Crazy Eddies GUI System
0.6.0
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Abstract base class for a movable, sizable, window with a title-bar and a frame. More...
Public Types | |
enum | SizingLocation { SizingNone, SizingTopLeft, SizingTopRight, SizingBottomLeft, SizingBottomRight, SizingTop, SizingLeft, SizingBottom, SizingRight } |
Enumeration that defines the set of possible locations for the mouse on a frame windows sizing border. More... | |
Public Member Functions | |
virtual void | initialiseComponents (void) |
Initialises the Window based object ready for use. More... | |
bool | isSizingEnabled (void) const |
Return whether this window is sizable. Note that this requires that the window have an enabled frame and that sizing itself is enabled. More... | |
bool | isFrameEnabled (void) const |
Return whether the frame for this window is enabled. More... | |
bool | isTitleBarEnabled (void) const |
Return whether the title bar for this window is enabled. More... | |
bool | isCloseButtonEnabled (void) const |
Return whether this close button for this window is enabled. More... | |
bool | isRollupEnabled (void) const |
Return whether roll up (a.k.a shading) is enabled for this window. More... | |
bool | isRolledup (void) const |
Return whether the window is currently rolled up (a.k.a shaded). More... | |
float | getSizingBorderThickness (void) const |
Return the thickness of the sizing border. More... | |
void | setSizingEnabled (bool setting) |
Enables or disables sizing for this window. More... | |
void | setFrameEnabled (bool setting) |
Enables or disables the frame for this window. More... | |
void | setTitleBarEnabled (bool setting) |
Enables or disables the title bar for the frame window. More... | |
void | setCloseButtonEnabled (bool setting) |
Enables or disables the close button for the frame window. More... | |
void | setRollupEnabled (bool setting) |
Enables or disables roll-up (shading) for this window. More... | |
void | toggleRollup (void) |
Toggles the state of the window between rolled-up (shaded) and normal sizes. This requires roll-up to be enabled. More... | |
void | setSizingBorderThickness (float pixels) |
Set the size of the sizing border for this window. More... | |
void | offsetPixelPosition (const Vector2 &offset) |
Move the window by the pixel offsets specified in offset. More... | |
bool | isDragMovingEnabled (void) const |
Return whether this FrameWindow can be moved by dragging the title bar. More... | |
void | setDragMovingEnabled (bool setting) |
Set whether this FrameWindow can be moved by dragging the title bar. More... | |
const Image * | getNSSizingCursorImage () const |
Return a pointer to the currently set Image to be used for the north-south sizing mouse cursor. More... | |
const Image * | getEWSizingCursorImage () const |
Return a pointer to the currently set Image to be used for the east-west sizing mouse cursor. More... | |
const Image * | getNWSESizingCursorImage () const |
Return a pointer to the currently set Image to be used for the northwest-southeast sizing mouse cursor. More... | |
const Image * | getNESWSizingCursorImage () const |
Return a pointer to the currently set Image to be used for the northeast-southwest sizing mouse cursor. More... | |
void | setNSSizingCursorImage (const Image *image) |
Set the Image to be used for the north-south sizing mouse cursor. More... | |
void | setEWSizingCursorImage (const Image *image) |
Set the Image to be used for the east-west sizing mouse cursor. More... | |
void | setNWSESizingCursorImage (const Image *image) |
Set the Image to be used for the northwest-southeast sizing mouse cursor. More... | |
void | setNESWSizingCursorImage (const Image *image) |
Set the Image to be used for the northeast-southwest sizing mouse cursor. More... | |
void | setNSSizingCursorImage (const String &imageset, const String &image) |
Set the image to be used for the north-south sizing mouse cursor. More... | |
void | setEWSizingCursorImage (const String &imageset, const String &image) |
Set the image to be used for the east-west sizing mouse cursor. More... | |
void | setNWSESizingCursorImage (const String &imageset, const String &image) |
Set the image to be used for the northwest-southeast sizing mouse cursor. More... | |
void | setNESWSizingCursorImage (const String &imageset, const String &image) |
Set the image to be used for the northeast-southwest sizing mouse cursor. More... | |
bool | isHit (const Point &position) const |
check if the given pixel position would hit this window. More... | |
Titlebar * | getTitlebar () const |
Return a pointer to the Titlebar component widget for this FrameWindow. More... | |
PushButton * | getCloseButton () const |
Return a pointer to the close button component widget for this FrameWindow. More... | |
FrameWindow (const String &name, const String &type) | |
Constructor for FrameWindow objects. | |
virtual | ~FrameWindow (void) |
Destructor for FramwWindow objects. | |
Public Member Functions inherited from CEGUI::Window | |
Window (const String &type, const String &name) | |
Constructor for Window base class. More... | |
virtual | ~Window (void) |
Destructor for Window base class. | |
const String & | getType (void) const |
return a String object holding the type name for this Window. More... | |
const String & | getName (void) const |
return a String object holding the name of this Window. More... | |
const String & | getPrefix (void) const |
bool | isDestroyedByParent (void) const |
returns whether or not this Window is set to be destroyed when its parent window is destroyed. More... | |
bool | isAlwaysOnTop (void) const |
returns whether or not this Window is an always on top Window. Also known as a top-most window. More... | |
bool | isDisabled (bool localOnly=false) const |
return whether the Window is currently disabled More... | |
bool | isVisible (bool localOnly=false) const |
return true if the Window is currently visible. More... | |
bool | isActive (void) const |
return true if this is the active Window. An active window is a window that may receive user inputs. More... | |
bool | isClippedByParent (void) const |
return true if this Window is clipped so that its rendering will not pass outside of its parent Window area. More... | |
uint | getID (void) const |
return the ID code currently assigned to this Window by client code. More... | |
size_t | getChildCount (void) const |
return the number of child Window objects currently attached to this Window. More... | |
bool | isChild (const String &name) const |
returns whether a Window with the specified name is currently attached to this Window as a child. More... | |
bool | isChild (uint ID) const |
returns whether at least one window with the given ID code is attached to this Window as a child. More... | |
bool | isChildRecursive (uint ID) const |
returns whether at least one window with the given ID code is attached to this Window or any of it's children as a child. More... | |
bool | isChild (const Window *window) const |
return true if the given Window is a child of this window. More... | |
Window * | getChild (const String &name) const |
return a pointer to the child window with the specified name. More... | |
Window * | recursiveChildSearch (const String &name) const |
Window * | getChild (uint ID) const |
return a pointer to the first attached child window with the specified ID value. More... | |
Window * | getChildRecursive (uint ID) const |
return a pointer to the first attached child window with the specified ID value. Children are traversed recursively. More... | |
Window * | getChildAtIdx (size_t idx) const |
return a pointer to the child window that is attached to 'this' at the given index. More... | |
Window * | getActiveChild (void) |
return a pointer to the Window that currently has input focus starting with this Window. More... | |
const Window * | getActiveChild (void) const |
bool | isAncestor (const String &name) const |
return true if the specified Window is some ancestor of this Window More... | |
bool | isAncestor (uint ID) const |
return true if any Window with the given ID is some ancestor of this Window. More... | |
bool | isAncestor (const Window *window) const |
return true if the specified Window is some ancestor of this Window. More... | |
Font * | getFont (bool useDefault=true) const |
return the active Font object for the Window. More... | |
const String & | getText (void) const |
return the current text for the Window More... | |
bool | inheritsAlpha (void) const |
return true if the Window inherits alpha from its parent(s). More... | |
float | getAlpha (void) const |
return the current alpha value set for this Window More... | |
float | getEffectiveAlpha (void) const |
return the effective alpha value that will be used when rendering this window, taking into account inheritance of parent window(s) alpha. More... | |
Rect | getPixelRect (void) const |
return a Rect object describing the Window area in screen space. More... | |
virtual Rect | getPixelRect_impl (void) const |
return a Rect object describing the Window area in screen space. More... | |
Rect | getInnerRect (void) const |
return a Rect object describing the clipped inner area for this window. More... | |
Rect | getUnclippedPixelRect (void) const |
return a Rect object describing the Window area unclipped, in screen space. More... | |
