Crazy Eddies GUI System
0.6.0
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Abstract class defining the interface for Renderer objects. More...
Public Member Functions | |
virtual void | addQuad (const Rect &dest_rect, float z, const Texture *tex, const Rect &texture_rect, const ColourRect &colours, QuadSplitMode quad_split_mode)=0 |
Add a quad to the rendering queue. All clipping and other adjustments should have been made prior to calling this. More... | |
virtual void | doRender (void)=0 |
Perform final rendering for all quads that have been queued for rendering. More... | |
virtual void | clearRenderList (void)=0 |
Clears all queued quads from the render queue. More... | |
virtual void | setQueueingEnabled (bool setting)=0 |
Enable or disable the queueing of quads from this point on. More... | |
virtual Texture * | createTexture (void)=0 |
Creates a 'null' Texture object. More... | |
virtual Texture * | createTexture (const String &filename, const String &resourceGroup)=0 |
Create a Texture object using the given image file. More... | |
virtual Texture * | createTexture (float size)=0 |
Create a Texture object with the given pixel dimensions as specified by size. NB: Textures are always square. More... | |
virtual void | destroyTexture (Texture *texture)=0 |
Destroy the given Texture object. More... | |
virtual void | destroyAllTextures (void)=0 |
Destroy all Texture objects. More... | |
virtual bool | isQueueingEnabled (void) const =0 |
Return whether queueing is enabled. More... | |
virtual float | getWidth (void) const =0 |
Return the current width of the display in pixels. More... | |
virtual float | getHeight (void) const =0 |
Return the current height of the display in pixels. More... | |
virtual Size | getSize (void) const =0 |
Return the size of the display in pixels. More... | |
virtual Rect | getRect (void) const =0 |
Return a Rect describing the screen. More... | |
virtual uint | getMaxTextureSize (void) const =0 |
Return the maximum texture size available. More... | |
virtual uint | getHorzScreenDPI (void) const =0 |
Return the horizontal display resolution dpi. More... | |
virtual uint | getVertScreenDPI (void) const =0 |
Return the vertical display resolution dpi. More... | |
void | resetZValue (void) |
Reset the z co-ordinate for rendering. More... | |
void | advanceZValue (void) |
Update the z co-ordinate for the next major UI element (window). More... | |
float | getCurrentZ (void) const |
return the current Z value to use (equates to layer 0 for this UI element). More... | |
float | getZLayer (uint layer) const |
return the z co-ordinate to use for the requested layer on the current GUI element. More... | |
const String & | getIdentifierString () const |
Return identification string for the renderer module. If the internal id string has not been set by the Renderer module creator, a generic string of "Unknown renderer" will be returned. More... | |
virtual ResourceProvider * | createResourceProvider (void) |
Public Member Functions inherited from CEGUI::EventSet | |
EventSet () | |
Constructor for EventSet objects. | |
virtual | ~EventSet (void) |
Destructor for EventSet objects. | |
void | addEvent (const String &name) |
Add a new Event to the EventSet with the given name. More... | |
void | removeEvent (const String &name) |
Removes the Event with the given name. All connections to the event are disconnected. More... | |
void | removeAllEvents (void) |
Remove all Event objects from the EventSet. More... | |
bool | isEventPresent (const String &name) |
Checks to see if an Event with the given name is present in the EventSet. More... | |
virtual Event::Connection | subscribeEvent (const String &name, Event::Subscriber subscriber) |
Subscribes a handler to the named Event. If the named Event is not yet present in the EventSet, it is created and added. More... | |
virtual Event::Connection | subscribeEvent (const String &name, Event::Group group, Event::Subscriber subscriber) |
Subscribes a handler to the specified group of the named Event. If the named Event is not yet present in the EventSet, it is created and added. More... | |
virtual Event::Connection | subscribeScriptedEvent (const String &name, const String &subscriber_name) |
Subscribes the named Event to a scripted funtion. More... | |
virtual Event::Connection | subscribeScriptedEvent (const String &name, Event::Group group, const String &subscriber_name) |
Subscribes the specified group of the named Event to a scripted funtion. More... | |
virtual void | fireEvent (const String &name, EventArgs &args, const String &eventNamespace="") |
Fires the named event passing the given EventArgs object. More... | |
bool | isMuted (void) const |
Return whether the EventSet is muted or not. More... | |
void | setMutedState (bool setting) |
Set the mute state for this EventSet. More... | |
Iterator | getIterator (void) const |
Return a EventSet::Iterator object to iterate over the events currently added to the EventSet. | |
Static Public Attributes | |
static const String | EventNamespace |
Namespace for global events. | |
static const String | EventDisplaySizeChanged |
Protected Attributes | |
ResourceProvider * | d_resourceProvider |
Holds the pointer to the ResourceProvider object. | |
String | d_identifierString |
String that holds some id information about the renderer. | |
Protected Attributes inherited from CEGUI::EventSet | |
EventMap | d_events |
bool | d_muted |
true if events for this EventSet have been muted. | |
Additional Inherited Members | |
Public Types inherited from CEGUI::EventSet | |
typedef ConstBaseIterator < EventMap > | Iterator |
Protected Types inherited from CEGUI::EventSet | |
typedef std::map< String, Event *, String::FastLessCompare > | EventMap |
Protected Member Functions inherited from CEGUI::EventSet | |
Event * | getEventObject (const String &name, bool autoAdd=false) |
Return a pointer to the Event object with the given name, optionally adding such an Event object to the EventSet if it does not already exist. More... | |
void | fireEvent_impl (const String &name, EventArgs &args) |
Implementation event firing member. | |
EventSet (EventSet &e) | |
EventSet & | operator= (EventSet &e) |
Abstract class defining the interface for Renderer objects.
