Crazy Eddie's GUI System
0.8.6
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struct that holds some context relating to a RenderingSurface object. More...
Public Attributes | |
RenderingSurface * | surface |
RenderingSurface to be used for drawing. | |
const Window * | owner |
The Window object that owns the RenederingSurface (0 for default root) | |
Vector2f | offset |
The offset of the owning window on the root RenderingSurface. | |
RenderQueueID | queue |
The queue that rendering should be added to. | |
struct that holds some context relating to a RenderingSurface object.