Crazy Eddie's GUI System
0.8.6
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Class that encapsulates a single layer of imagery. More...
Public Types | |
typedef std::vector< SectionSpecification *CEGUI_VECTOR_ALLOC(SectionSpecification *)> | SectionSpecificationPointerList |
The container type for SectionSpecifications. | |
typedef ConstVectorIterator< SectionList > | SectionIterator |
Public Member Functions | |
LayerSpecification (uint priority=0) | |
Constructor. More... | |
void | render (Window &srcWindow, const ColourRect *modcols=0, const Rectf *clipper=0, bool clipToDisplay=false) const |
Render this layer. More... | |
void | render (Window &srcWindow, const Rectf &baseRect, const ColourRect *modcols=0, const Rectf *clipper=0, bool clipToDisplay=false) const |
Render this layer. More... | |
void | addSectionSpecification (const SectionSpecification §ion) |
Add a section specification to the layer. More... | |
void | clearSectionSpecifications () |
Clear all section specifications from this layer,. More... | |
uint | getLayerPriority () const |
Return the priority of this layer. More... | |
void | setLayerPriority (uint priority) |
Sets the priority of this layer. More... | |
void | writeXMLToStream (XMLSerializer &xml_stream) const |
Writes an xml representation of this Layer to out_stream. More... | |
SectionSpecificationPointerList | getSectionSpecificationPointers () |
Returns a vector of pointers to the SectionSpecifications that are currently added to this LayerSpecification. If a SectionSpecification is added or removed from this LayerSpecification, then the pointers in this vector are not valid anymore. The function should then be called again to retrieve valid pointers. More... | |
bool | operator< (const LayerSpecification &otherLayerSpec) const |
The comparison operator, which is used for sorting. | |
SectionIterator | getSectionIterator () const |
Class that encapsulates a single layer of imagery.
typedef ConstVectorIterator<SectionList> CEGUI::LayerSpecification::SectionIterator |
CEGUI::LayerSpecification::LayerSpecification | ( | uint | priority = 0 | ) |
Constructor.
priority | Specifies the priority of the layer. Layers with higher priorities will be drawn on top of layers with lower priorities. |
void CEGUI::LayerSpecification::addSectionSpecification | ( | const SectionSpecification & | section | ) |
Add a section specification to the layer.
A section specification is a reference to a named ImagerySection within the WidgetLook.
section | SectionSpecification object descibing the section that should be added to this layer. |
void CEGUI::LayerSpecification::clearSectionSpecifications | ( | ) |
Clear all section specifications from this layer,.
uint CEGUI::LayerSpecification::getLayerPriority | ( | ) | const |
Return the priority of this layer.
SectionIterator CEGUI::LayerSpecification::getSectionIterator | ( | ) | const |
SectionSpecificationPointerList CEGUI::LayerSpecification::getSectionSpecificationPointers | ( | ) |
Returns a vector of pointers to the SectionSpecifications that are currently added to this LayerSpecification. If a SectionSpecification is added or removed from this LayerSpecification, then the pointers in this vector are not valid anymore. The function should then be called again to retrieve valid pointers.
void CEGUI::LayerSpecification::render | ( | Window & | srcWindow, |
const ColourRect * | modcols = 0 , |
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const Rectf * | clipper = 0 , |
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bool | clipToDisplay = false |
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) | const |
void CEGUI::LayerSpecification::render | ( | Window & | srcWindow, |
const Rectf & | baseRect, | ||
const ColourRect * | modcols = 0 , |
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const Rectf * | clipper = 0 , |
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bool | clipToDisplay = false |
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) | const |
void CEGUI::LayerSpecification::setLayerPriority | ( | uint | priority | ) |
Sets the priority of this layer.
void CEGUI::LayerSpecification::writeXMLToStream | ( | XMLSerializer & | xml_stream | ) | const |
Writes an xml representation of this Layer to out_stream.
xml_stream | Stream where xml data should be output. |