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typedef ConstMapIterator< EventMap > | EventIterator |
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| EventSet () |
| | Constructor for EventSet objects.
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virtual | ~EventSet (void) |
| | Destructor for EventSet objects.
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| void | addEvent (const String &name) |
| | Creates a new Event object with the given name and adds it to the EventSet. More...
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| void | addEvent (Event &event) |
| | Adds the given Event object to the EventSet. Ownership of the object passes to EventSet and it will be deleted when it is removed from the EventSet - whether explicitly via removeEvent or when the EventSet is destroyed. More...
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| void | removeEvent (const String &name) |
| | Removes the Event with the given name. All connections to the event are disconnected, and the underlying Event object is destroyed. More...
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| void | removeEvent (Event &event) |
| | Removes the given event from the EventSet. All connections to the event are disconnected, and the event object is destroyed. More...
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void | removeAllEvents (void) |
| | Remove all Event objects from the EventSet. Add connections will be disconnected, and all Event objects destroyed.
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| bool | isEventPresent (const String &name) |
| | Checks to see if an Event with the given name is present in this EventSet. More...
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| virtual Event::Connection | subscribeEvent (const String &name, Event::Subscriber subscriber) |
| | Subscribes a handler to the named Event. If the named Event is not yet present in the EventSet, it is created and added. More...
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| virtual Event::Connection | subscribeEvent (const String &name, Event::Group group, Event::Subscriber subscriber) |
| | Subscribes a handler to the specified group of the named Event. If the named Event is not yet present in the EventSet, it is created and added. More...
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| template<typename Arg1 , typename Arg2 > |
| Event::Connection | subscribeEvent (const String &name, Arg1 arg1, Arg2 arg2) |
| | Subscribes a handler to the named Event. If the named Event is not yet present in the EventSet, it is created and added. More...
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| template<typename Arg1 , typename Arg2 > |
| Event::Connection | subscribeEvent (const String &name, Event::Group group, Arg1 arg1, Arg2 arg2) |
| | Subscribes a handler to the named Event. If the named Event is not yet present in the EventSet, it is created and added. More...
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| virtual Event::Connection | subscribeScriptedEvent (const String &name, const String &subscriber_name) |
| | Subscribes the named Event to a scripted funtion. More...
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| virtual Event::Connection | subscribeScriptedEvent (const String &name, Event::Group group, const String &subscriber_name) |
| | Subscribes the specified group of the named Event to a scripted funtion. More...
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| virtual void | fireEvent (const String &name, EventArgs &args, const String &eventNamespace="") |
| | Fires the named event passing the given EventArgs object. More...
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| bool | isMuted (void) const |
| | Return whether the EventSet is muted or not. More...
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| void | setMutedState (bool setting) |
| | Set the mute state for this EventSet. More...
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| Event * | getEventObject (const String &name, bool autoAdd=false) |
| | Return a pointer to the Event object with the given name, optionally adding such an Event object to the EventSet if it does not already exist. More...
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EventIterator | getEventIterator (void) const |
| | Return a EventSet::EventIterator object to iterate over the events currently added to the EventSet.
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typedef std::map< String, Event *, StringFastLessCompare CEGUI_MAP_ALLOC(String, Event *)> | EventMap |
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void | fireEvent_impl (const String &name, EventArgs &args) |
| | Implementation event firing member.
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ScriptModule * | getScriptModule () const |
| | Helper to return the script module pointer or throw.
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| EventSet (EventSet &) |
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| | EventSet (const EventSet &) |
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EventSet & | operator= (EventSet &) |
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| EventSet & | operator= (const EventSet &) |
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EventMap | d_events |
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bool | d_muted |
| | true if events for this EventSet have been muted.
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implementation class to gather EventSet parts for all template instances.