Rect | getUnclippedInnerRect (void) const |
Return a Rect object that describes, unclipped, the inner rectangle for this window. The inner rectangle is typically an area that excludes some frame or other rendering that should not be touched by subsequent rendering. More... | |
virtual Rect | getUnclippedInnerRect_impl (void) const |
Return a Rect object that describes, unclipped, the inner rectangle for this window. The inner rectangle is typically an area that excludes some frame or other rendering that should not be touched by subsequent rendering. More... | |
bool | isCapturedByThis (void) const |
return true if this Window has input captured. More... | |
bool | isCapturedByAncestor (void) const |
return true if an ancestor window has captured inputs. More... | |
bool | isCapturedByChild (void) const |
return true if a child window has captured inputs. More... | |
Window * | getChildAtPosition (const Vector2 &position) const |
return the child Window that is hit by the given pixel position More... | |
Window * | getTargetChildAtPosition (const Vector2 &position) const |
return the child Window that is 'hit' by the given position, and is allowed to handle mouse events. More... | |
Window * | getParent (void) const |
return the parent of this Window. More... | |
const Image * | getMouseCursor (bool useDefault=true) const |
Return a pointer to the mouse cursor image to use when the mouse cursor is within this window's area. More... | |
Size | getPixelSize (void) const |
Return the window size in pixels. More... | |
void * | getUserData (void) const |
Return the user data set for this Window. More... | |
bool | restoresOldCapture (void) const |
Return whether this window is set to restore old input capture when it loses input capture. More... | |
bool | isZOrderingEnabled (void) const |
Return whether z-order changes are enabled or disabled for this Window. More... | |
bool | wantsMultiClickEvents (void) const |
Return whether this window will receive multi-click events or multiple 'down' events instead. More... | |
bool | isMouseAutoRepeatEnabled (void) const |
Return whether mouse button down event autorepeat is enabled for this window. More... | |
float | getAutoRepeatDelay (void) const |
Return the current auto-repeat delay setting for this window. More... | |
float | getAutoRepeatRate (void) const |
Return the current auto-repeat rate setting for this window. More... | |
bool | distributesCapturedInputs (void) const |
Return whether the window wants inputs passed to its attached child windows when the window has inputs captured. More... | |
bool | isUsingDefaultTooltip (void) const |
Return whether this Window is using the system default Tooltip for its Tooltip window. More... | |
Tooltip * | getTooltip (void) const |
Return a pointer to the Tooltip object used by this Window. The value returned may point to the system default Tooltip, a custom Window specific Tooltip, or be NULL. More... | |
String | getTooltipType (void) const |
Return the custom tooltip type. More... | |
const String & | getTooltipText (void) const |
Return the current tooltip text set for this Window. More... | |
bool | inheritsTooltipText (void) const |
Return whether this window inherits Tooltip text from its parent when its own tooltip text is not set. More... | |
bool | isRiseOnClickEnabled (void) const |
Return whether this window will rise to the top of the z-order when clicked with the left mouse button. More... | |
bool | testClassName (const String &class_name) const |
Return whether this window was inherited from the given class name at some point in the inheritance hierarchy. More... | |
VerticalAlignment | getVerticalAlignment () const |
Get the vertical alignment. More... | |
HorizontalAlignment | getHorizontalAlignment () const |
Get the horizontal alignment. More... | |
RenderCache & | getRenderCache () |
Return the RenderCache object for this Window. More... | |
const String & | getLookNFeel () const |
Get the name of the LookNFeel assigned to this window. More... | |
bool | getModalState (void) const |
Get whether or not this Window is the modal target. More... | |
const String & | getUserString (const String &name) const |
Returns a named user string. More... | |
bool | isUserStringDefined (const String &name) const |
Return whether a user string with the specified name exists. More... | |
Window * | getActiveSibling () |
Returns the active sibling window. More... | |
Size | getParentPixelSize (void) const |
Return the pixel size of the parent element. This always returns a valid object. More... | |
float | getParentPixelWidth (void) const |
Return the pixel Width of the parent element. This always returns a valid number. More... | |
float | getParentPixelHeight (void) const |
Return the pixel Height of the parent element. This always returns a valid number. More... | |
bool | isMousePassThroughEnabled (void) const |
Returns whether this window should ignore mouse event and pass them through to and other windows behind it. In effect making the window transparent to the mouse. More... | |
bool | isAutoWindow (void) const |
Returns whether this window is an auto-child window. All auto-child windows have "__auto_" in their name, but this is faster. | |
bool | isWritingXMLAllowed (void) const |
Returns whether this window is allowed to write XML. | |
EventSet::Iterator | getEventIterator () const |
Helper method that returns an EventSet::Iterator object that can be used to iterate over the events currently added to the EventSet of this Window. More... | |
PropertySet::Iterator | getPropertyIterator () const |
Helper method that returns a PropertySet::Iterator object that can be used to iterate over the events currently added to the PropertySet of this Window. More... | |
bool | isDragDropTarget () const |
Returns whether this Window object will receive events generated by the drag and drop support in the system. More... | |
void | rename (const String &new_name) |
Renames the window. More... | |
void | setDestroyedByParent (bool setting) |
Set whether or not this Window will automatically be destroyed when its parent Window is destroyed. More... | |
void | setAlwaysOnTop (bool setting) |
Set whether this window is always on top, or not. More... | |
void | setEnabled (bool setting) |
Set whether this window is enabled or disabled. A disabled window normally can not be interacted with, and may have different rendering. More... | |
void | enable (void) |
enable the Window to allow interaction. More... | |
void | disable (void) |
disable the Window to prevent interaction. More... | |
void | setVisible (bool setting) |
Set whether the Window is visible or hidden. More... | |
void | show (void) |
show the Window More... | |
void | hide (void) |
hide the Window. More... | |
void | activate (void) |
Activate the Window giving it input focus and bringing it to the top of all windows with the same always-on-top settig as this Window. More... | |
void | deactivate (void) |
Deactivate the window. No further inputs will be received by the window until it is re-activated either programmatically or by the user interacting with the gui. More... | |
void | setClippedByParent (bool setting) |
Set whether this Window will be clipped by its parent window(s). More... | |
void | setID (uint ID) |
Set the current ID for the Window. More... | |
void | setPrefix (String prefix) |
void | setText (const String &text) |
Set the current text string for the Window. More... | |
void | setFont (Font *font) |
Set the font used by this Window. More... | |
void | setFont (const String &name) |
Set the font used by this Window. More... | |
void | addChildWindow (const String &name) |
Add the named Window as a child of this Window. If the Window name is already attached to a Window, it is detached before being added to this Window. More... | |
void | addChildWindow (Window *window) |
Add the specified Window as a child of this Window. If the Window window is already attached to a Window, it is detached before being added to this Window. More... | |
void | removeChildWindow (const String &name) |
Remove the named Window from this windows child list. More... | |
void | removeChildWindow (Window *window) |
Remove the specified Window form this windows child list. More... | |
void | removeChildWindow (uint ID) |
Remove the first child Window with the specified ID. If there is more than one attached Window objects with the specified ID, only the fist one encountered will be removed. More... | |
void | moveToFront () |
Move the Window to the top of the z order. More... | |
void | moveToBack () |
Move the Window to the bottom of the Z order. More... | |
bool | captureInput (void) |
Captures input to this window. More... | |
void | releaseInput (void) |
Releases input capture from this Window. If this Window does not have inputs captured, nothing happens. More... | |
void | setRestoreCapture (bool setting) |
Set whether this window will remember and restore the previous window that had inputs captured. More... | |
void | setAlpha (float alpha) |
Set the current alpha value for this window. More... | |
void | setInheritsAlpha (bool setting) |
Sets whether this Window will inherit alpha from its parent windows. More... | |
void | requestRedraw (void) const |
Signal the System object to redraw (at least) this Window on the next render cycle. More... | |
