SchemeManager >
static SchemeManagerms_Singleton
 

Detailed Description

A class that manages the creation of, access to, and destruction of GUI Scheme objects.

Member Function Documentation

bool CEGUI::SchemeManager::getAutoLoadResources ( ) const

Checks whether resources are loaded immediately after schemes are created.

See also
SchemeManager::setAutoLoadResources
void CEGUI::SchemeManager::setAutoLoadResources ( bool  enabled)

If this is enabled, Schemas will immediately load their resources after they are created.

It's sometimes useful to turn this off when you want to load things more selectively. This is enabled by default.

Parameters
enabledIf true, you will have to load resources from the Scheme yourself!
Note
Calling Scheme::loadResources after you create the Scheme is equivalent to this being enabled and creating the scheme.