27 #ifndef _CEGUIDirectFBRenderer_h_
28 #define _CEGUIDirectFBRenderer_h_
30 #include "CEGUI/Renderer.h"
31 #include "CEGUI/Size.h"
32 #include "CEGUI/Vector.h"
40 class DirectFBTexture;
41 class DirectFBGeometryBuffer;
49 IDirectFBSurface& surface,
50 const int abi = CEGUI_VERSION_ABI);
71 const String& resourceGroup);
120 typedef std::map<String, DirectFBTexture*, StringFastLessCompare>
TextureMap;
127 #endif // end of guard _CEGUIDirectFBRenderer_h_