Crazy Eddie's GUI System
0.8.0
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Class that encapsulates look & feel information for a particular widget type. More...
Public Types | |
typedef std::vector < PropertyInitialiser CEGUI_VECTOR_ALLOC(PropertyInitialiser)> | PropertyList |
typedef std::vector < PropertyDefinitionBase *CEGUI_VECTOR_ALLOC(PropertyDefinitionBase *)> | PropertyDefinitionList |
typedef std::vector < PropertyDefinitionBase *CEGUI_VECTOR_ALLOC(PropertyDefinitionBase *)> | PropertyLinkDefinitionList |
typedef std::set< String, StringFastLessCompare CEGUI_SET_ALLOC(String)> | StringSet |
typedef ConstMapIterator < StateList > | StateIterator |
typedef ConstMapIterator < ImageryList > | ImageryIterator |
typedef ConstMapIterator < NamedAreaList > | NamedAreaIterator |
typedef ConstVectorIterator < WidgetComponentCollator > | WidgetComponentIterator |
typedef ConstVectorIterator < PropertyDefinitionCollator > | PropertyDefinitionIterator |
typedef ConstVectorIterator < PropertyLinkDefinitionCollator > | PropertyLinkDefinitionIterator |
typedef ConstVectorIterator < PropertyInitialiserCollator > | PropertyInitialiserIterator |
typedef ConstVectorIterator < EventLinkDefinitionCollator > | EventLinkDefinitionIterator |
typedef ConstVectorIterator < AnimationNameSet > | AnimationNameIterator |
Public Member Functions | |
WidgetLookFeel (const String &name, const String &inherits) | |
WidgetLookFeel (const WidgetLookFeel &other) | |
WidgetLookFeel & | operator= (const WidgetLookFeel &other) |
const StateImagery & | getStateImagery (const CEGUI::String &state) const |
Return a const reference to the StateImagery object for the specified state. More... | |
const ImagerySection & | getImagerySection (const CEGUI::String §ion) const |
Return a const reference to the ImagerySection object with the specified name. More... | |
const String & | getName () const |
Return the name of the widget look. More... | |
void | addImagerySection (const ImagerySection §ion) |
Add an ImagerySection to the WidgetLookFeel. More... | |
void | renameImagerySection (const String &oldName, const String &newName) |
void | addWidgetComponent (const WidgetComponent &widget) |
Add a WidgetComponent to the WidgetLookFeel. More... | |
void | addStateSpecification (const StateImagery &state) |
Add a state specification (StateImagery object) to the WidgetLookFeel. More... | |
void | addPropertyInitialiser (const PropertyInitialiser &initialiser) |
Add a property initialiser to the WidgetLookFeel. More... | |
void | clearImagerySections () |
Clear all ImagerySections from the WidgetLookFeel. More... | |
void | clearWidgetComponents () |
Clear all WidgetComponents from the WidgetLookFeel. More... | |
void | clearStateSpecifications () |
Clear all StateImagery objects from the WidgetLookFeel. More... | |
void | clearPropertyInitialisers () |
Clear all PropertyInitialiser objects from the WidgetLookFeel. More... | |
void | initialiseWidget (Window &widget) const |
Initialise the given window using PropertyInitialsers and component widgets specified for this WidgetLookFeel. More... | |
void | cleanUpWidget (Window &widget) const |
Clean up the given window from all properties and component widgets created by this WidgetLookFeel. More... | |
bool | isStateImageryPresent (const String &state) const |
Return whether imagery is defined for the given state. More... | |
void | addNamedArea (const NamedArea &area) |
Adds a named area to the WidgetLookFeel. More... | |
void | clearNamedAreas () |
Clear all defined named areas from the WidgetLookFeel. More... | |
const NamedArea & | getNamedArea (const String &name) const |
Return the NamedArea with the specified name. More... | |
void | renameNamedArea (const String &oldName, const String &newName) |
bool | isNamedAreaDefined (const String &name) const |
return whether a NamedArea object with the specified name exists for this WidgetLookFeel. More... | |
void | layoutChildWidgets (const Window &owner) const |
Layout the child widgets defined for this WidgetLookFeel which are attached to the given window. More... | |
void | addPropertyDefinition (PropertyDefinitionBase *propdef) |
