Crazy Eddie's GUI System
0.8.6
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OpenGLGLXPBTextureTarget - allows rendering to an OpenGL texture via the pbuffer provided in GLX 1.3 and above. More...
Public Member Functions | |
OpenGLGLXPBTextureTarget (OpenGLRendererBase &owner) | |
void | activate () |
Activate the render target and put it in a state ready to be drawn to. More... | |
void | deactivate () |
Deactivate the render target after having completed rendering. More... | |
void | clear () |
Clear the surface of the underlying texture. | |
void | declareRenderSize (const Sizef &sz) |
Used to declare to the TextureTarget the largest size, in pixels, of the next set of incoming rendering operations. More... | |
void | grabTexture () |
Grab the texture to a local buffer. More... | |
void | restoreTexture () |
Restore the texture from the locally buffered copy previously create by a call to grabTexture. | |
Public Member Functions inherited from CEGUI::OpenGLTextureTarget | |
OpenGLTextureTarget (OpenGLRendererBase &owner) | |
constructor. | |
virtual | ~OpenGLTextureTarget () |
destructor | |
bool | isImageryCache () const |
Return whether the RenderTarget is an implementation that caches actual rendered imagery. More... | |
Texture & | getTexture () const |
Return a pointer to the CEGUI::Texture that the TextureTarget is using. More... | |
bool | isRenderingInverted () const |
Return whether rendering done on the target texture is inverted in relation to regular textures. More... | |
Public Member Functions inherited from CEGUI::OpenGLRenderTarget< TextureTarget > | |
OpenGLRenderTarget (OpenGLRendererBase &owner) | |
Constructor. | |
void | draw (const GeometryBuffer &buffer) |
void | draw (const RenderQueue &queue) |
void | setArea (const Rectf &area) |
const Rectf & | getArea () const |
void | activate () |
void | deactivate () |
void | unprojectPoint (const GeometryBuffer &buff, const Vector2f &p_in, Vector2f &p_out) const |
Public Member Functions inherited from CEGUI::EventSet | |
EventSet () | |
Constructor for EventSet objects. | |
virtual | ~EventSet (void) |
Destructor for EventSet objects. | |
void | addEvent (const String &name) |
Creates a new Event object with the given name and adds it to the EventSet. More... | |
void | addEvent (Event &event) |
Adds the given Event object to the EventSet. Ownership of the object passes to EventSet and it will be deleted when it is removed from the EventSet - whether explicitly via removeEvent or when the EventSet is destroyed. More... | |
void | removeEvent (const String &name) |
Removes the Event with the given name. All connections to the event are disconnected, and the underlying Event object is destroyed. More... | |
void | removeEvent (Event &event) |
Removes the given event from the EventSet. All connections to the event are disconnected, and the event object is destroyed. More... | |
void | removeAllEvents (void) |
Remove all Event objects from the EventSet. Add connections will be disconnected, and all Event objects destroyed. | |
bool | isEventPresent (const String &name) |
Checks to see if an Event with the given name is present in this EventSet. More... | |
virtual Event::Connection | subscribeEvent (const String &name, Event::Subscriber subscriber) |
Subscribes a handler to the named Event. If the named Event is not yet present in the EventSet, it is created and added. More... | |
virtual Event::Connection | subscribeEvent (const String &name, Event::Group group, Event::Subscriber subscriber) |
Subscribes a handler to the specified group of the named Event. If the named Event is not yet present in the EventSet, it is created and added. More... | |
template<typename Arg1 , typename Arg2 > | |
Event::Connection | subscribeEvent (const String &name, Arg1 arg1, Arg2 arg2) |
Subscribes a handler to the named Event. If the named Event is not yet present in the EventSet, it is created and added. More... | |
template<typename Arg1 , typename Arg2 > | |
Event::Connection | subscribeEvent (const String &name, Event::Group group, Arg1 arg1, Arg2 arg2) |
Subscribes a handler to the named Event. If the named Event is not yet present in the EventSet, it is created and added. More... | |
virtual Event::Connection | subscribeScriptedEvent (const String &name, const String &subscriber_name) |
Subscribes the named Event to a scripted funtion. More... | |
virtual Event::Connection | subscribeScriptedEvent (const String &name, Event::Group group, const String &subscriber_name) |
Subscribes the specified group of the named Event to a scripted funtion. More... | |
virtual void | fireEvent (const String &name, EventArgs &args, const String &eventNamespace="") |
Fires the named event passing the given EventArgs object. More... | |
bool | isMuted (void) const |
Return whether the EventSet is muted or not. More... | |
void | setMutedState (bool setting) |
Set the mute state for this EventSet. More... | |
Event * | getEventObject (const String &name, bool autoAdd=false) |
