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| SchemeManager () |
| | Constructor.
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| ~SchemeManager () |
| | Destructor.
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SchemeIterator | getIterator () const |
| | Return a SchemeManager::SchemeIterator object to iterate over the available schemes.
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| void | setAutoLoadResources (bool enabled) |
| | If this is enabled, Schemas will immediately load their resources after they are created. More...
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| bool | getAutoLoadResources () const |
| | Checks whether resources are loaded immediately after schemes are created. More...
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| | NamedXMLResourceManager (const String &resource_type) |
| | Constructor. More...
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virtual | ~NamedXMLResourceManager () |
| | Destructor.
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| Scheme & | createFromContainer (const RawDataContainer &source, XMLResourceExistsAction action=XREA_RETURN) |
| | Creates a new T object from a RawDataContainer and adds it to the collection. More...
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| Scheme & | createFromFile (const String &xml_filename, const String &resource_group="", XMLResourceExistsAction action=XREA_RETURN) |
| | Creates a new T object from an XML file and adds it to the collection. More...
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| Scheme & | createFromString (const String &source, XMLResourceExistsAction action=XREA_RETURN) |
| | Creates a new T object from a string and adds it to the collection. More...
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| void | destroy (const String &object_name) |
| | Destroy the object named object_name, or do nothing if such an object does not exist in the collection. More...
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| void | destroy (const Scheme &object) |
| | Destroy the object object, or do nothing if such an object does not exist in the collection. More...
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void | destroyAll () |
| | Destroy all objects.
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| Scheme & | get (const String &object_name) const |
| | Return a reference to the object named object_name. More...
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bool | isDefined (const String &object_name) const |
| | Return whether an object named object_name exists.
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void | createAll (const String &pattern, const String &resource_group) |
| | Create a new T object from files with names matching pattern in resource_group.
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| EventSet () |
| | Constructor for EventSet objects.
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virtual | ~EventSet (void) |
| | Destructor for EventSet objects.
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| void | addEvent (const String &name) |
| | Creates a new Event object with the given name and adds it to the EventSet. More...
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| void | addEvent (Event &event) |
| | Adds the given Event object to the EventSet. Ownership of the object passes to EventSet and it will be deleted when it is removed from the EventSet - whether explicitly via removeEvent or when the EventSet is destroyed. More...
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| void | removeEvent (const String &name) |
| | Removes the Event with the given name. All connections to the event are disconnected, and the underlying Event object is destroyed. More...
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| void | removeEvent (Event &event) |
| | Removes the given event from the EventSet. All connections to the event are disconnected, and the event object is destroyed. More...
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void | removeAllEvents (void) |
| | Remove all Event objects from the EventSet. Add connections will be disconnected, and all Event objects destroyed.
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| bool | isEventPresent (const String &name) |
| | Checks to see if an Event with the given name is present in this EventSet. More...
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| virtual Event::Connection | subscribeEvent (const String &name, Event::Subscriber subscriber) |
| | Subscribes a handler to the named Event. If the named Event is not yet present in the EventSet, it is created and added. More...
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| virtual Event::Connection | subscribeEvent (const String &name, Event::Group group, Event::Subscriber subscriber) |
| | Subscribes a handler to the specified group of the named Event. If the named Event is not yet present in the EventSet, it is created and added. More...
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| Event::Connection | subscribeEvent (const String &name, Arg1 arg1, Arg2 arg2) |
| | Subscribes a handler to the named Event. If the named Event is not yet present in the EventSet, it is created and added. More...
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| template<typename Arg1 , typename Arg2 > |
| Event::Connection | subscribeEvent (const String &name, Event::Group group, Arg1 arg1, Arg2 arg2) |
| | Subscribes a handler to the named Event. If the named Event is not yet present in the EventSet, it is created and added. More...
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| virtual Event::Connection | subscribeScriptedEvent (const String &name, const String &subscriber_name) |
| | Subscribes the named Event to a scripted funtion. More...
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| virtual Event::Connection | subscribeScriptedEvent (const String &name, Event::Group group, const String &subscriber_name) |
| | Subscribes the specified group of the named Event to a scripted funtion. More...
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| virtual void | fireEvent (const String &name, EventArgs &args, const String &eventNamespace="") |
| | Fires the named event passing the given EventArgs object. More...
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| bool | isMuted (void) const |
| | Return whether the EventSet is muted or not. More...
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| void | setMutedState (bool setting) |
| | Set the mute state for this EventSet. More...
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| Event * | getEventObject (const String &name, bool autoAdd=false) |
| | Return a pointer to the Event object with the given name, optionally adding such an Event object to the EventSet if it does not already exist. More...
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EventIterator | getEventIterator (void) const |
| | Return a EventSet::EventIterator object to iterate over the events currently added to the EventSet.
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A class that manages the creation of, access to, and destruction of GUI Scheme objects.