void | setMouseCursor (const Image *image) |
Set the mouse cursor image to be used when the mouse enters this window. More... | |
void | setMouseCursor (MouseCursorImage image) |
Set the mouse cursor image to be used when the mouse enters this window. More... | |
void | setMouseCursor (const String &imageset, const String &image_name) |
Set the mouse cursor image to be used when the mouse enters this window. More... | |
void | setUserData (void *user_data) |
Set the user data set for this Window. More... | |
void | setZOrderingEnabled (bool setting) |
Set whether z-order changes are enabled or disabled for this Window. More... | |
void | setWantsMultiClickEvents (bool setting) |
Set whether this window will receive multi-click events or multiple 'down' events instead. More... | |
void | setMouseAutoRepeatEnabled (bool setting) |
Set whether mouse button down event autorepeat is enabled for this window. More... | |
void | setAutoRepeatDelay (float delay) |
Set the current auto-repeat delay setting for this window. More... | |
void | setAutoRepeatRate (float rate) |
Set the current auto-repeat rate setting for this window. More... | |
void | setDistributesCapturedInputs (bool setting) |
Set whether the window wants inputs passed to its attached child windows when the window has inputs captured. More... | |
void | notifyDragDropItemEnters (DragContainer *item) |
Internal support method for drag & drop. You do not normally call this directly from client code. See the DragContainer class. | |
void | notifyDragDropItemLeaves (DragContainer *item) |
Internal support method for drag & drop. You do not normally call this directly from client code. See the DragContainer class. | |
void | notifyDragDropItemDropped (DragContainer *item) |
Internal support method for drag & drop. You do not normally call this directly from client code. See the DragContainer class. | |
virtual void | destroy (void) |
Internal destroy method which actually just adds the window and any parent destructed child windows to the dead pool. More... | |
void | setTooltip (Tooltip *tooltip) |
Set the custom Tooltip object for this Window. This value may be 0 to indicate that the Window should use the system default Tooltip object. More... | |
void | setTooltipType (const String &tooltipType) |
Set the custom Tooltip to be used by this Window by specifying a Window type. More... | |
void | setTooltipText (const String &tip) |
Set the tooltip text for this window. More... | |
void | setInheritsTooltipText (bool setting) |
Set whether this window inherits Tooltip text from its parent when its own tooltip text is not set. More... | |
void | setRiseOnClickEnabled (bool setting) |
Set whether this window will rise to the top of the z-order when clicked with the left mouse button. More... | |
void | setVerticalAlignment (const VerticalAlignment alignment) |
Set the vertical alignment. More... | |
void | setHorizontalAlignment (const HorizontalAlignment alignment) |
Set the horizontal alignment. More... | |
virtual void | setLookNFeel (const String &look) |
Set the LookNFeel that shoule be used for this window. More... | |
void | setModalState (bool state) |
Set the modal state for this Window. More... | |
virtual void | performChildWindowLayout () |
method called to perform extended laying out of attached child windows. More... | |
void | setUserString (const String &name, const String &value) |
Sets the value a named user string, creating it as required. More... | |
void | setArea (const UDim &xpos, const UDim &ypos, const UDim &width, const UDim &height) |
Set the window area. More... | |
void | setArea (const UVector2 &pos, const UVector2 &size) |
Set the window area. More... | |
void | setArea (const URect &area) |
Set the window area. More... | |
void | setPosition (const UVector2 &pos) |
Set the window's position. More... | |
void | setXPosition (const UDim &x) |
Set the window's X position. More... | |
void | setYPosition (const UDim &y) |
Set the window's Y position. More... | |
void | setSize (const UVector2 &size) |
Set the window's size. More... | |
void | setWidth (const UDim &width) |
Set the window's width. More... | |
void | setHeight (const UDim &height) |
Set the window's height. More... | |
void | setMaxSize (const UVector2 &size) |
Set the window's maximum size. More... | |
void | setMinSize (const UVector2 &size) |
Set the window's minimum size. More... | |
const URect & | getArea () const |
Return the windows area. More... | |
const UVector2 & | getPosition () const |
Get the window's position. More... | |
const UDim & | getXPosition () const |
Get the window's X position. More... | |
const UDim & | getYPosition () const |
Get the window's Y position. More... | |
UVector2 | getSize () const |
Get the window's size. More... | |
UDim | getWidth () const |
Get the window's width. More... | |
UDim | getHeight () const |
Get the window's height. More... | |
const UVector2 & | getMaxSize () const |
Get the window's maximum size. More... | |
const UVector2 & | getMinSize () const |
Get the window's minimum size. More... | |
void | render (void) |
Causes the Window object to render itself and all of it's attached children. More... | |
void | update (float elapsed) |
Cause window to update itself and any attached children. Client code does not need to call this method; to ensure full, and proper updates, call the injectTimePulse methodname method provided by the System class. More... | |
virtual void | writeXMLToStream (XMLSerializer &xml_stream) const |
Writes an xml representation of this window object to out_stream. More... | |
virtual void | beginInitialisation (void) |
Sets the internal 'initialising' flag to true. This can be use to optimize initialisation of some widgets, and is called automatically by the layout XML handler when it has created a window. That is just after the window has been created, but before any children or properties are read. | |
virtual void | endInitialisation (void) |
Sets the internal 'initialising' flag to false. This is called automatically by the layout XML handler when it is done creating a window. That is after all properties and children have been loaded and just before the next sibling gets created. | |
void | setMousePassThroughEnabled (bool setting) |
Sets whether this window should ignore mouse events and pass them through to any windows behind it. In effect making the window transparent to the mouse. More... | |
void | setWindowRenderer (const String &name) |
Assign the WindowRenderer to specify the Look'N'Feel specification to be used. More... | |
WindowRenderer * | getWindowRenderer (void) const |
Get the currently assigned WindowRenderer. (Look'N'Feel specification). More... | |
String | getWindowRendererName (void) const |
Get the factory name of the currently assigned WindowRenderer. (Look'N'Feel specification). More... | |
void | setWritingXMLAllowed (bool allow) |
Sets whether this window is allowed to write XML. | |
void | notifyScreenAreaChanged (void) |
Recursively inform all children that the screen area has changed, and needs to be re-cached. | |
void | setFalagardType (const String &type, const String &rendererType="") |
Changes the widget's falagard type, thus changing its look'n'feel and optionally its renderer in the process. More... | |
void | setDragDropTarget (bool setting) |
Specifies whether this Window object will receive events generated by the drag and drop support in the system. More... | |
Public Member Functions inherited from CEGUI::PropertySet | |
PropertySet (void) | |
Constructs a new PropertySet object. | |
virtual | ~PropertySet (void) |
Destructor for PropertySet objects. | |
void | addProperty (Property *property) |
Adds a new Property to the PropertySet. More... | |
void | removeProperty (const String &name) |
Removes a Property from the PropertySet. More... | |
void | clearProperties (void) |
Removes all Property objects from the PropertySet. More... | |
bool | isPropertyPresent (const String &name) const |
Checks to see if a Property with the given name is in the PropertySet. More... | |
const String & | getPropertyHelp (const String &name) const |
Return the help text for the specified Property. More... | |
String | getProperty (const String &name) const |
Gets the current value of the specified Property. More... | |
void | setProperty (const String &name, const String &value) |
Sets the current value of a Property. More... | |
bool | isPropertyDefault (const String &name) const |
Returns whether a Property is at it's default value. More... | |
String | getPropertyDefault (const String &name) const |
Returns the default value of a Property as a String. More... | |
Iterator | getIterator (void) const |
Return a PropertySet::Iterator object to iterate over the available Properties. | |
Public Member Functions inherited from CEGUI::EventSet | |
EventSet () | |
Constructor for EventSet objects. | |
virtual | ~EventSet (void) |
Destructor for EventSet objects. | |
void | addEvent (const String &name) |
Add a new Event to the EventSet with the given name. More... | |
void | removeEvent (const String &name) |
Removes the Event with the given name. All connections to the event are disconnected. More... | |
void | removeAllEvents (void) |
Remove all Event objects from the EventSet. More... | |
bool | isEventPresent (const String &name) |
