Crazy Eddies GUI System  0.7.2
Public Member Functions | Static Public Attributes | Protected Member Functions | Protected Attributes | Static Protected Attributes | List of all members
CEGUI::FalagardTabControl Class Reference

TabControl class for the FalagardBase module. More...

+ Inheritance diagram for CEGUI::FalagardTabControl:
+ Collaboration diagram for CEGUI::FalagardTabControl:

Public Member Functions

 FalagardTabControl (const String &type)
 type name for this widget. More...
 
const StringgetTabButtonType () const
 
void setTabButtonType (const String &type)
 
void render ()
 Populate render cache. More...
 
- Public Member Functions inherited from CEGUI::TabControlWindowRenderer
 TabControlWindowRenderer (const String &name)
 Constructor.
 
- Public Member Functions inherited from CEGUI::WindowRenderer
 WindowRenderer (const String &name, const String &class_name="Window")
 Constructor. More...
 
virtual ~WindowRenderer ()
 Destructor.
 
const StringgetName () const
 Returns the factory type name of this window renderer.
 
WindowgetWindow () const
 Get the window this windowrenderer is attached to.
 
const StringgetClass () const
 Get the "minimum" Window class this renderer requires.
 
const WidgetLookFeelgetLookNFeel () const
 Get the Look'N'Feel assigned to our window.
 
virtual Rect getUnclippedInnerRect () const
 Get unclipped inner rectangle that our window should return from its member function with the same name.
 
virtual void performChildWindowLayout ()
 Method called to perform extended laying out of the window's attached child windows.
 
virtual void getRenderingContext (RenderingContext &ctx) const
 update the RenderingContext as needed for our window. This is normally invoked via our window's member function with the same name.
 
virtual void update (float)
 perform any time based updates for this WindowRenderer.
 

Static Public Attributes

static const utf8 TypeName []
 

Protected Member Functions

TabButtoncreateTabButton (const String &name) const
 create and return a pointer to a TabButton widget for use as a clickable tab header More...
 

Protected Attributes

String d_tabButtonType
 

Static Protected Attributes

static
FalagardTabControlProperties::TabButtonType 
d_tabButtonTypeProperty
 

Additional Inherited Members

- Protected Types inherited from CEGUI::WindowRenderer
typedef std::pair< Property
*, bool > 
PropertyEntry
 type used for entries in the PropertyList.
 
typedef std::vector
< PropertyEntry
PropertyList
 type to use for the property list.
 

Detailed Description

TabControl class for the FalagardBase module.

This class requires LookNFeel to be assigned.  The LookNFeel should provide the following:

States:
    - Enabled
    - Disabled

Child Widgets:
    TabPane based widget with name suffix "__auto_TabPane__"
    optional: DefaultWindow to contain tab buttons with name suffix "__auto_TabPane__Buttons"

Property initialiser definitions:
    - TabButtonType - specifies a TabButton based widget type to be
      created each time a new tab button is required.
Note
The current TabControl base class enforces a strict layout, so while imagery can be customised as desired, the general layout of the component widgets is, at least for the time being, fixed.

Constructor & Destructor Documentation

CEGUI::FalagardTabControl::FalagardTabControl ( const String type)

type name for this widget.

Constructor

Member Function Documentation

TabButton* CEGUI::FalagardTabControl::createTabButton ( const String name) const
protectedvirtual

create and return a pointer to a TabButton widget for use as a clickable tab header

Parameters
nameButton name
Returns
Pointer to a TabButton to be used for changing tabs.

Implements CEGUI::TabControlWindowRenderer.

void CEGUI::FalagardTabControl::render ( )
virtual

Populate render cache.

This method must be implemented by all window renderers and should perform the rendering operations needed for this widget. Normally using the Falagard API...

Implements CEGUI::WindowRenderer.