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Crazy Eddies GUI System
0.6.0
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Base class for ItemEntry window renderer objects. More...
Inheritance diagram for CEGUI::ItemEntryWindowRenderer:
Collaboration diagram for CEGUI::ItemEntryWindowRenderer:Public Member Functions | |
| ItemEntryWindowRenderer (const String &name) | |
| Constructor. | |
| virtual Size | getItemPixelSize (void) const =0 |
| Return the "optimal" size for the item. More... | |
Public Member Functions inherited from CEGUI::WindowRenderer | |
| WindowRenderer (const String &name, const String &class_name="Window") | |
| Constructor. More... | |
| virtual | ~WindowRenderer () |
| Destructor. | |
| virtual void | render ()=0 |
| Populate render cache. More... | |
| const String & | getName () const |
| Returns the factory type name of this window renderer. | |
| Window * | getWindow () const |
| Get the window this windowrenderer is attached to. | |
| const String & | getClass () const |
| Get the "minimum" Window class this renderer requires. | |
| const WidgetLookFeel & | getLookNFeel () const |
| Get the Look'N'Feel assigned to our window. | |
| virtual Rect | getUnclippedInnerRect () const |
| Get unclipped inner rectangle that our window should return from its member function with the same name. | |
| virtual Rect | getPixelRect () const |
| Get actual pixel rectangle our window is to return from its member function with the same name. | |
| virtual void | performChildWindowLayout () |
| Method called to perform extended laying out of the window's attached child windows. | |
Additional Inherited Members | |
Protected Types inherited from CEGUI::WindowRenderer | |
| typedef std::vector< Property * > | PropertyList |
Protected Member Functions inherited from CEGUI::WindowRenderer | |
| void | registerProperty (Property *property) |
| Register a property class that will be properly managed by this window renderer. More... | |
| virtual void | onAttach () |
| Handler called when this windowrenderer is attached to a window. | |
| virtual void | onDetach () |
| Handler called when this windowrenderer is detached from its window. | |
| virtual void | onLookNFeelAssigned () |
| Handler called when a Look'N'Feel is assigned to our window. | |
| virtual void | onLookNFeelUnassigned () |
| Handler called when a Look'N'Feel is removed/unassigned from our window. | |
Protected Attributes inherited from CEGUI::WindowRenderer | |
| Window * | d_window |
| Pointer to the window this windowrenderer is assigned to. | |
| const String | d_name |
| Name of the factory type used to create this window renderer. | |
| const String | d_class |
| Name of the widget class that is the "minimum" requirement. | |
| PropertyList | d_properties |
| The list of properties that this windowrenderer will be handling. | |
Base class for ItemEntry window renderer objects.
1.8.3.1