Checks to see if an Event with the given name is present in the EventSet. More... | |
virtual Event::Connection | subscribeEvent (const String &name, Event::Subscriber subscriber) |
Subscribes a handler to the named Event. If the named Event is not yet present in the EventSet, it is created and added. More... | |
virtual Event::Connection | subscribeEvent (const String &name, Event::Group group, Event::Subscriber subscriber) |
Subscribes a handler to the specified group of the named Event. If the named Event is not yet present in the EventSet, it is created and added. More... | |
virtual Event::Connection | subscribeScriptedEvent (const String &name, const String &subscriber_name) |
Subscribes the named Event to a scripted funtion. More... | |
virtual Event::Connection | subscribeScriptedEvent (const String &name, Event::Group group, const String &subscriber_name) |
Subscribes the specified group of the named Event to a scripted funtion. More... | |
virtual void | fireEvent (const String &name, EventArgs &args, const String &eventNamespace="") |
Fires the named event passing the given EventArgs object. More... | |
bool | isMuted (void) const |
Return whether the EventSet is muted or not. More... | |
void | setMutedState (bool setting) |
Set the mute state for this EventSet. More... | |
Iterator | getIterator (void) const |
Return a EventSet::Iterator object to iterate over the events currently added to the EventSet. | |
Static Public Attributes | |
static const String | EventNamespace |
Namespace for global events. | |
static const String | WidgetTypeName |
Window factory name. | |
static const String | EventRollupToggled |
Fired when the rollup (shade) state of the window changes. | |
static const String | EventCloseClicked |
Fired when the close button for the window is clicked. | |
static const float | DefaultSizingBorderSize = 8.0f |
Default size for the sizing border (in pixels) | |
static const String | TitlebarNameSuffix |
Widget name suffix for the titlebar component. | |
static const String | CloseButtonNameSuffix |
Widget name suffix for the close button component. | |
Static Public Attributes inherited from CEGUI::Window | |
static const String | EventNamespace |
< Namespace for global events | |
static const String | EventWindowUpdated |
static const String | EventParentSized |
Parent of this Window has been re-sized. | |
static const String | EventSized |
Window size has changed. | |
static const String | EventMoved |
Window position has changed. | |
static const String | EventTextChanged |
Text string for the Window has changed. | |
static const String | EventFontChanged |
Font object for the Window has been changed. | |
static const String | EventAlphaChanged |
Alpha blend value for the Window has changed. | |
static const String | EventIDChanged |
Client assigned ID code for the Window has changed. | |
static const String | EventActivated |
Window has been activated (has input focus) | |
static const String | EventDeactivated |
Window has been deactivated (loses input focus) | |
static const String | EventShown |
Window has been made visible. | |
static const String | EventHidden |
Window has been hidden from view. | |
static const String | EventEnabled |
Window has been enabled (interaction is possible) | |
static const String | EventDisabled |
Window has been disabled (interaction is no longer possible) | |
static const String | EventClippedByParentChanged |
Clipping by parent mode has been modified. | |
static const String | EventDestroyedByParentChanged |
Destruction by parent mode has been modified. | |
static const String | EventInheritsAlphaChanged |
Alpha inherited from parent mode has been modified. | |
static const String | EventAlwaysOnTopChanged |
Always on top mode has been modified. | |
static const String | EventInputCaptureGained |
Window has captured all inputs. | |
static const String | EventInputCaptureLost |
Window has lost it's capture on inputs. | |
static const String | EventRenderingStarted |
Rendering of the Window has started. | |
static const String | EventRenderingEnded |
Rendering for the Window has finished. | |
static const String | EventChildAdded |
A child Window has been added. | |
static const String | EventChildRemoved |
A child window has been removed. | |
static const String | EventDestructionStarted |
Destruction of the Window is about to begin. | |
static const String | EventZOrderChanged |
The z-order of the window has changed. | |
static const String | EventDragDropItemEnters |
A DragContainer has been dragged over this window. | |
static const String | EventDragDropItemLeaves |
A DragContainer has left this window. | |
static const String | EventDragDropItemDropped |
A DragContainer was dropped on this Window. | |
static const String | EventVerticalAlignmentChanged |
The vertical alignment of the window has changed. | |
static const String | EventHorizontalAlignmentChanged |
The vertical alignment of the window has changed. | |
static const String | EventWindowRendererAttached |
The a new window renderer was attached. | |
static const String | EventWindowRendererDetached |
The currently assigned window renderer was detached. | |
static const String | EventMouseEnters |
Mouse cursor has entered the Window. | |
static const String | EventMouseLeaves |
Mouse cursor has left the Window. | |
static const String | EventMouseMove |
Mouse cursor was moved within the area of the Window. | |
static const String | EventMouseWheel |
Mouse wheel was scrolled within the Window. | |
static const String | EventMouseButtonDown |
A mouse button was pressed down within the Window. | |
static const String | EventMouseButtonUp |
A mouse button was released within the Window. | |
static const String | EventMouseClick |
A mouse button was clicked (down then up) within the Window. | |
static const String | EventMouseDoubleClick |
A mouse button was double-clicked within the Window. | |
static const String | EventMouseTripleClick |
A mouse button was triple-clicked within the Window. | |
static const String | EventKeyDown |
A key on the keyboard was pressed. | |
static const String | EventKeyUp |
A key on the keyboard was released. | |
static const String | EventCharacterKey |
A text character was typed on the keyboard. | |
static const String | TooltipNameSuffix |
Widget name suffix for automatically created tooltip widgets. | |
static const String | AutoWidgetNameSuffix |
Something that all generated widgets will have in their names. | |
Protected Member Functions | |
void | moveLeftEdge (float delta) |
move the window's left edge by 'delta'. The rest of the window does not move, thus this changes the size of the Window. More... | |
void | moveRightEdge (float delta) |
move the window's right edge by 'delta'. The rest of the window does not move, thus this changes the size of the Window. More... | |
void | moveTopEdge (float delta) |
move the window's top edge by 'delta'. The rest of the window does not move, thus this changes the size of the Window. More... | |
void | moveBottomEdge (float delta) |
move the window's bottom edge by 'delta'. The rest of the window does not move, thus this changes the size of the Window. More... | |
SizingLocation | getSizingBorderAtPoint (const Point &pt) const |
check local pixel co-ordinate point 'pt' and return one of the SizingLocation enumerated values depending where the point falls on the sizing border. More... | |
bool | isLeftSizingLocation (SizingLocation loc) const |
return true if given SizingLocation is on left edge. More... | |
bool | isRightSizingLocation (SizingLocation loc) const |
return true if given SizingLocation is on right edge. More... | |
bool | isTopSizingLocation (SizingLocation loc) const |
return true if given SizingLocation is on top edge. More... | |
bool | isBottomSizingLocation (SizingLocation loc) const |
return true if given SizingLocation is on bottom edge. More... | |
bool | closeClickHandler (const EventArgs &e) |
Method to respond to close button click events and fire our close event. | |
void | setCursorForPoint (const Point &pt) const |
Set the appropriate mouse cursor for the given window-relative pixel point. | |
virtual Rect | getSizingRect (void) const |
Return a Rect that describes, in window relative pixel co-ordinates, the outer edge of the sizing area for this window. | |
virtual bool | testClassName_impl (const String &class_name) const |
Return whether this window was inherited from the given class name at some point in the inheritance hierarchy. More... | |
virtual void | onRollupToggled (WindowEventArgs &e) |
Event generated internally whenever the roll-up / shade state of the window changes. | |
virtual void | onCloseClicked (WindowEventArgs &e) |
Event generated internally whenever the close button is clicked. | |
virtual void | onMouseMove (MouseEventArgs &e) |
Handler called when the mouse cursor has been moved within this window's area. More... | |
virtual void | onMouseButtonDown (MouseEventArgs &e) |
Handler called when a mouse button has been depressed within this window's area. More... | |
virtual void | onMouseButtonUp (MouseEventArgs &e) |
Handler called when a mouse button has been released within this window's area. More... | |
virtual void | onCaptureLost (WindowEventArgs &e) |
Handler called when this window loses capture of mouse inputs. More... | |
virtual void | onTextChanged (WindowEventArgs &e) |
