Crazy Eddies GUI System
0.7.8
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The GlobalEventSet singleton allows you to subscribe to an event for all instances of a class. The GlobalEventSet effectively supports "late binding" to events; which means you can subscribe to some event that does not actually exist (yet). More...
Public Member Functions | |
virtual void | fireEvent (const String &name, EventArgs &args, const String &eventNamespace="") |
Fires the named event passing the given EventArgs object. More... | |
Public Member Functions inherited from CEGUI::EventSet | |
EventSet () | |
Constructor for EventSet objects. | |
virtual | ~EventSet (void) |
Destructor for EventSet objects. | |
void | addEvent (const String &name) |
Add a new Event to the EventSet with the given name. More... | |
void | removeEvent (const String &name) |
Removes the Event with the given name. All connections to the event are disconnected. More... | |
void | removeAllEvents (void) |
Remove all Event objects from the EventSet. More... | |
bool | isEventPresent (const String &name) |
Checks to see if an Event with the given name is present in the EventSet. More... | |
virtual Event::Connection | subscribeEvent (const String &name, Event::Subscriber subscriber) |
Subscribes a handler to the named Event. If the named Event is not yet present in the EventSet, it is created and added. More... | |
virtual Event::Connection | subscribeEvent (const String &name, Event::Group group, Event::Subscriber subscriber) |
Subscribes a handler to the specified group of the named Event. If the named Event is not yet present in the EventSet, it is created and added. More... | |
virtual Event::Connection | subscribeScriptedEvent (const String &name, const String &subscriber_name) |
Subscribes the named Event to a scripted funtion. More... | |
virtual Event::Connection | subscribeScriptedEvent (const String &name, Event::Group group, const String &subscriber_name) |
Subscribes the specified group of the named Event to a scripted funtion. More... | |
bool | isMuted (void) const |
Return whether the EventSet is muted or not. More... | |
void | setMutedState (bool setting) |
Set the mute state for this EventSet. More... | |
Iterator | getIterator (void) const |
Return a EventSet::Iterator object to iterate over the events currently added to the EventSet. | |
Static Public Member Functions | |
static GlobalEventSet & | getSingleton (void) |
Return singleton System object. More... | |
static GlobalEventSet * | getSingletonPtr (void) |
Return pointer to singleton System object. More... | |
Static Public Member Functions inherited from CEGUI::Singleton< GlobalEventSet > | |
static GlobalEventSet & | getSingleton (void) |
static GlobalEventSet * | getSingletonPtr (void) |
Additional Inherited Members | |
Public Types inherited from CEGUI::EventSet | |
typedef ConstBaseIterator < EventMap > | Iterator |
Protected Types inherited from CEGUI::EventSet | |
typedef std::map< String, Event *, String::FastLessCompare > | EventMap |
Protected Member Functions inherited from CEGUI::EventSet | |
Event * | getEventObject (const String &name, bool autoAdd=false) |
Return a pointer to the Event object with the given name, optionally adding such an Event object to the EventSet if it does not already exist. More... | |
void | fireEvent_impl (const String &name, EventArgs &args) |
Implementation event firing member. | |
EventSet (EventSet &) | |
EventSet & | operator= (EventSet &) |
Protected Attributes inherited from CEGUI::EventSet | |
EventMap | d_events |
bool | d_muted |
true if events for this EventSet have been muted. | |
Static Protected Attributes inherited from CEGUI::Singleton< GlobalEventSet > | |
static GlobalEventSet * | ms_Singleton |
The GlobalEventSet singleton allows you to subscribe to an event for all instances of a class. The GlobalEventSet effectively supports "late binding" to events; which means you can subscribe to some event that does not actually exist (yet).
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Fires the named event passing the given EventArgs object.
name | String object holding the name of the Event that is to be fired (triggered) |
args | The EventArgs (or derived) object that is to be bassed to each subscriber of the Event. Once all subscribers have been called the 'handled' field of the event is updated appropriately. |
eventNamespace | String object describing the namespace prefix to use when firing the global event. |
Reimplemented from CEGUI::EventSet.
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