Crazy Eddie's GUI System  0.8.6
CEGUI::Direct3D11GeometryBuffer::D3DVertex Struct Reference

internal Vertex structure used for Direct3D based geometry. More...

Public Attributes

FLOAT x
 The transformed position for the vertex.
 
FLOAT y
 
FLOAT z
 
DWORD diffuse
 colour of the vertex.
 
float tu
 texture coordinates.
 
float tv
 

Detailed Description

internal Vertex structure used for Direct3D based geometry.