Handler called when the window's text is changed. More... | |
virtual void | onActivated (ActivationEventArgs &e) |
Handler called when this window has become the active window. More... | |
virtual void | onDeactivated (ActivationEventArgs &e) |
Handler called when this window has lost input focus and has been deactivated. More... | |
Protected Member Functions inherited from CEGUI::Window | |
virtual void | onSized (WindowEventArgs &e) |
Handler called when the window's size changes. More... | |
virtual void | onMoved (WindowEventArgs &e) |
Handler called when the window's position changes. More... | |
virtual void | onFontChanged (WindowEventArgs &e) |
Handler called when the window's font is changed. More... | |
virtual void | onAlphaChanged (WindowEventArgs &e) |
Handler called when the window's alpha blend value is changed. More... | |
virtual void | onIDChanged (WindowEventArgs &e) |
Handler called when the window's client assigned ID is changed. More... | |
virtual void | onShown (WindowEventArgs &e) |
Handler called when the window is shown (made visible). More... | |
virtual void | onHidden (WindowEventArgs &e) |
Handler called when the window is hidden. More... | |
virtual void | onEnabled (WindowEventArgs &e) |
Handler called when the window is enabled. More... | |
virtual void | onDisabled (WindowEventArgs &e) |
Handler called when the window is disabled. More... | |
virtual void | onClippingChanged (WindowEventArgs &e) |
Handler called when the window's setting for being clipped by it's parent is changed. More... | |
virtual void | onParentDestroyChanged (WindowEventArgs &e) |
Handler called when the window's setting for being destroyed automatically be it's parent is changed. More... | |
virtual void | onInheritsAlphaChanged (WindowEventArgs &e) |
Handler called when the window's setting for inheriting alpha-blending is changed. More... | |
virtual void | onAlwaysOnTopChanged (WindowEventArgs &e) |
Handler called when the window's always-on-top setting is changed. More... | |
virtual void | onCaptureGained (WindowEventArgs &e) |
Handler called when this window gains capture of mouse inputs. More... | |
virtual void | onRenderingStarted (WindowEventArgs &e) |
Handler called when rendering for this window has started. More... | |
virtual void | onRenderingEnded (WindowEventArgs &e) |
Handler called when rendering for this window has ended. More... | |
virtual void | onZChanged (WindowEventArgs &e) |
Handler called when the z-order position of this window has changed. More... | |
virtual void | onDestructionStarted (WindowEventArgs &e) |
Handler called when this window's destruction sequence has begun. More... | |
virtual void | onParentSized (WindowEventArgs &e) |
Handler called when this window's parent window has been resized. If this window is the root / GUI Sheet window, this call will be made when the display size changes. More... | |
virtual void | onChildAdded (WindowEventArgs &e) |
Handler called when a child window is added to this window. More... | |
virtual void | onChildRemoved (WindowEventArgs &e) |
Handler called when a child window is removed from this window. More... | |
virtual void | onMouseEnters (MouseEventArgs &e) |
Handler called when the mouse cursor has entered this window's area. More... | |
virtual void | onMouseLeaves (MouseEventArgs &e) |
Handler called when the mouse cursor has left this window's area. More... | |
virtual void | onMouseWheel (MouseEventArgs &e) |
Handler called when the mouse wheel (z-axis) position changes within this window's area. More... | |
virtual void | onMouseClicked (MouseEventArgs &e) |
Handler called when a mouse button has been clicked (that is depressed and then released, within a specified time) within this window's area. More... | |
virtual void | onMouseDoubleClicked (MouseEventArgs &e) |
Handler called when a mouse button has been double-clicked within this window's area. More... | |
virtual void | onMouseTripleClicked (MouseEventArgs &e) |
Handler called when a mouse button has been triple-clicked within this window's area. More... | |
virtual void | onKeyDown (KeyEventArgs &e) |
Handler called when a key as been depressed while this window has input focus. More... | |
virtual void | onKeyUp (KeyEventArgs &e) |
Handler called when a key as been released while this window has input focus. More... | |
virtual void | onCharacter (KeyEventArgs &e) |
Handler called when a character-key has been pressed while this window has input focus. More... | |
virtual void | onDragDropItemEnters (DragDropEventArgs &e) |
Handler called when a DragContainer is dragged over this window. More... | |
virtual void | onDragDropItemLeaves (DragDropEventArgs &e) |
Handler called when a DragContainer is dragged over this window. More... | |
virtual void | onDragDropItemDropped (DragDropEventArgs &e) |
Handler called when a DragContainer is dragged over this window. More... | |
virtual void | onVerticalAlignmentChanged (WindowEventArgs &e) |
Handler called when the vertical alignment setting for the window is changed. More... | |
virtual void | onHorizontalAlignmentChanged (WindowEventArgs &e) |
Handler called when the horizontal alignment setting for the window is changed. More... | |
virtual void | onWindowRendererAttached (WindowEventArgs &e) |
Handler called when a new window renderer object is attached. More... | |
virtual void | onWindowRendererDetached (WindowEventArgs &e) |
Handler called when the currently attached window renderer object is detached. More... | |
virtual void | updateSelf (float elapsed) |
Perform actual update processing for this Window. More... | |
virtual void | drawSelf (float z) |
Perform the actual rendering for this Window. More... | |
virtual void | populateRenderCache () |
Update the rendering cache. More... | |
void | setParent (Window *parent) |
Set the parent window for this window object. More... | |
Size | getSize_impl (const Window *window) const |
void | generateAutoRepeatEvent (MouseButton button) |
Fires off a repeated mouse button down event for this window. | |
virtual bool | validateWindowRenderer (const String &name) const |
Function used in checking if a WindowRenderer is valid for this window. More... | |
void | banPropertyFromXML (const Property *property) |
Adds a property to the XML ban list. | |
bool | isPropertyBannedFromXML (const Property *property) const |
Returns whether a property is banned from XML. | |
bool | isPropertyAtDefault (const Property *property) const |
Returns whether a property is at it's default value. This function is different from Property::isDefatult as it takes the assigned look'n'feel (if the is one) into account. | |
void | notifyClippingChanged (void) |
Recursively inform all children that the clipping has changed and screen rects needs to be recached. | |
virtual void | cleanupChildren (void) |
Cleanup child windows. | |
virtual void | addChild_impl (Window *wnd) |
Add given window to child list at an appropriate position. | |
virtual void | removeChild_impl (Window *wnd) |
Remove given window from child list. | |
virtual void | onZChange_impl (void) |
Notify 'this' and all siblings of a ZOrder change event. | |
void | addStandardProperties (void) |
Add standard CEGUI::Window properties. | |
virtual bool | moveToFront_impl (bool wasClicked) |
Implements move to front behavior. More... | |
bool | doRiseOnClick (void) |
Implementation of rise on click functionality. More... | |
void | setArea_impl (const UVector2 &pos, const UVector2 &size, bool topLeftSizing=false, bool fireEvents=true) |
Implementation method to modify window area while correctly applying min / max size processing, and firing any appropriate events. More... | |
void | addWindowToDrawList (Window &wnd, bool at_back=false) |
Add the given window to the drawing list at an appropriate position for it's settings and the required direction. Basically, when at_back is false, the window will appear in front of all other windows with the same 'always on top' setting. When at_back is true, the window will appear behind all other windows wih the same 'always on top' setting. More... | |
void | removeWindowFromDrawList (const Window &wnd) |
Removes the window from the drawing list. If the window is not attached to the drawing list then nothing happens. More... | |
bool | isTopOfZOrder () const |
Return whether the window is at the top of the Z-Order. This will correctly take into account 'Always on top' windows as needed. More... | |
virtual int | writePropertiesXML (XMLSerializer &xml_stream) const |
virtual int | writeChildWindowsXML (XMLSerializer &xml_stream) const |
virtual bool | writeAutoChildWindowXML (XMLSerializer &xml_stream) const |
Window (const Window &wnd) | |
Window & | operator= (const Window &wnd) |
Protected Member Functions inherited from CEGUI::EventSet | |
Event * | getEventObject (const String &name, bool autoAdd=false) |
Return a pointer to the Event object with the given name, optionally adding such an Event object to the EventSet if it does not already exist. More... | |
void | fireEvent_impl (const String &name, EventArgs &args) |
Implementation event firing member. | |
EventSet (EventSet &e) | |
EventSet & | operator= (EventSet &e) |
Protected Attributes | |
bool | d_frameEnabled |
true if window frame should be drawn. | |
bool | d_rollupEnabled |
