Crazy Eddies GUI System  0.6.0
Public Member Functions | Static Public Member Functions | Static Public Attributes | Protected Member Functions | List of all members
CEGUI::MouseCursor Class Reference

Class that allows access to the GUI system mouse cursor. More...

+ Inheritance diagram for CEGUI::MouseCursor:
+ Collaboration diagram for CEGUI::MouseCursor:

Public Member Functions

 MouseCursor (void)
 Constructor for MouseCursor objects.
 
 ~MouseCursor (void)
 Destructor for MouseCursor objects.
 
void setImage (const String &imageset, const String &image_name)
 Set the current mouse cursor image. More...
 
void setImage (const Image *image)
 Set the current mouse cursor image.
 
const ImagegetImage (void) const
 Get the current mouse cursor image. More...
 
void draw (void) const
 Makes the cursor draw itself. More...
 
void setPosition (const Point &position)
 Set the current mouse cursor position. More...
 
void offsetPosition (const Point &offset)
 Offset the mouse cursor position by the deltas specified in offset. More...
 
void setConstraintArea (const Rect *area)
 Set the area that the mouse cursor is constrained to. More...
 
void setUnifiedConstraintArea (const URect *area)
 Set the area that the mouse cursor is constrained to. More...
 
void hide (void)
 Hides the mouse cursor. More...
 
void show (void)
 Shows the mouse cursor. More...
 
void setVisible (bool visible)
 Set the visibility of the mouse cursor. More...
 
bool isVisible (void) const
 return whether the mouse cursor is visible. More...
 
Point getPosition (void) const
 Return the current mouse cursor position as a pixel offset from the top-left corner of the display. More...
 
Rect getConstraintArea (void) const
 return the current constraint area of the mouse cursor. More...
 
const URectgetUnifiedConstraintArea (void) const
 return the current constraint area of the mouse cursor. More...
 
Point getDisplayIndependantPosition (void) const
 Return the current mouse cursor position as display resolution independant values. More...
 
- Public Member Functions inherited from CEGUI::EventSet
 EventSet ()
 Constructor for EventSet objects.
 
virtual ~EventSet (void)
 Destructor for EventSet objects.
 
void addEvent (const String &name)
 Add a new Event to the EventSet with the given name. More...
 
void removeEvent (const String &name)
 Removes the Event with the given name. All connections to the event are disconnected. More...
 
void removeAllEvents (void)
 Remove all Event objects from the EventSet. More...
 
bool isEventPresent (const String &name)
 Checks to see if an Event with the given name is present in the EventSet. More...
 
virtual Event::Connection subscribeEvent (const String &name, Event::Subscriber subscriber)
 Subscribes a handler to the named Event. If the named Event is not yet present in the EventSet, it is created and added. More...
 
virtual Event::Connection subscribeEvent (const String &name, Event::Group group, Event::Subscriber subscriber)
 Subscribes a handler to the specified group of the named Event. If the named Event is not yet present in the EventSet, it is created and added. More...
 
virtual Event::Connection subscribeScriptedEvent (const String &name, const String &subscriber_name)
 Subscribes the named Event to a scripted funtion. More...
 
virtual Event::Connection subscribeScriptedEvent (const String &name, Event::Group group, const String &subscriber_name)
 Subscribes the specified group of the named Event to a scripted funtion. More...
 
virtual void fireEvent (const String &name, EventArgs &args, const String &eventNamespace="")
 Fires the named event passing the given EventArgs object. More...
 
bool isMuted (void) const
 Return whether the EventSet is muted or not. More...
 
void setMutedState (bool setting)
 Set the mute state for this EventSet. More...
 
Iterator getIterator (void) const
 Return a EventSet::Iterator object to iterate over the events currently added to the EventSet.
 

Static Public Member Functions

static MouseCursorgetSingleton (void)
 Return singleton MouseCursor object. More...
 
static MouseCursorgetSingletonPtr (void)
 Return pointer to singleton MouseCursor object. More...
 
- Static Public Member Functions inherited from CEGUI::Singleton< MouseCursor >
static MouseCursorgetSingleton (void)
 
static MouseCursorgetSingletonPtr (void)
 

Static Public Attributes

static const String EventNamespace
 Namespace for global events.
 
static const String EventImageChanged
 The cursor image of the widget has changed.
 

Protected Member Functions

virtual void onImageChanged (MouseCursorEventArgs &e)
 event triggered internally when image of mouse cursor changes
 
- Protected Member Functions inherited from CEGUI::EventSet
EventgetEventObject (const String &name, bool autoAdd=false)
 Return a pointer to the Event object with the given name, optionally adding such an Event object to the EventSet if it does not already exist. More...
 
void fireEvent_impl (const String &name, EventArgs &args)
 Implementation event firing member.
 
 EventSet (EventSet &e)
 
EventSetoperator= (EventSet &e)
 

Additional Inherited Members

- Public Types inherited from CEGUI::EventSet
typedef ConstBaseIterator
< EventMap > 
Iterator
 
- Protected Types inherited from CEGUI::EventSet
typedef std::map< String,
Event
*, String::FastLessCompare
EventMap
 
- Protected Attributes inherited from CEGUI::EventSet
EventMap d_events
 
bool d_muted
 true if events for this EventSet have been muted.
 
- Static Protected Attributes inherited from CEGUI::Singleton< MouseCursor >
static MouseCursorms_Singleton
 

Detailed Description

Class that allows access to the GUI system mouse cursor.

The MouseCursor provides functionality to access the position and imagery of the mouse cursor / pointer

Member Function Documentation

void CEGUI::MouseCursor::draw ( void  ) const

Makes the cursor draw itself.

Returns
Nothing

References CEGUI::Image::draw(), and CEGUI::System::getSingleton().