Adds a property definition to the WidgetLookFeel. More... | |
void | addPropertyLinkDefinition (PropertyDefinitionBase *propdef) |
Adds a property link definition to the WidgetLookFeel. More... | |
void | clearPropertyDefinitions () |
Clear all defined property definitions from the WidgetLookFeel. More... | |
void | clearPropertyLinkDefinitions () |
Clear all defined property link definitions from the WidgetLookFeel. More... | |
void | addAnimationName (const String &anim_name) |
Add the name of an animation that is associated with the WidgetLookFeel. More... | |
void | addEventLinkDefinition (const EventLinkDefinition &evtdef) |
adds an event link definition to the WidgetLookFeel. | |
void | clearEventLinkDefinitions () |
clear all defined event link definitions from the WidgetLookFeel. | |
void | writeXMLToStream (XMLSerializer &xml_stream) const |
Writes an xml representation of this WidgetLookFeel to out_stream. More... | |
const PropertyInitialiser * | findPropertyInitialiser (const String &propertyName) const |
Takes the name of a property and returns a pointer to the last PropertyInitialiser for this property or 0 if the is no PropertyInitialiser for this property in the WidgetLookFeel. More... | |
const WidgetComponent * | findWidgetComponent (const String &name) const |
Takes the name for a widget component and returns a pointer to it if it exists or 0 if it does'nt. More... | |
const PropertyDefinitionList & | getPropertyDefinitions () const |
const PropertyLinkDefinitionList & | getPropertyLinkDefinitions () const |
const PropertyList & | getProperties () const |
bool | handleFontRenderSizeChange (Window &window, const Font *font) const |
perform any processing required due to the given font having changed. | |
StringSet | getStateNames (bool inherits=false) const |
StringSet | getImageryNames (bool inherits=false) const |
StringSet | getNamedAreaNames (bool inherits=false) const |
StringSet | getWidgetNames (bool inherits=false) const |
StringSet | getPropertyDefinitionNames (bool inherits=false) const |
StringSet | getPropertyLinkDefinitionNames (bool inherits=false) const |
StringSet | getPropertyInitialiserNames (bool inherits=false) const |
StringSet | getEventLinkDefinitionNames (bool inherits=false) const |
StringSet | getAnimationNames (bool inherits=false) const |
StateIterator | getStateIterator (bool inherits=false) const |
ImageryIterator | getImageryIterator (bool inherits=false) const |
NamedAreaIterator | getNamedAreaIterator (bool inherits=false) const |
WidgetComponentIterator | getWidgetComponentIterator (bool inherits=false) const |
PropertyDefinitionIterator | getPropertyDefinitionIterator (bool inherits=false) const |
PropertyLinkDefinitionIterator | getPropertyLinkDefinitionIterator (bool inherits=false) const |
PropertyInitialiserIterator | getPropertyInitialiserIterator (bool inherits=false) const |
EventLinkDefinitionIterator | getEventLinkDefinitionIterator (bool inherits=false) const |
AnimationNameIterator | getAnimationNameIterator (bool inherits=false) const |
Class that encapsulates look & feel information for a particular widget type.
typedef std::vector<PropertyInitialiser CEGUI_VECTOR_ALLOC(PropertyInitialiser)> CEGUI::WidgetLookFeel::PropertyList |
Typedefs for property related lists.
void CEGUI::WidgetLookFeel::addAnimationName | ( | const String & | anim_name | ) |
Add the name of an animation that is associated with the WidgetLookFeel.
anim_name | Reference to a String object that contains the name of the animation to be associated with this WidgetLookFeel. |
void CEGUI::WidgetLookFeel::addImagerySection | ( | const ImagerySection & | section | ) |
Add an ImagerySection to the WidgetLookFeel.
section | ImagerySection object to be added. |
void CEGUI::WidgetLookFeel::addNamedArea | ( | const NamedArea & | area | ) |
void CEGUI::WidgetLookFeel::addPropertyDefinition | ( | PropertyDefinitionBase * | propdef | ) |
Adds a property definition to the WidgetLookFeel.
propdef | PropertyDefinition object to be added. |
void CEGUI::WidgetLookFeel::addPropertyInitialiser | ( | const PropertyInitialiser & | initialiser | ) |
Add a property initialiser to the WidgetLookFeel.