true if roll-up of window is allowed. | |
bool | d_rolledup |
true if window is rolled up. | |
bool | d_sizingEnabled |
true if sizing is enabled for this window. | |
bool | d_beingSized |
true if window is being sized. | |
float | d_borderSize |
thickness of the sizing border around this window | |
Point | d_dragPoint |
point window is being dragged at. | |
const Image * | d_nsSizingCursor |
North/South sizing cursor image. | |
const Image * | d_ewSizingCursor |
East/West sizing cursor image. | |
const Image * | d_nwseSizingCursor |
North-West/South-East cursor image. | |
const Image * | d_neswSizingCursor |
North-East/South-West cursor image. | |
bool | d_dragMovable |
true if the window will move when dragged by the title bar. | |
Protected Attributes inherited from CEGUI::Window | |
ChildList | d_children |
The list of child Window objects attached to this. | |
ChildList | d_drawList |
Child window objects arranged in rendering order. | |
Window * | d_oldCapture |
The Window that previously had capture (used for restoreOldCapture mode) | |
Window * | d_parent |
Holds pointer to the parent window. | |
Font * | d_font |
Holds pointer to the Window objects current Font. | |
String | d_text |
Holds the text / label / caption for this Window. | |
uint | d_ID |
User ID assigned to this Window. | |
float | d_alpha |
Alpha transparency setting for the Window. | |
URect | d_area |
This Window objects area as defined by a URect. | |
Size | d_pixelSize |
Current constrained pixel size of the window. | |
const Image * | d_mouseCursor |
Holds pointer to the Window objects current mouse cursor image. | |
UserStringMap | d_userStrings |
Holds a collection of named user string values. | |
void * | d_userData |
Holds pointer to some user assigned data. | |
HorizontalAlignment | d_horzAlign |
Specifies the base for horizontal alignment. | |
VerticalAlignment | d_vertAlign |
Specifies the base for vertical alignment. | |
UVector2 | d_minSize |
current minimum size for the window. | |
UVector2 | d_maxSize |
current maximum size for the window. | |
bool | d_enabled |
true when Window is enabled | |
bool | d_visible |
true when Window is visible (that is it will be rendered, but may be obscured so no necesarily really visible) | |
bool | d_active |
true when Window is the active Window (receiving inputs). | |
bool | d_clippedByParent |
true when Window will be clipped by parent Window area Rect. | |
bool | d_destroyedByParent |
true when Window will be auto-destroyed by parent. | |
bool | d_alwaysOnTop |
true if Window will be drawn on top of all other Windows | |
bool | d_inheritsAlpha |
true if the Window inherits alpha from the parent Window | |
bool | d_restoreOldCapture |
true if the Window restores capture to the previous window when it releases capture. | |
bool | d_zOrderingEnabled |
true if the Window responds to z-order change requests. | |
bool | d_wantsMultiClicks |
true if the Window wishes to hear about multi-click mouse events. | |
bool | d_distCapturedInputs |
true if unhandled captured inputs should be distributed to child windows. | |
bool | d_riseOnClick |
True if the window should come to the front of the z order in response to a left mouse button down event. | |
bool | d_autoRepeat |
true if button will auto-repeat mouse button down events while mouse button is held down. | |
float | d_repeatDelay |
seconds before first repeat event is fired | |
float | d_repeatRate |
secons between further repeats after delay has expired. | |
bool | d_repeating |
implements repeating - is true after delay has elapsed, | |
float | d_repeatElapsed |
implements repeating - tracks time elapsed. | |
MouseButton | d_repeatButton |
Button we're tracking (implication of this is that we only support one button at a time). | |
bool | d_dragDropTarget |
true if window will receive drag and drop related notifications | |
String | d_tooltipText |
Text string used as tip for this window. | |
Tooltip * | d_customTip |
Possible custom Tooltip for this window. | |
bool | d_weOwnTip |
true if this Window created the custom Tooltip. | |
bool | d_inheritsTipText |
true if the Window inherits tooltip text from its parent (when none set for itself). | |
RenderCache | d_renderCache |
Object which acts as a cache for Images to be drawn by this Window. | |
bool | d_needsRedraw |
true if window image cache needs to be regenerated. | |
String | d_lookName |
Name of the Look assigned to this window (if any). | |
WindowRenderer * | d_windowRenderer |
The WindowRenderer module that implements the Look'N'Feel specification. | |
bool | d_initialising |
true when this window is currently being initialised (creating children etc) | |
bool | d_destructionStarted |
true when this window is being destroyed. | |
bool | d_mousePassThroughEnabled |
true if this window can never be "hit" by the cursor. false for normal mouse event handling. | |
bool | d_autoWindow |
true when this window is an auto-window (it's name contains __auto_) | |
BannedXMLPropertySet | d_bannedXMLProperties |
bool | d_allowWriteXML |
true if this window is allowed to write XML, false if not | |
Rect | d_screenUnclippedRect |
current unclipped screen rect in pixels | |
bool | d_screenUnclippedRectValid |
Rect | d_screenUnclippedInnerRect |
current unclipped inner screen rect in pixels | |
bool | d_screenUnclippedInnerRectValid |
Rect | d_screenRect |
current fully clipped screen rect in pixels | |
bool | d_screenRectValid |
Rect | d_screenInnerRect |
current fully clipped inner screen rect in pixels | |
bool | d_screenInnerRectValid |
const String | d_type |
String holding the type name for the Window (is also the name of the WindowFactory that created us) | |
String | d_name |
The name of the window (GUI system unique). | |
String | d_falagardType |
Type name of the window as defined in a Falagard mapping. | |
String | d_windowPrefix |
The prefix used on this window (if any) when created instanced windows. | |
Protected Attributes inherited from CEGUI::EventSet | |
EventMap | d_events |
bool | d_muted |
true if events for this EventSet have been muted. | |
Additional Inherited Members | |
Static Public Member Functions inherited from CEGUI::Window | |
static Window * | getCaptureWindow (void) |
return the Window that currently has inputs captured. More... | |
Protected Types inherited from CEGUI::Window | |
typedef std::vector< Window * > | ChildList |
typedef std::map< String, String, String::FastLessCompare > | UserStringMap |
typedef std::set< String, String::FastLessCompare > | BannedXMLPropertySet |
std::set used to determine whether a window should write a property to XML or not. if the property name is present the property will not be written | |
Static Protected Attributes inherited from CEGUI::Window | |
static Window * | d_captureWindow = 0 |
Window that has captured inputs. | |
static WindowProperties::Alpha | d_alphaProperty |
static WindowProperties::AlwaysOnTop | d_alwaysOnTopProperty |
static WindowProperties::ClippedByParent | d_clippedByParentProperty |
static WindowProperties::DestroyedByParent | d_destroyedByParentProperty |
static WindowProperties::Disabled | d_disabledProperty |
static WindowProperties::Font | d_fontProperty |
static WindowProperties::ID | d_IDProperty |
static WindowProperties::InheritsAlpha | d_inheritsAlphaProperty |
static WindowProperties::MouseCursorImage | d_mouseCursorProperty |
static WindowProperties::RestoreOldCapture | d_restoreOldCaptureProperty |
static WindowProperties::Text | d_textProperty |
static WindowProperties::Visible | d_visibleProperty |
static WindowProperties::ZOrderChangeEnabled | d_zOrderChangeProperty |
static WindowProperties::WantsMultiClickEvents | d_wantsMultiClicksProperty |
static WindowProperties::MouseButtonDownAutoRepeat | d_autoRepeatProperty |
static WindowProperties::AutoRepeatDelay | d_autoRepeatDelayProperty |
static WindowProperties::AutoRepeatRate | d_autoRepeatRateProperty |
static WindowProperties::DistributeCapturedInputs | d_distInputsProperty |
static WindowProperties::CustomTooltipType | d_tooltipTypeProperty |
static WindowProperties::Tooltip | d_tooltipProperty |
static WindowProperties::InheritsTooltipText | d_inheritsTooltipProperty |
static WindowProperties::RiseOnClick | d_riseOnClickProperty |
static WindowProperties::VerticalAlignment | d_vertAlignProperty |
static WindowProperties::HorizontalAlignment | d_horzAlignProperty |
static WindowProperties::UnifiedAreaRect | d_unifiedAreaRectProperty |
static WindowProperties::UnifiedPosition | d_unifiedPositionProperty |
static WindowProperties::UnifiedXPosition | d_unifiedXPositionProperty |
static WindowProperties::UnifiedYPosition | d_unifiedYPositionProperty |
static WindowProperties::UnifiedSize | d_unifiedSizeProperty |
static WindowProperties::UnifiedWidth | d_unifiedWidthProperty |
static WindowProperties::UnifiedHeight | d_unifiedHeightProperty |
static WindowProperties::UnifiedMinSize | d_unifiedMinSizeProperty |
static WindowProperties::UnifiedMaxSize | d_unifiedMaxSizeProperty |
static WindowProperties::MousePassThroughEnabled | d_mousePassThroughEnabledProperty |
static WindowProperties::WindowRenderer | d_windowRendererProperty |
static WindowProperties::LookNFeel | d_lookNFeelProperty |
static WindowProperties::DragDropTarget | d_dragDropTargetProperty |
Abstract base class for a movable, sizable, window with a title-bar and a frame.
