| Crazy Eddie's GUI System
    0.8.7
    | 
Base class for TabControl window renderer objects. More...
 Inheritance diagram for CEGUI::TabControlWindowRenderer:
 Inheritance diagram for CEGUI::TabControlWindowRenderer: Collaboration diagram for CEGUI::TabControlWindowRenderer:
 Collaboration diagram for CEGUI::TabControlWindowRenderer:| Public Member Functions | |
| TabControlWindowRenderer (const String &name) | |
| Constructor. | |
| virtual TabButton * | createTabButton (const String &name) const =0 | 
| create and return a pointer to a TabButton widget for use as a clickable tab header  More... | |
|  Public Member Functions inherited from CEGUI::WindowRenderer | |
| WindowRenderer (const String &name, const String &class_name="Window") | |
| Constructor.  More... | |
| virtual | ~WindowRenderer () | 
| Destructor. | |
| virtual void | render ()=0 | 
| Populate render cache.  More... | |
| const String & | getName () const | 
| Returns the factory type name of this window renderer. | |
| Window * | getWindow () const | 
| Get the window this windowrenderer is attached to. | |
| const String & | getClass () const | 
| Get the "minimum" Window class this renderer requires. | |
| const WidgetLookFeel & | getLookNFeel () const | 
| Get the Look'N'Feel assigned to our window. | |
| virtual Rectf | getUnclippedInnerRect () const | 
| Get unclipped inner rectangle that our window should return from its member function with the same name. | |
| virtual void | performChildWindowLayout () | 
| Method called to perform extended laying out of the window's attached child windows. | |
| virtual void | getRenderingContext (RenderingContext &ctx) const | 
| update the RenderingContext as needed for our window. This is normally invoked via our window's member function with the same name. | |
| virtual void | update (float) | 
| perform any time based updates for this WindowRenderer. | |
| virtual bool | handleFontRenderSizeChange (const Font *const font) | 
| Perform any updates needed because the given font's render size has changed.  More... | |
| Additional Inherited Members | |
|  Protected Types inherited from CEGUI::WindowRenderer | |
| typedef std::pair< Property *, bool > | PropertyEntry | 
| type used for entries in the PropertyList. | |
| typedef std::vector< PropertyEntry CEGUI_VECTOR_ALLOC(PropertyEntry)> | PropertyList | 
| type to use for the property list. | |
|  Protected Member Functions inherited from CEGUI::WindowRenderer | |
| void | registerProperty (Property *property, const bool ban_from_xml) | 
| Register a property class that will be properly managed by this window renderer.  More... | |
| void | registerProperty (Property *property) | 
| Register a property class that will be properly managed by this window renderer.  More... | |
| virtual void | onAttach () | 
| Handler called when this windowrenderer is attached to a window. | |
| virtual void | onDetach () | 
| Handler called when this windowrenderer is detached from its window. | |
| virtual void | onLookNFeelAssigned () | 
| Handler called when a Look'N'Feel is assigned to our window. | |
| virtual void | onLookNFeelUnassigned () | 
| Handler called when a Look'N'Feel is removed/unassigned from our window. | |
|  Protected Attributes inherited from CEGUI::WindowRenderer | |
| Window * | d_window | 
| Pointer to the window this windowrenderer is assigned to. | |
| const String | d_name | 
| Name of the factory type used to create this window renderer. | |
| const String | d_class | 
| Name of the widget class that is the "minimum" requirement. | |
| PropertyList | d_properties | 
| The list of properties that this windowrenderer will be handling. | |
Base class for TabControl window renderer objects.
| 
 | pure virtual | 
create and return a pointer to a TabButton widget for use as a clickable tab header
| name | Button name | 
Implemented in CEGUI::FalagardTabControl.