Return a pointer to the Event object with the given name, optionally adding such an Event object to the EventSet if it does not already exist. More... | |
EventIterator | getEventIterator (void) const |
Return a EventSet::EventIterator object to iterate over the events currently added to the EventSet. | |
Protected Member Functions | |
void | initialisePBuffer () |
Initialise the PBuffer with the needed size. | |
void | enablePBuffer () const |
Switch rendering so it targets the pbuffer. | |
void | disablePBuffer () const |
Switch rendering to target what was active before the pbuffer was used. | |
void | initialiseTexture () |
Perform basic initialisation of the texture we're going to use. | |
void | selectFBConfig () |
Selects an appropriate FB config to use and stores in d_fbconfig. | |
void | createContext () |
Creates the context to use with the pbuffer. | |
Protected Member Functions inherited from CEGUI::OpenGLTextureTarget | |
void | createCEGUITexture () |
helper to create CEGUI::Texture d_CEGUITexture; | |
Protected Member Functions inherited from CEGUI::OpenGLRenderTarget< TextureTarget > | |
virtual void | updateMatrix () const |
helper that initialises the cached matrix | |
Protected Member Functions inherited from CEGUI::EventSet | |
void | fireEvent_impl (const String &name, EventArgs &args) |
Implementation event firing member. | |
ScriptModule * | getScriptModule () const |
Helper to return the script module pointer or throw. | |
EventSet (EventSet &) | |
EventSet (const EventSet &) | |
EventSet & | operator= (EventSet &) |
EventSet & | operator= (const EventSet &) |
Protected Attributes | |
Display * | d_dpy |
X server display. | |
GLXFBConfig | d_fbconfig |
GLX config used in creating pbuffer. | |
GLXContext | d_context |
GLX context. | |
GLXPbuffer | d_pbuffer |
The GLX pbuffer we're using. | |
Display * | d_prevDisplay |
stores previous X display when switching to pbuffer | |
GLXDrawable | d_prevDrawable |
stores previous GLX drawable when switching to pbuffer | |
GLXContext | d_prevContext |
stores previous GLX context when switching to pbuffer | |
Protected Attributes inherited from CEGUI::OpenGLTextureTarget | |
GLuint | d_texture |
Associated OpenGL texture ID. | |
OpenGLTexture * | d_CEGUITexture |
we use this to wrap d_texture so it can be used by the core CEGUI lib. | |
Protected Attributes inherited from CEGUI::OpenGLRenderTarget< TextureTarget > | |
OpenGLRendererBase & | d_owner |
OpenGLRendererBase that created this object. | |
Rectf | d_area |
holds defined area for the RenderTarget | |
mat4Pimpl * | d_matrix |
saved copy of projection matrix | |
bool | d_matrixValid |
true if saved matrix is up to date | |
double | d_viewDistance |
tracks viewing distance (this is set up at the same time as d_matrix) | |
Protected Attributes inherited from CEGUI::EventSet | |
EventMap | d_events |
bool | d_muted |
true if events for this EventSet have been muted. | |
Static Protected Attributes | |
static const float | DEFAULT_SIZE |
default size of created texture objects | |
Static Protected Attributes inherited from CEGUI::OpenGLTextureTarget | |
static uint | s_textureNumber |
static data used for creating texture names | |
Static Protected Attributes inherited from CEGUI::OpenGLRenderTarget< TextureTarget > | |
static const double | d_yfov_tan |
tangent of the y FOV half-angle; used to calculate viewing distance. | |
Additional Inherited Members | |
Public Types inherited from CEGUI::EventSet | |
typedef ConstMapIterator< EventMap > | EventIterator |
Static Public Attributes inherited from CEGUI::RenderTarget | |
static const String | EventNamespace |
Namespace for global events. | |
static const String | EventAreaChanged |
Protected Types inherited from CEGUI::EventSet | |
typedef std::map< String, Event *, StringFastLessCompare CEGUI_MAP_ALLOC(String, Event *)> | EventMap |
Static Protected Member Functions inherited from CEGUI::OpenGLTextureTarget | |
static String | generateTextureName () |
helper to generate unique texture names | |
OpenGLGLXPBTextureTarget - allows rendering to an OpenGL texture via the pbuffer provided in GLX 1.3 and above.
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Activate the render target and put it in a state ready to be drawn to.
Implements CEGUI::RenderTarget.
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Deactivate the render target after having completed rendering.
Implements CEGUI::RenderTarget.
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virtual |
Used to declare to the TextureTarget the largest size, in pixels, of the next set of incoming rendering operations.
sz | Size object describing the largest area that will be rendererd in the next batch of rendering operations. |
InvalidRequestException | May be thrown if the TextureTarget would not be able to handle the operations rendering content of the given size. |
Implements CEGUI::TextureTarget.
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Grab the texture to a local buffer.
This will destroy the OpenGL texture, and restoreTexture must be called before using it again.
Reimplemented from CEGUI::OpenGLTextureTarget.