Crazy Eddie's GUI System
0.8.4
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CEGUI::RenderTarget that targets an existing gre::RenderTarget. More...
Public Member Functions | |
OgreWindowTarget (OgreRenderer &owner, Ogre::RenderSystem &rs, Ogre::RenderTarget &target) | |
Constructor. | |
virtual | ~OgreWindowTarget () |
Destructor. | |
void | setOgreRenderTarget (Ogre::RenderTarget &target) |
Set the Ogre::RenderTarget that the output from the OgreWindowTarget should be rendered to. More... | |
bool | isImageryCache () const |
Return whether the RenderTarget is an implementation that caches actual rendered imagery. More... | |
Public Member Functions inherited from CEGUI::OgreRenderTarget<> | |
OgreRenderTarget (OgreRenderer &owner, Ogre::RenderSystem &rs) | |
Constructor. | |
virtual | ~OgreRenderTarget () |
Destructor. | |
void | setOgreViewportDimensions (const Rectf &area) |
Set the underlying viewport area directly - bypassing what the RenderTarget considers to be it's area - thus allowing the view port area used for rendering to be different to the area set for the target. More... | |
void | draw (const GeometryBuffer &buffer) |
Draw geometry from the given GeometryBuffer onto the surface that this RenderTarget represents. More... | |
void | draw (const RenderQueue &queue) |
Draw geometry from the given RenderQueue onto the surface that this RenderTarget represents. More... | |
void | setArea (const Rectf &area) |
Set the area for this RenderTarget. The exact action this function will take depends upon what the concrete class is representing. For example, with a 'view port' style RenderTarget, this should set the area that the view port occupies on the display (or rendering window). More... | |
const Rectf & | getArea () const |
Return the area defined for this RenderTarget. More... | |
void | activate () |
Activate the render target and put it in a state ready to be drawn to. More... | |
void | deactivate () |
Deactivate the render target after having completed rendering. More... | |
void | unprojectPoint (const GeometryBuffer &buff, const Vector2f &p_in, Vector2f &p_out) const |
Take point p_in unproject it and put the result in p_out. Resulting point is local to GeometryBuffer buff. | |
Protected Member Functions | |
void | initRenderTarget (Ogre::RenderTarget &target) |
helper function to initialise the render target details | |
Protected Member Functions inherited from CEGUI::OgreRenderTarget<> | |
void | updateMatrix () const |
helper that initialises the cached matrix | |
void | updateViewport () |
helper that initialises the viewport | |
void | updateOgreViewportDimensions (const Ogre::RenderTarget *const rt) |
helper to update the actual Ogre viewport dimensions | |
Additional Inherited Members | |
Public Types inherited from CEGUI::EventSet | |
typedef ConstMapIterator < EventMap > | EventIterator |
Static Public Attributes inherited from CEGUI::RenderTarget | |
static const String | EventNamespace |
Namespace for global events. | |
static const String | EventAreaChanged |
Protected Types inherited from CEGUI::EventSet | |
typedef std::map< String, Event *, StringFastLessCompare CEGUI_MAP_ALLOC(String, Event *)> | EventMap |
Protected Attributes inherited from CEGUI::OgreRenderTarget<> | |
OgreRenderer & | d_owner |
OgreRenderer object that owns this RenderTarget. | |
Ogre::RenderSystem & | d_renderSystem |
Ogre RendererSystem used to affect the rendering process. | |
Rectf | d_area |
holds defined area for the RenderTarget | |
Ogre::RenderTarget * | d_renderTarget |
Ogre render target that we are effectively wrapping. | |
Ogre::Viewport * | d_viewport |
Ogre viewport used for this target. | |
Ogre::Matrix4 | d_matrix |
projection / view matrix cache | |
bool | d_matrixValid |
true when d_matrix is valid and up to date | |
float | d_viewDistance |
tracks viewing distance (this is set up at the same time as d_matrix) | |
bool | d_viewportValid |
true when d_viewport is up to date and valid. | |
Rectf | d_ogreViewportDimensions |
holds set Ogre viewport dimensions | |
CEGUI::RenderTarget that targets an existing gre::RenderTarget.
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virtual |
Return whether the RenderTarget is an implementation that caches actual rendered imagery.
Typically it is expected that texture based RenderTargets would return true in response to this call. Other types of RenderTarget, like view port based targets, will more likely return false.
Implements CEGUI::RenderTarget.
void CEGUI::OgreWindowTarget::setOgreRenderTarget | ( | Ogre::RenderTarget & | target | ) |
Set the Ogre::RenderTarget that the output from the OgreWindowTarget should be rendered to.
target | Reference to an Ogre::RenderTarget object that will receive the rendered output. |