Enumeration that defines the set of possible locations for the mouse on a frame windows sizing border.
PushButton * CEGUI::FrameWindow::getCloseButton | ( | ) | const |
Return a pointer to the close button component widget for this FrameWindow.
UnknownObjectException | Thrown if the close button component does not exist. |
References CloseButtonNameSuffix, and CEGUI::Window::getName().
Referenced by initialiseComponents(), isCloseButtonEnabled(), and setCloseButtonEnabled().
const Image * CEGUI::FrameWindow::getEWSizingCursorImage | ( | ) | const |
Return a pointer to the currently set Image to be used for the east-west sizing mouse cursor.
References d_ewSizingCursor.
const Image * CEGUI::FrameWindow::getNESWSizingCursorImage | ( | ) | const |
Return a pointer to the currently set Image to be used for the northeast-southwest sizing mouse cursor.
References d_neswSizingCursor.
const Image * CEGUI::FrameWindow::getNSSizingCursorImage | ( | ) | const |
Return a pointer to the currently set Image to be used for the north-south sizing mouse cursor.
References d_nsSizingCursor.
const Image * CEGUI::FrameWindow::getNWSESizingCursorImage | ( | ) | const |
Return a pointer to the currently set Image to be used for the northwest-southeast sizing mouse cursor.
References d_nwseSizingCursor.
|
protected |
check local pixel co-ordinate point 'pt' and return one of the SizingLocation enumerated values depending where the point falls on the sizing border.
pt | Point object describing, in pixels, the window relative offset to check. |
References d_borderSize, getSizingRect(), isFrameEnabled(), CEGUI::Rect::isPointInRect(), isSizingEnabled(), SizingBottom, SizingBottomLeft, SizingBottomRight, SizingLeft, SizingNone, SizingRight, SizingTop, SizingTopLeft, and SizingTopRight.
Referenced by onMouseButtonDown(), onMouseMove(), and setCursorForPoint().
|
inline |
Return the thickness of the sizing border.
Titlebar * CEGUI::FrameWindow::getTitlebar | ( | ) | const |
Return a pointer to the Titlebar component widget for this FrameWindow.
UnknownObjectException | Thrown if the Titlebar component does not exist. |
References CEGUI::Window::getName(), and TitlebarNameSuffix.
Referenced by initialiseComponents(), isTitleBarEnabled(), onActivated(), onDeactivated(), onTextChanged(), setDragMovingEnabled(), and setTitleBarEnabled().
|
virtual |
Initialises the Window based object ready for use.
Reimplemented from CEGUI::Window.
References closeClickHandler(), d_dragMovable, CEGUI::Window::d_text, CEGUI::PushButton::EventClicked, getCloseButton(), getTitlebar(), CEGUI::Window::performChildWindowLayout(), CEGUI::Titlebar::setDraggingEnabled(), CEGUI::Window::setText(), and CEGUI::EventSet::subscribeEvent().
|
inlineprotected |
return true if given SizingLocation is on bottom edge.
loc | SizingLocation value to be checked. |
Referenced by onMouseMove().
bool CEGUI::FrameWindow::isCloseButtonEnabled | ( | void | ) | const |
Return whether this close button for this window is enabled.
References getCloseButton(), and CEGUI::Window::isDisabled().
|
inline |
Return whether this FrameWindow can be moved by dragging the title bar.
|
inline |
Return whether the frame for this window is enabled.
Referenced by getSizingBorderAtPoint().
|
inlinevirtual |
check if the given pixel position would hit this window.
position | Vector2 object describing the position to check. The position describes a pixel offset from the top-left corner of the display. |
Reimplemented from CEGUI::Window.
References CEGUI::Window::isHit().
|
inlineprotected |
return true if given SizingLocation is on left edge.
loc | SizingLocation value to be checked. |
Referenced by onMouseMove().
|
inlineprotected |
return true if given SizingLocation is on right edge.
loc | SizingLocation value to be checked. |
Referenced by onMouseMove().
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Return whether the window is currently rolled up (a.k.a shaded).
Referenced by setRollupEnabled().
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Return whether roll up (a.k.a shading) is enabled for this window.
Referenced by toggleRollup().
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Return whether this window is sizable. Note that this requires that the window have an enabled frame and that sizing itself is enabled.
Referenced by getSizingBorderAtPoint(), onMouseButtonDown(), and onMouseMove().
bool CEGUI::FrameWindow::isTitleBarEnabled | ( | void | ) | const |
Return whether the title bar for this window is enabled.
References getTitlebar(), and CEGUI::Window::isDisabled().
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return true if given SizingLocation is on top edge.
loc | SizingLocation value to be checked. |
Referenced by onMouseMove().
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move the window's bottom edge by 'delta'. The rest of the window does not move, thus this changes the size of the Window.
delta | float value that specifies the amount to move the window edge, and in which direction. Positive values make window larger. |
References CEGUI::Window::d_area, d_dragPoint, CEGUI::Window::d_maxSize, CEGUI::Window::d_minSize, CEGUI::Window::d_pixelSize, CEGUI::Window::d_vertAlign, CEGUI::Renderer::getHeight(), CEGUI::System::getRenderer(), CEGUI::System::getSingleton(), CEGUI::Window::setArea_impl(), CEGUI::VA_BOTTOM, and CEGUI::VA_CENTRE.
Referenced by onMouseMove().
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move the window's left edge by 'delta'. The rest of the window does not move, thus this changes the size of the Window.
delta | float value that specifies the amount to move the window edge, and in which direction. Positive values make window smaller. |
References CEGUI::Window::d_area, CEGUI::Window::d_horzAlign, CEGUI::Window::d_maxSize, CEGUI::Window::d_minSize, CEGUI::Window::d_pixelSize, CEGUI::System::getRenderer(), CEGUI::System::getSingleton(), CEGUI::Renderer::getWidth(), CEGUI::HA_CENTRE, CEGUI::HA_LEFT, CEGUI::HA_RIGHT, and CEGUI::Window::setArea_impl().
Referenced by onMouseMove().
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move the window's right edge by 'delta'. The rest of the window does not move, thus this changes the size of the Window.
delta | float value that specifies the amount to move the window edge, and in which direction. Positive values make window larger. |
References CEGUI::Window::d_area, d_dragPoint, CEGUI::Window::d_horzAlign, CEGUI::Window::d_maxSize, CEGUI::Window::d_minSize, CEGUI::Window::d_pixelSize, CEGUI::System::getRenderer(), CEGUI::System::getSingleton(), CEGUI::Renderer::getWidth(), CEGUI::HA_CENTRE, CEGUI::HA_RIGHT, and CEGUI::Window::setArea_impl().
Referenced by onMouseMove().
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move the window's top edge by 'delta'. The rest of the window does not move, thus this changes the size of the Window.
delta | float value that specifies the amount to move the window edge, and in which direction. Positive values make window smaller. |
References CEGUI::Window::d_area, CEGUI::Window::d_maxSize, CEGUI::Window::d_minSize, CEGUI::Window::d_pixelSize, CEGUI::Window::d_vertAlign, CEGUI::Renderer::getHeight(), CEGUI::System::getRenderer(), CEGUI::System::getSingleton(), CEGUI::Window::setArea_impl(), CEGUI::VA_BOTTOM, CEGUI::VA_CENTRE, and CEGUI::VA_TOP.