initialiser | PropertyInitialiser object to be added. |
void CEGUI::WidgetLookFeel::addPropertyLinkDefinition | ( | PropertyDefinitionBase * | propdef | ) |
Adds a property link definition to the WidgetLookFeel.
propdef | PropertyLinkDefinition object to be added. |
void CEGUI::WidgetLookFeel::addStateSpecification | ( | const StateImagery & | state | ) |
Add a state specification (StateImagery object) to the WidgetLookFeel.
section | StateImagery object to be added. |
void CEGUI::WidgetLookFeel::addWidgetComponent | ( | const WidgetComponent & | widget | ) |
Add a WidgetComponent to the WidgetLookFeel.
widget | WidgetComponent object to be added. |
void CEGUI::WidgetLookFeel::cleanUpWidget | ( | Window & | widget | ) | const |
Clean up the given window from all properties and component widgets created by this WidgetLookFeel.
widget | Window based object to be cleaned up. |
void CEGUI::WidgetLookFeel::clearImagerySections | ( | ) |
Clear all ImagerySections from the WidgetLookFeel.
void CEGUI::WidgetLookFeel::clearNamedAreas | ( | ) |
Clear all defined named areas from the WidgetLookFeel.
void CEGUI::WidgetLookFeel::clearPropertyDefinitions | ( | ) |
Clear all defined property definitions from the WidgetLookFeel.
void CEGUI::WidgetLookFeel::clearPropertyInitialisers | ( | ) |
Clear all PropertyInitialiser objects from the WidgetLookFeel.
void CEGUI::WidgetLookFeel::clearPropertyLinkDefinitions | ( | ) |
Clear all defined property link definitions from the WidgetLookFeel.
void CEGUI::WidgetLookFeel::clearStateSpecifications | ( | ) |
Clear all StateImagery objects from the WidgetLookFeel.
void CEGUI::WidgetLookFeel::clearWidgetComponents | ( | ) |
Clear all WidgetComponents from the WidgetLookFeel.
const PropertyInitialiser* CEGUI::WidgetLookFeel::findPropertyInitialiser | ( | const String & | propertyName | ) | const |
Takes the name of a property and returns a pointer to the last PropertyInitialiser for this property or 0 if the is no PropertyInitialiser for this property in the WidgetLookFeel.
propertyName | The name of the property to look for. |
const WidgetComponent* CEGUI::WidgetLookFeel::findWidgetComponent | ( | const String & | name | ) | const |
Takes the name for a widget component and returns a pointer to it if it exists or 0 if it does'nt.
name | The name of the Child component to look for. |
const ImagerySection& CEGUI::WidgetLookFeel::getImagerySection | ( | const CEGUI::String & | section | ) | const |
Return a const reference to the ImagerySection object with the specified name.
const String& CEGUI::WidgetLookFeel::getName | ( | ) | const |
Return the name of the widget look.
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inline |
Obtains list of properties. public
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inline |
Obtains list of properties definitions. public
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inline |
Obtains list of properties link definitions. public
const StateImagery& CEGUI::WidgetLookFeel::getStateImagery | ( | const CEGUI::String & | state | ) | const |
Return a const reference to the StateImagery object for the specified state.
void CEGUI::WidgetLookFeel::initialiseWidget | ( | Window & | widget | ) | const |
Initialise the given window using PropertyInitialsers and component widgets specified for this WidgetLookFeel.
widget | Window based object to be initialised. |
bool CEGUI::WidgetLookFeel::isNamedAreaDefined | ( | const String & | name | ) | const |
return whether a NamedArea object with the specified name exists for this WidgetLookFeel.
bool CEGUI::WidgetLookFeel::isStateImageryPresent | ( | const String & | state | ) | const |
Return whether imagery is defined for the given state.
state | String object containing name of state to look for. |
void CEGUI::WidgetLookFeel::layoutChildWidgets | ( | const Window & | owner | ) | const |
Layout the child widgets defined for this WidgetLookFeel which are attached to the given window.
owner | Window object that has the child widgets that require laying out. |
void CEGUI::WidgetLookFeel::writeXMLToStream | ( | XMLSerializer & | xml_stream | ) | const |
Writes an xml representation of this WidgetLookFeel to out_stream.
xml_stream | Stream where xml data should be output. |