Referenced by CEGUI::System::renderGUI().

Rect CEGUI::MouseCursor::getConstraintArea ( void  ) const

return the current constraint area of the mouse cursor.

Returns
Rect object describing the active area that the mouse cursor is constrained to.

References CEGUI::System::getRenderer(), CEGUI::System::getSingleton(), and CEGUI::Renderer::getSize().

Referenced by CEGUI::Titlebar::onMouseButtonDown().

Point CEGUI::MouseCursor::getDisplayIndependantPosition ( void  ) const

Return the current mouse cursor position as display resolution independant values.

Returns
Point object describing the current mouse cursor position as resolution independant values that range from 0.0f to 1.0f, where 0.0f represents the left-most and top-most positions, and 1.0f represents the right-most and bottom-most positions.

References CEGUI::System::getSingleton().

const Image* CEGUI::MouseCursor::getImage ( void  ) const
inline

Get the current mouse cursor image.

Returns
The current image used to draw mouse cursor.

Referenced by CEGUI::Tooltip::positionSelf(), and setImage().

Point CEGUI::MouseCursor::getPosition ( void  ) const
inline

Return the current mouse cursor position as a pixel offset from the top-left corner of the display.

Returns
Point object describing the mouse cursor position in screen pixels.

Referenced by CEGUI::Window::generateAutoRepeatEvent(), CEGUI::System::injectMouseButtonDown(), CEGUI::System::injectMouseButtonUp(), CEGUI::System::injectMouseLeaves(), CEGUI::System::injectMouseMove(), CEGUI::System::injectMouseWheelChange(), and CEGUI::Tooltip::positionSelf().

MouseCursor & CEGUI::MouseCursor::getSingleton ( void  )
static
MouseCursor * CEGUI::MouseCursor::getSingletonPtr ( void  )
static

Return pointer to singleton MouseCursor object.

Returns
Pointer to singleton MouseCursor object

Referenced by CEGUI::ButtonBase::onCaptureLost().

const URect & CEGUI::MouseCursor::getUnifiedConstraintArea ( void  ) const

return the current constraint area of the mouse cursor.

Returns
URect object describing the active area that the mouse cursor is constrained to.
void CEGUI::MouseCursor::hide ( void  )
inline

Hides the mouse cursor.

Returns
Nothing.
bool CEGUI::MouseCursor::isVisible ( void  ) const
inline

return whether the mouse cursor is visible.

Returns
true if the mouse cursor is visible, false if the mouse cursor is hidden.
void CEGUI::MouseCursor::offsetPosition ( const Point offset)

Offset the mouse cursor position by the deltas specified in offset.

Parameters
offsetPoint object which describes the amount to move the cursor in each axis.
Returns
Nothing.

Referenced by CEGUI::System::injectMouseMove().

void CEGUI::MouseCursor::setConstraintArea ( const Rect area)

Set the area that the mouse cursor is constrained to.

Parameters
areaPointer to a Rect object that describes the area of the display that the mouse is allowed to occupy. The given area will be clipped to the current Renderer screen area - it is never possible for the mouse to leave this area. If this parameter is NULL, the constraint is set to the size of the current Renderer screen area.
Returns
Nothing.

References CEGUI::Rect::getHeight(), CEGUI::Rect::getIntersection(), CEGUI::Renderer::getRect(), CEGUI::System::getRenderer(), CEGUI::System::getSingleton(), and CEGUI::Rect::getWidth().

Referenced by MouseCursor(), CEGUI::Titlebar::onCaptureLost(), and CEGUI::Titlebar::onMouseButtonDown().

void CEGUI::MouseCursor::setImage ( const String imageset,
const String image_name 
)

Set the current mouse cursor image.

Parameters
imagesetString object holding the name of the Imageset that contains the desired Image.
image_nameString object holding the name of the desired Image on Imageset imageset.
Returns
Nothing.
Exceptions
UnknownObjectExceptionthrown if imageset is not known, or if imageset contains no Image named image_name.

References getImage().

Referenced by CEGUI::ListHeaderSegment::initDragMoving(), CEGUI::ListHeaderSegment::initSegmentHoverState(), CEGUI::ListHeaderSegment::initSizingHoverState(), CEGUI::ListHeaderSegment::onMouseButtonUp(), CEGUI::Window::onMouseEnters(), CEGUI::ListHeaderSegment::onMouseMove(), CEGUI::FrameWindow::setCursorForPoint(), CEGUI::System::setDefaultMouseCursor(), and CEGUI::DragContainer::updateActiveMouseCursor().

void CEGUI::MouseCursor::setPosition ( const Point position)

Set the current mouse cursor position.

Parameters
positionPoint object describing the new location for the mouse. This will be clipped to within the renderer screen area.

Referenced by CEGUI::System::injectMousePosition().

void CEGUI::MouseCursor::setUnifiedConstraintArea ( const URect area)

Set the area that the mouse cursor is constrained to.

Parameters
areaPointer to a URect object that describes the area of the display that the mouse is allowed to occupy. The given area will be clipped to the current Renderer screen area - it is never possible for the mouse to leave this area. If this parameter is NULL, the constraint is set to the size of the current Renderer screen area.
Returns
Nothing.

References CEGUI::Rect::getHeight(), CEGUI::Renderer::getRect(), CEGUI::System::getRenderer(), CEGUI::System::getSingleton(), and CEGUI::Rect::getWidth().

void CEGUI::MouseCursor::setVisible ( bool  visible)
inline

Set the visibility of the mouse cursor.

Parameters
visible'true' to show the mouse cursor, 'false' to hide it.
Returns
Nothing.
void CEGUI::MouseCursor::show ( void  )
inline

Shows the mouse cursor.

Returns
Nothing.