Referenced by onMouseMove().
void CEGUI::FrameWindow::offsetPixelPosition | ( | const Vector2 & | offset | ) |
Move the window by the pixel offsets specified in offset.
This is intended for internal system use - it is the method by which the title bar moves the frame window.
offset | Vector2 object containing the offsets to apply (offsets are in screen pixels). |
References CEGUI::Window::d_area, and CEGUI::Window::setPosition().
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Handler called when this window has become the active window.
e | ActivationEventArgs class whose 'otherWindow' field is set to the window that previously was active, or NULL for none. |
Reimplemented from CEGUI::Window.
References getTitlebar(), CEGUI::Window::onActivated(), and CEGUI::Window::requestRedraw().
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Handler called when this window loses capture of mouse inputs.
e | WindowEventArgs object whose 'window' pointer field is set to the window that triggered the event. For this event the trigger window is always 'this'. |
Reimplemented from CEGUI::Window.
References d_beingSized, CEGUI::EventArgs::handled, and CEGUI::Window::onCaptureLost().
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Handler called when this window has lost input focus and has been deactivated.
e | ActivationEventArgs object whose 'otherWindow' field is set to the window that has now become active, or NULL for none. |
Reimplemented from CEGUI::Window.
References getTitlebar(), CEGUI::Window::onDeactivated(), and CEGUI::Window::requestRedraw().
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Handler called when a mouse button has been depressed within this window's area.
e | MouseEventArgs object. All fields are valid. |
Reimplemented from CEGUI::Window.
References CEGUI::MouseEventArgs::button, CEGUI::Window::captureInput(), d_beingSized, d_dragPoint, getSizingBorderAtPoint(), CEGUI::EventArgs::handled, isSizingEnabled(), CEGUI::Window::onMouseButtonDown(), CEGUI::MouseEventArgs::position, CEGUI::CoordConverter::screenToWindow(), and SizingNone.
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Handler called when a mouse button has been released within this window's area.
e | MouseEventArgs object. All fields are valid. |
Reimplemented from CEGUI::Window.
References CEGUI::MouseEventArgs::button, CEGUI::EventArgs::handled, CEGUI::Window::isCapturedByThis(), CEGUI::Window::onMouseButtonUp(), and CEGUI::Window::releaseInput().
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Handler called when the mouse cursor has been moved within this window's area.
e | MouseEventArgs object. All fields are valid. |
Reimplemented from CEGUI::Window.
References d_beingSized, d_dragPoint, CEGUI::System::getSingleton(), getSizingBorderAtPoint(), CEGUI::EventArgs::handled, isBottomSizingLocation(), isLeftSizingLocation(), isRightSizingLocation(), isSizingEnabled(), isTopSizingLocation(), moveBottomEdge(), moveLeftEdge(), moveRightEdge(), moveTopEdge(), CEGUI::Window::onMouseMove(), CEGUI::MouseEventArgs::position, CEGUI::CoordConverter::screenToWindow(), and setCursorForPoint().
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Handler called when the window's text is changed.
e | WindowEventArgs object whose 'window' pointer field is set to the window that triggered the event. For this event the trigger window is always 'this'. |
Reimplemented from CEGUI::Window.
References CEGUI::Window::d_text, getTitlebar(), CEGUI::Window::onTextChanged(), CEGUI::Window::performChildWindowLayout(), and CEGUI::Window::setText().
void CEGUI::FrameWindow::setCloseButtonEnabled | ( | bool | setting | ) |
Enables or disables the close button for the frame window.
setting | Set to true to enable the close button (if one is attached), or false to disable the close button. |
References getCloseButton(), CEGUI::Window::setEnabled(), and CEGUI::Window::setVisible().
void CEGUI::FrameWindow::setDragMovingEnabled | ( | bool | setting | ) |
Set whether this FrameWindow can be moved by dragging the title bar.
setting | true if the Window should move when the user drags the title bar, false if the window should not move. |
References d_dragMovable, getTitlebar(), and CEGUI::Titlebar::setDraggingEnabled().
void CEGUI::FrameWindow::setEWSizingCursorImage | ( | const Image * | image | ) |
Set the Image to be used for the east-west sizing mouse cursor.
image | Pointer to an Image object, or 0 for none. |
References d_ewSizingCursor.
Set the image to be used for the east-west sizing mouse cursor.
imageset | String holding the name of the Imageset containing the Image to be used. |
image | String holding the name of the Image to be used. |
UnknownObjectException | thrown if either imageset or image refer to non-existant entities. |
References d_ewSizingCursor, CEGUI::Imageset::getImage(), and CEGUI::Image::getImageset().
void CEGUI::FrameWindow::setFrameEnabled | ( | bool | setting | ) |
Enables or disables the frame for this window.
setting | set to true to enable the frame for this window, or false to disable the frame for this window. |
References d_frameEnabled, and CEGUI::Window::requestRedraw().
void CEGUI::FrameWindow::setNESWSizingCursorImage | ( | const Image * | image | ) |
Set the Image to be used for the northeast-southwest sizing mouse cursor.
image | Pointer to an Image object, or 0 for none. |
References d_neswSizingCursor.
Set the image to be used for the northeast-southwest sizing mouse cursor.
imageset | String holding the name of the Imageset containing the Image to be used. |
image | String holding the name of the Image to be used. |
UnknownObjectException | thrown if either imageset or image refer to non-existant entities. |
References d_neswSizingCursor, CEGUI::Imageset::getImage(), and CEGUI::Image::getImageset().
void CEGUI::FrameWindow::setNSSizingCursorImage | ( | const Image * | image | ) |
Set the Image to be used for the north-south sizing mouse cursor.
image | Pointer to an Image object, or 0 for none. |
References d_nsSizingCursor.
Set the image to be used for the north-south sizing mouse cursor.
imageset | String holding the name of the Imageset containing the Image to be used. |
image | String holding the name of the Image to be used. |
UnknownObjectException | thrown if either imageset or image refer to non-existant entities. |
References d_nsSizingCursor, CEGUI::Imageset::getImage(), and CEGUI::Image::getImageset().
void CEGUI::FrameWindow::setNWSESizingCursorImage | ( | const Image * | image | ) |
Set the Image to be used for the northwest-southeast sizing mouse cursor.
image | Pointer to an Image object, or 0 for none. |
References d_nwseSizingCursor.
Set the image to be used for the northwest-southeast sizing mouse cursor.
imageset | String holding the name of the Imageset containing the Image to be used. |
image | String holding the name of the Image to be used. |
UnknownObjectException | thrown if either imageset or image refer to non-existant entities. |
References d_nwseSizingCursor, CEGUI::Imageset::getImage(), and CEGUI::Image::getImageset().
void CEGUI::FrameWindow::setRollupEnabled | ( | bool | setting | ) |
Enables or disables roll-up (shading) for this window.
setting | Set to true to enable roll-up for the frame window, or false to disable roll-up. |
References d_rollupEnabled, isRolledup(), and toggleRollup().
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Set the size of the sizing border for this window.
pixels | float value specifying the thickness for the sizing border in screen pixels. |
void CEGUI::FrameWindow::setSizingEnabled | ( | bool | setting | ) |
Enables or disables sizing for this window.
setting | set to true to enable sizing (also requires frame to be enabled), or false to disable sizing. |
References d_sizingEnabled.
void CEGUI::FrameWindow::setTitleBarEnabled | ( | bool | setting | ) |
Enables or disables the title bar for the frame window.
setting | set to true to enable the title bar (if one is attached), or false to disable the title bar. |
References getTitlebar(), CEGUI::Window::setEnabled(), and CEGUI::Window::setVisible().
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Return whether this window was inherited from the given class name at some point in the inheritance hierarchy.
class_name | The class name that is to be checked. |
Reimplemented from CEGUI::Window.
References CEGUI::Window::testClassName_impl().
void CEGUI::FrameWindow::toggleRollup | ( | void | ) |
Toggles the state of the window between rolled-up (shaded) and normal sizes. This requires roll-up to be enabled.
References d_rolledup, isRollupEnabled(), and onRollupToggled().
Referenced by setRollupEnabled().