Objects derived from Renderer are the means by which the GUI system interfaces with specific rendering technologies. To use a rendering system or API to draw CEGUI imagery requires that an appropriate Renderer object be available.
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pure virtual |
Add a quad to the rendering queue. All clipping and other adjustments should have been made prior to calling this.
dest_rect | Rect object describing the destination area (values are in pixels) |
z | float value specifying the z co-ordinate / z order of the quad |
tex | pointer to the Texture object that holds the imagery to be rendered |
texture_rect | Rect object holding the area of tex that is to be rendered (values are in texture co-ordinates). |
colours | ColourRect object describing the colour values that are to be applied when rendering. |
quad_split_mode | One of the QuadSplitMode values specifying the way quads are split into triangles |
Referenced by CEGUI::Imageset::draw().
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inline |
Update the z co-ordinate for the next major UI element (window).
Referenced by CEGUI::Window::render().
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pure virtual |
Clears all queued quads from the render queue.
Referenced by CEGUI::System::renderGUI().
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pure virtual |
Creates a 'null' Texture object.
Referenced by CEGUI::FreeTypeFont::rasterize().
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pure virtual |
Create a Texture object using the given image file.
filename | String object that specifies the path and filename of the image file to use when creating the texture. |
resourceGroup | Resource group identifier to be passed to the resource provider when loading the texture file. |
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pure virtual |
Create a Texture object with the given pixel dimensions as specified by size. NB: Textures are always square.
size | float value that specifies the size to use for the width and height when creating the new texture. |
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pure virtual |
Destroy all Texture objects.
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pure virtual |
Destroy the given Texture object.
texture | pointer to the Texture object to be destroyed |
Referenced by CEGUI::Imageset::unload().
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pure virtual |
Perform final rendering for all quads that have been queued for rendering.
The contents of the rendering queue is retained and can be rendered again as required. If the contents is not required call clearRenderList().
Referenced by CEGUI::System::renderGUI().
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inline |
return the current Z value to use (equates to layer 0 for this UI element).
Referenced by CEGUI::Tree::populateRenderCache(), and CEGUI::Window::render().
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pure virtual |
Return the current height of the display in pixels.
Referenced by CEGUI::Window::getParentPixelHeight(), CEGUI::FrameWindow::moveBottomEdge(), and CEGUI::FrameWindow::moveTopEdge().
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pure virtual |
Return the horizontal display resolution dpi.
Referenced by CEGUI::FreeTypeFont::updateFont().
const String & CEGUI::Renderer::getIdentifierString | ( | ) | const |
Return identification string for the renderer module. If the internal id string has not been set by the Renderer module creator, a generic string of "Unknown renderer" will be returned.
References d_identifierString.
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pure virtual |
Return the maximum texture size available.
Referenced by CEGUI::FreeTypeFont::getTextureSize().
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pure virtual |
Return a Rect describing the screen.
Referenced by CEGUI::ScrolledContainer::getUnclippedInnerRect_impl(), CEGUI::Titlebar::onMouseButtonDown(), CEGUI::MouseCursor::setConstraintArea(), and CEGUI::MouseCursor::setUnifiedConstraintArea().
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pure virtual |
Return the size of the display in pixels.
Referenced by CEGUI::Font::Font(), CEGUI::MouseCursor::getConstraintArea(), CEGUI::CoordConverter::screenToWindow(), and CEGUI::Window::setArea_impl().
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pure virtual |
Return the vertical display resolution dpi.
Referenced by CEGUI::FreeTypeFont::updateFont().
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pure virtual |
Return the current width of the display in pixels.
Referenced by CEGUI::ListHeaderSegment::doDragSizing(), CEGUI::Window::getParentPixelWidth(), CEGUI::FrameWindow::moveLeftEdge(), and CEGUI::FrameWindow::moveRightEdge().
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inline |
return the z co-ordinate to use for the requested layer on the current GUI element.
layer | Specifies the layer to return the Z co-ordinate for. Each GUI element can use up to 10 layers, so valid inputs are 0 to 9 inclusive. If you specify an invalid value for layer, results are undefined. |
Referenced by CEGUI::Tree::populateRenderCache().
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pure virtual |
Return whether queueing is enabled.
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inline |
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pure virtual |
Enable or disable the queueing of quads from this point on.
This only affects queueing. If queueing is turned off, any calls to addQuad will cause the quad to be rendered directly. Note that disabling queueing will not cause currently queued quads to be rendered, nor is the queue cleared - at any time the queue can still be drawn by calling doRender, and the list can be cleared by calling clearRenderList. Re-enabling the queue causes subsequent quads to be added as if queueing had never been disabled.
setting | true to enable queueing, or false to disable queueing (see notes above). |
Referenced by CEGUI::System::renderGUI().
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static |
event that fires when the underlying display size had changed.
It is important that all Renderer implementers fire this properly as the system itself subscribes to this event.
Referenced by CEGUI::System::System().